Template:Keyword: Difference between revisions
Muggshotter (talk | contribs) (Adjusted the definition for zoner. Minor adjustments to definitions for glasscannon, karacancel,) |
Muggshotter (talk | contribs) (Adjusted neutral definition.) |
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{{#if: {{{mixup|}}}|A situation where a player has several ways to attack, which require different actions from the defending player.}} | {{#if: {{{mixup|}}}|A situation where a player has several ways to attack, which require different actions from the defending player.}} | ||
{{#if: {{{movement|}}}|Moving a character around the stage.}} | {{#if: {{{movement|}}}|Moving a character around the stage.}} | ||
{{#if: {{{neutral|}}}|The stage of a fight where neither player is blocking or getting hit by anything. Both players are trying to figure out how to approach.}} | {{#if: {{{neutral|}}}|The stage of a fight where neither player is blocking or getting hit by anything. Both players are trying to figure out how to approach, or trying to hit each other.}} | ||
{{#if: {{{notation|}}}|A common language used to refer to attacks and directions. Often seen when reading combos and how to do them.}} | {{#if: {{{notation|}}}|A common language used to refer to attacks and directions. Often seen when reading combos and how to do them.}} | ||
{{#if: {{{okizeme|}}}|Japanese term for attacking an opponent who is getting up.}} | {{#if: {{{okizeme|}}}|Japanese term for attacking an opponent who is getting up.}} | ||