Template:Keyword: Difference between revisions

From Dissidia Wiki
(Adjusted the definition for zoner. Minor adjustments to definitions for glasscannon, karacancel,)
(Adjusted neutral definition.)
 
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{{#if: {{{mixup|}}}|A situation where a player has several ways to attack, which require different actions from the defending player.}}
{{#if: {{{mixup|}}}|A situation where a player has several ways to attack, which require different actions from the defending player.}}
{{#if: {{{movement|}}}|Moving a character around the stage.}}
{{#if: {{{movement|}}}|Moving a character around the stage.}}
{{#if: {{{neutral|}}}|The stage of a fight where neither player is blocking or getting hit by anything. Both players are trying to figure out how to approach.}}
{{#if: {{{neutral|}}}|The stage of a fight where neither player is blocking or getting hit by anything. Both players are trying to figure out how to approach, or trying to hit each other.}}
{{#if: {{{notation|}}}|A common language used to refer to attacks and directions. Often seen when reading combos and how to do them.}}
{{#if: {{{notation|}}}|A common language used to refer to attacks and directions. Often seen when reading combos and how to do them.}}
{{#if: {{{okizeme|}}}|Japanese term for attacking an opponent who is getting up.}}
{{#if: {{{okizeme|}}}|Japanese term for attacking an opponent who is getting up.}}

Latest revision as of 14:20, 10 February 2026