Template:Burst: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
|-
|-
! Damage multiplier (initial) !! Damage multiplier (rest) !! Type
! {{keyword|Base Damage|basedamage=1}} (Initial) !! {{keyword|Base Damage|basedamage=1}} (Remainder) !! Type
|-
|-
| {{{damage1|}}} || {{{damage2|}}} || {{{type|}}}
| {{{damage1|}}} || {{{damage2|}}} || {{{type|}}}
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}}
}}
</pre>
</pre>
Damage 1 is for the initial damage multipliers when initiating EX Burst. Damage2 is for the rest of the outlined damage multipliers during EX Burst. Type is physical or magical.</noinclude>
Base Damage (Initial) is for the initial hits when initiating EX Burst. Base Damage (Remainder) is for the rest of the outlined hits during EX Burst. Type is physical or magical.</noinclude>

Latest revision as of 13:51, 6 May 2026

Base Damage (Initial) Base Damage (Remainder) Type
{{Burst
|damage1=
|damage2=
|type=
}}

Base Damage (Initial) is for the initial hits when initiating EX Burst. Base Damage (Remainder) is for the rest of the outlined hits during EX Burst. Type is physical or magical.