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| {| class="wikitable" style="float: left; display: inline-table; text-align: center;"
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| ! rowspan="6"|<img src="{{{image|}}}" style="width:250px; height:270px; object-fit: none; object-position: {{{imgpos|}}}; border:3px solid RGB(105,86,160); inline-table;"></img>
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| ! Damage multiplier !! Startup frame !! Type !! Priority !! EX Force
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| | {{{damage|}}} || {{{startup|}}} || {{{type|}}} || {{{priority|}}} || {{{ex|}}}
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| ! Effects !! CP (Mastered) !! Cancels !! Assist Gain (Attack) !! Assist Gain (Hit)
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| | {{{effect|}}} || {{{cp|}}} || {{{cancels|}}} || {{{astatk|}}} || {{{asthit|}}}
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| |Unlocked at <br>level '''{{{level|}}} ''' || Mastered at <br>'''{{{ap|}}} ''' AP || colspan="3"| ''{{{gametext|}}} ''
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| |}
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| <div style="clear: both"></div>
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| <noinclude>
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| [[Category:Templates (Dissidia 012)]]
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| = Documentation =
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| <pre>
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| {{AbilityInfo
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| |image=
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| |imgpos=
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| |damage=
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| |startup=
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| |type=
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| |priority=
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| |ex=
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| |effect=
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| |cp=
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| |cancels=
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| |astatk=
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| |asthit=
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| |level=
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| |ap=
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| |gametext=
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| }}
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| </pre>
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| '''Image''' = An image for the attack that is hosted on this wiki. e.g. <pre>https://dissidia.wiki/images/0/0a/Brv_-_sphere_shot_(4).jpeg</pre>
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| '''Imgpos''' = Image position, or more accurately speaking "object-position" value for the image. This is for highlighting a certain part of the image for visual clarity. Define two values from 0 to 100 %. e.g. 30 % 40 % for Tidus' Sphere Shot.
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| '''Damage''' = Damage multiplier(s) for attack's each hit that inflicts bravery damage.
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| '''Startup''' = Start-up frames (e.g 22F) as listed in the "info on characters' moves" spreadsheets
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| '''Type''' = Physical or magic
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| '''Priority''' = Melee Low, Ranged Mid etc.
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| '''EX''' = How much EX Force the attack generates.
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| '''Effect''' = Additional effects like wall rush, chase, Block Ranged Low etc.
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| '''CP''' = Capacity Points required when not mastered, then Capacity Points in parenthesis. E.g. 30 (15)
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| '''Cancels''' = What cancels are possible during this attack. Dodge, block, attack, or movement (analog stick).
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| '''Ast atk''' = How much assist is gained when the attack is performed at all.
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| '''Ast hit''' = How much (more) assist is gained when the attack connects on the opponent. This is a different value, and should be calculated on top of the previous value. Specify how much the total is, like with damage multipliers.
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| '''Level''' = The level at which this attack is unlocked. e.g. Warrior of Light's Shield of Light is unlocked at level 1. Only the number will suffice.
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| '''AP''' = The amount of AP that is required to master this ability.
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| '''Game text''' = In-game description for the attack when highlighted in customization.
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| </noinclude>
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