Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
5,5x3 (20) | 21F | Physical > Magical | Melee High | 84 | Chase | 30 (15) |
Muggshotter (talk | contribs) (Added one build.) |
Muggshotter (talk | contribs) (→Bravery Moves: Added ability info.) |
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{{CharacterInfo | {{CharacterInfo | ||
|name= | |name=The Emperor (皇帝) | ||
|origin=Final Fantasy | |origin=Final Fantasy II | ||
|weapon= | |weapon=Daggers, Poles, Rods, Staves | ||
|armor= | |armor=Bangles, Clothing, Hairpins, Hats, Headbands, Robes | ||
|runspeed= | |atk=110 (Average) | ||
|dash= | |def=112 (High) | ||
|fall= | |runspeed=8 (Below Average) | ||
|fallr= | |dash=81 (Below Average) | ||
|exclusives= | |fall=97 (Slow) | ||
|fallr=44 (Slow) | |||
|exclusives=Diamond Mace, Demon's Rod, Mateus's Malice | |||
}} | }} | ||
{{ProConTable | {{ProConTable | ||
|pros= | |pros=* Coming soon | ||
|cons= | |cons=* Coming soon | ||
}} | }} | ||
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== Bravery Moves == | |||
=== Ground === | |||
<tabber> | |||
|-|Bombard= | |||
{{AbilityInfo | |||
|damage=5,5x3 (20) | |||
|startup=21F | |||
|type=Physical > Magical | |||
|priority=Melee High | |||
|ex=84 | |||
|effect=Chase | |||
|cp=30 (15) | |||
}} | |||
''[Close] Sweep with staff. Extra explosion damage on hit.'' | |||
|-|Landmine= | |||
{{AbilityInfo | |||
|damage=each (35) | |||
|startup=29F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=0 | |||
|effect=Absorb | |||
|cp=30 (15) | |||
}} | |||
''[Close] Lay mine. Multiples OK; they will persist a long time.'' | |||
|-|Light Crest (ground)= | |||
{{AbilityInfo | |||
|damage=each (7) | |||
|startup=37F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=0 | |||
|effect=-- | |||
|cp=30 (15) | |||
}} | |||
''[Mid] Draw vertical light sigil. Fires when foe enters range; large vertical range.'' | |||
|-|Dynamite (ground)= | |||
{| class="wikitable" | |||
|- | |||
! Version !! Damage multiplier !! Startup frame !! Type !! Priority !! EX Force !! Effects !! CP (Mastered) | |||
|- | |||
| LV1 || 1x5, 25 (30) || 43F || Magical || Ranged Low (Special when sticked on surface) || 60+ || Absorb, Wall Rush || 30 (15) | |||
|- | |||
| LV2 || 1x7, 33 (40) || 80F (charge), 3F (hitbox after shot) || Magical || Ranged Mid (Special when sticked on surface) || 60+ || Absorb, Wall Rush || -- | |||
|- | |||
| LV3 || 1x10, 40 (50) || 120F (charge), 3F (hitbox after shot) || Magical || Ranged High (Special when sticked on surface) || each hit 3 || Absorb, Wall Rush || -- | |||
|} | |||
''[Long] Emit bomb from staff that lands and draws in foe.'' | |||
|-|Thunder Crest= | |||
{{AbilityInfo | |||
|damage=2x17, 6 (40) | |||
|startup=35F | |||
|type=Magical | |||
|priority=Unblockable | |||
|ex=60 | |||
|effect=Absorb | |||
|cp=30 (15) | |||
}} | |||
''[Mid] Draw sigil on the ground. Paralyzes foe when in range.'' | |||
</tabber> | |||
=== Aerial === | |||
<tabber> | |||
|-|Mine= | |||
{{AbilityInfo | |||
|damage=each (35) | |||
|startup=23F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=0 | |||
|effect=Absorb | |||
|cp=30 (15) | |||
}} | |||
''[Close] Drop mine. Multiples OK; they will persist a long time.'' | |||
|-|Light Crest (midair)= | |||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=each (7) | ||
|startup= | |startup=37F | ||
|type= | |type=Magical | ||
|priority= | |priority=Ranged Low | ||
|ex= | |ex=0 | ||
|effect= | |effect=-- | ||
|cp= | |cp=30 (15) | ||
}} | |||
''[Mid] Draw horizontal light sigil. Fires when foe enters range; faces opponent's direction.'' | |||
|-|Dynamite (midair)= | |||
{| class="wikitable" | |||
|- | |||
! Version !! Damage multiplier !! Startup frame !! Type !! Priority !! EX Force !! Effects !! CP (Mastered) | |||
|- | |||
| LV1 || 1x5, 25 (30) || 43F || Magical || Ranged Low (Special when sticked on surface) || 60+ || Absorb, Wall Rush || 30 (15) | |||
|- | |||
| LV2 || 1x7, 33 (40) || 80F (charge), 3F (hitbox after shot) || Magical || Ranged Mid (Special when sticked on surface) || 60+ || Absorb, Wall Rush || -- | |||
|- | |||
| LV3 || 1x10, 40 (50) || 120F (charge), 3F (hitbox after shot) || Magical || Ranged High (Special when sticked on surface) || each hit 3 || Absorb, Wall Rush || -- | |||
|} | |||
''[Long] Emit bomb from staff that lands and draws in foe.'' | |||
Shares traits with the ground version. | |||
== HP Attacks == | |||
=== Ground === | |||
<tabber> | |||
|-|Starfall (ground)= | |||
{{AbilityInfo | |||
|damage=each (3) | |||
|startup=521F | |||
|type=Magical | |||
|priority=Unblockable | |||
|ex=0 | |||
|effect=Absorb, Wall Rush, Block Low (Ranged) | |||
|cp=30 (15) | |||
}} | |||
''[Long] Call down giant meteor. Long cast. Aim with analog stick.'' | |||
|-|Flare (ground)= | |||
{{AbilityInfo | |||
|damage=-- | |||
|startup=35F | |||
|type=-- | |||
|priority=Ranged High | |||
|ex=60 | |||
|effect=-- | |||
|cp=30 (15) | |||
}} | |||
''[Mid] Gather globe of blue light that slowly homes in on opponent.'' | |||
|-|Dreary Cell (ground)= | |||
{{AbilityInfo | |||
|damage=-- | |||
|startup=69F (total), 43F (activation) | |||
|type=Magical | |||
|priority=Unblockable | |||
|ex=36/54/72 | |||
|effect=Absorb | |||
|cp=30 (15) | |||
}} | |||
''[Close] Set discreet light trap. Detonates when foe approaches.'' | |||
</tabber> | |||
=== Aerial === | |||
<tabber> | |||
|-|Starfall (midair)= | |||
{{AbilityInfo | |||
|damage=each (3) | |||
|startup=521F | |||
|type=Magical | |||
|priority=Unblockable | |||
|ex=0 | |||
|effect=Absorb, Wall Rush, Block Low (Ranged) | |||
|cp=30 (15) | |||
}} | }} | ||
''[Long] Call down giant meteor. Long cast. Aim with analog stick.'' | |||
'' | |-|Flare (midair)= | ||
{{AbilityInfo | |||
|damage=-- | |||
|startup=35F | |||
|type=-- | |||
|priority=Ranged High | |||
|ex=60 | |||
|effect=Wall Rush | |||
|cp=30 (15) | |||
}} | |||
''[Mid] Gather globe of red light that awaits remote detonation.'' | |||
|-|Dreary Cell (midair)= | |||
{{AbilityInfo | |||
|damage=-- | |||
|startup=69F (total), 43F (activation) | |||
|type=Magical | |||
|priority=Unblockable | |||
|ex=36/54/72 | |||
|effect=Absorb | |||
|cp=30 (15) | |||
}} | |||
''[Close] Set discreet light trap. Detonates when foe approaches.'' | |||
</tabber> | |||
== EX Mode == | |||
Effects: | Effects: | ||
* Regen | * Regen | ||
* Critical Boost | * Critical Boost | ||
* | * Blood Magic | ||
=== | === Blood Magic === | ||
''[ | ''[Activates when HP attack hits] Absorbs HP equivalent to damage dealt.'' | ||
=== EX Burst: Absolute Dominion === | |||
'' | ''An attack that takes over the opponent's mind. Absorbs HP damage dealt. Enter the commands that display on screen. | ||
{{burst | {{burst | ||
|damage1= | |damage1=6, 13 (19) | ||
|damage2= | |damage2=16x4, 17 (100 total) | ||
|type= | |type=Magical | ||
}} | }} | ||
== Assist == | |||
The Emperor's assist data. | |||
{| class="wikitable" | |||
|- | |||
! Attack !! Startup !! Spawns near !! Damage Multiplier !! Additional properties | |||
|- | |||
|Thunder Crest (Ground BRV) || 35F || Player || 2 x 17, 6 (40) || Unblockable | |||
|- | |||
| Mine (Midair BRV) || 23F || Opponent || 35 each (up to 70) || Chase | |||
|- | |||
| Flare (Ground HP) || 35F || Player || - || - | |||
|- | |||
| Flare (Midair HP) || 37F || Opponent || - || Wall Rush | |||
|- | |||
|} | |||
The Emperor works well with FFX assists. | |||
== Builds == | == Builds == | ||
Builds here. | |||
<tabber> | <tabber> | ||
|-| | |-|Build #1= | ||
{{Build | {{Build | ||
|hp= | |hp= | ||
|cp= | |cp= | ||
|brv= | |brv= | ||
|atk= | |atk= | ||
|def= | |def= | ||
|luk= | |luk= | ||
|booster= | |booster= | ||
|setbonus= | |setbonus= | ||
|ast= | |ast= | ||
|wpn= | |wpn= | ||
|hand= | |hand= | ||
|head= | |head= | ||
|armor= | |armor= | ||
|acc1= | |acc1= | ||
|acc2= | |acc2= | ||
|acc3= | |acc3= | ||
|acc4= | |acc4= | ||
|acc5= | |acc5= | ||
|acc6= | |acc6= | ||
|acc7= | |acc7= | ||
|acc8= | |acc8= | ||
|acc9= | |acc9= | ||
|acc10= | |acc10= | ||
|summon= | |summon= | ||
}} | }} | ||
|-| | |-|Build #2= | ||
{{Build | {{Build | ||
|hp= | |hp= |
Info | |
---|---|
Name | The Emperor (皇帝) |
Original game | Final Fantasy II |
Weapon | Daggers, Poles, Rods, Staves |
Armor | Bangles, Clothing, Hairpins, Hats, Headbands, Robes |
Base ATK (LV100) | 110 (Average) |
Base DEF (LV100) | 112 (High) |
Run Speed | 8 (Below Average) |
Dash Speed | 81 (Below Average) |
Fall Speed | 97 (Slow) |
Fall Speed Ratio After Dodge | 44 (Slow) |
Exclusive weapons | Diamond Mace, Demon's Rod, Mateus's Malice |
Strengths | Weaknesses |
---|---|
|
|
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
5,5x3 (20) | 21F | Physical > Magical | Melee High | 84 | Chase | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (35) | 29F | Magical | Ranged Low | 0 | Absorb | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (7) | 37F | Magical | Ranged Low | 0 | -- | 30 (15) |
Version | Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|---|
LV1 | 1x5, 25 (30) | 43F | Magical | Ranged Low (Special when sticked on surface) | 60+ | Absorb, Wall Rush | 30 (15) |
LV2 | 1x7, 33 (40) | 80F (charge), 3F (hitbox after shot) | Magical | Ranged Mid (Special when sticked on surface) | 60+ | Absorb, Wall Rush | -- |
LV3 | 1x10, 40 (50) | 120F (charge), 3F (hitbox after shot) | Magical | Ranged High (Special when sticked on surface) | each hit 3 | Absorb, Wall Rush | -- |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2x17, 6 (40) | 35F | Magical | Unblockable | 60 | Absorb | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (35) | 23F | Magical | Ranged Low | 0 | Absorb | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (7) | 37F | Magical | Ranged Low | 0 | -- | 30 (15) |
Version | Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|---|
LV1 | 1x5, 25 (30) | 43F | Magical | Ranged Low (Special when sticked on surface) | 60+ | Absorb, Wall Rush | 30 (15) |
LV2 | 1x7, 33 (40) | 80F (charge), 3F (hitbox after shot) | Magical | Ranged Mid (Special when sticked on surface) | 60+ | Absorb, Wall Rush | -- |
LV3 | 1x10, 40 (50) | 120F (charge), 3F (hitbox after shot) | Magical | Ranged High (Special when sticked on surface) | each hit 3 | Absorb, Wall Rush | -- |
[Long] Emit bomb from staff that lands and draws in foe.
Shares traits with the ground version.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (3) | 521F | Magical | Unblockable | 0 | Absorb, Wall Rush, Block Low (Ranged) | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
-- | 35F | -- | Ranged High | 60 | -- | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
-- | 69F (total), 43F (activation) | Magical | Unblockable | 36/54/72 | Absorb | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (3) | 521F | Magical | Unblockable | 0 | Absorb, Wall Rush, Block Low (Ranged) | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
-- | 35F | -- | Ranged High | 60 | Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
-- | 69F (total), 43F (activation) | Magical | Unblockable | 36/54/72 | Absorb | 30 (15) |
Effects:
[Activates when HP attack hits] Absorbs HP equivalent to damage dealt.
An attack that takes over the opponent's mind. Absorbs HP damage dealt. Enter the commands that display on screen.
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
6, 13 (19) | 16x4, 17 (100 total) | Magical |
The Emperor's assist data.
Attack | Startup | Spawns near | Damage Multiplier | Additional properties |
---|---|---|---|---|
Thunder Crest (Ground BRV) | 35F | Player | 2 x 17, 6 (40) | Unblockable |
Mine (Midair BRV) | 23F | Opponent | 35 each (up to 70) | Chase |
Flare (Ground HP) | 35F | Player | - | - |
Flare (Midair HP) | 37F | Opponent | - | Wall Rush |
The Emperor works well with FFX assists.
Builds here.
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Armor | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Armor | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |