Template:AbilityInfoUltimecia: Difference between revisions

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{| class="wikitable"
{| class="wikitable" style="float: left; display: inline-table; text-align: center;"
|-
|-
! Version !! Damage multiplier !! Startup frame !! Type !! Priority !! EX Force !! Effects !! CP (Mastered)
! rowspan="8"|<img src="{{{image|}}}" style="width:250px; height:270px; object-fit: none; object-position: {{{imgpos|}}}; border:3px solid RGB(105,86,160); inline-table;"></img>
|-
|-
! scope="row"| Normal
! !! Base damage !! Startup frame !! Type !! colspan="3"| [[Attack_Priority_(Dissidia_012)|Priority]]
| {{{damage1|}}} || {{{startup1|}}} || {{{type1|}}} || {{{priority1|}}} || {{{ex1|}}} || {{{effect1|}}} || {{{cp1|}}}
|-
|-
! scope="row"| Charged
! {{{ver1|}}}
| {{{damage2|}}} || {{{startup2|}}} || {{{type2|}}} || {{{priority2|}}} || {{{ex2|}}} || {{{effect2|}}} || {{{cp2|}}}
| {{{damage1|}}} || {{{startup1|}}} || {{{type1|}}} || {{{priority1|}}}
|-
|-
! {{{ver2|}}}
| {{{damage2|}}} || {{{startup2|}}} || {{{type2|}}} || {{{priority2|}}}
|-
! !! EX Force !! Effects !! Cancels !! colspan="3"|[[Assist_Gauge_Charge|Assist Gain]] ([[Assist_Gauge_Charge#Assist_Gauge_Charge_(Hit)|Hit]])
|-
! {{{ver1|}}}
| {{{ex1|}}} || {{{effect1|}}} || {{{cancels1|}}} || {{{asthit1|}}}
|-
! {{{ver2|}}}
| {{{ex2|}}} || {{{effect2|}}} || {{{cancels2|}}} || {{{asthit2|}}}
|-
|Unlocked at <br>level '''{{{level|}}} ''' || Mastered at <br>'''{{{ap|}}} ''' AP || CP (Mastered): '''{{{cp|}}} ''' ||colspan="3"| ''{{{gametext|}}} ''
|}
|}
<div style="clear: both"></div>
<noinclude>[[Category:Templates (Dissidia 012)]]
<pre>
{{AbilityInfoUltimecia
|damage1=
|startup1=
|type1=
|priority1=
|ex1=
|effect1=
|cp=
|damage2=
|startup2=
|type2=
|priority2=
|ex2=
|effect2=
|ver1=
|ver2=
|cancels1=
|cancels2=
|gametext=
|asthit1=
|asthit2=
}}
</pre>
</noinclude>

Latest revision as of 04:12, 28 April 2025

Base damage Startup frame Type Priority
EX Force Effects Cancels Assist Gain (Hit)
Unlocked at
level
Mastered at
AP
CP (Mastered):
{{AbilityInfoUltimecia
|damage1=
|startup1=
|type1=
|priority1=
|ex1=
|effect1=
|cp=
|damage2=
|startup2=
|type2=
|priority2=
|ex2=
|effect2=
|ver1=
|ver2=
|cancels1=
|cancels2=
|gametext=
|asthit1=
|asthit2=
}}