<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://dissidia.wiki/index.php?action=history&amp;feed=atom&amp;title=Onion_Knight_%28Dissidia_012%29%2FCombos</id>
	<title>Onion Knight (Dissidia 012)/Combos - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://dissidia.wiki/index.php?action=history&amp;feed=atom&amp;title=Onion_Knight_%28Dissidia_012%29%2FCombos"/>
	<link rel="alternate" type="text/html" href="https://dissidia.wiki/index.php?title=Onion_Knight_(Dissidia_012)/Combos&amp;action=history"/>
	<updated>2026-05-02T23:33:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://dissidia.wiki/index.php?title=Onion_Knight_(Dissidia_012)/Combos&amp;diff=4486&amp;oldid=prev</id>
		<title>Muggshotter: /* Basic Combos (Sephiroth AST) */</title>
		<link rel="alternate" type="text/html" href="https://dissidia.wiki/index.php?title=Onion_Knight_(Dissidia_012)/Combos&amp;diff=4486&amp;oldid=prev"/>
		<updated>2025-12-07T19:21:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Basic Combos (Sephiroth AST)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:21, 7 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l91&quot;&gt;Line 91:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 91:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=86&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=86&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|notes=Wind Shear is risky to use in {{keyword|neutral|neutral=1}}, but it leads to an assist combo regardless. Opponent must be very close to wall for the Wall Rush, which makes this a less practical combo starter at higher levels of play.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|notes=Wind Shear is risky to use in {{keyword|neutral|neutral=1}}, but it leads to an assist combo regardless. Opponent must be very close to wall for the Wall Rush, which makes this a less practical combo starter at higher levels of play.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you&#039;re a new player, try this combo in a small stage like Pandaemonium or Phantom Train. The basic idea of Wall Rush &amp;gt; Assist remains the same.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you&#039;re a new player, try this combo in a small stage like Pandaemonium or Phantom Train. The basic idea of Wall Rush &amp;gt; Assist remains the same&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Onion Knight can also move away from the wall near the end to make the wall rush more consistent&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Muggshotter</name></author>
	</entry>
	<entry>
		<id>https://dissidia.wiki/index.php?title=Onion_Knight_(Dissidia_012)/Combos&amp;diff=4483&amp;oldid=prev</id>
		<title>Muggshotter: Created page.</title>
		<link rel="alternate" type="text/html" href="https://dissidia.wiki/index.php?title=Onion_Knight_(Dissidia_012)/Combos&amp;diff=4483&amp;oldid=prev"/>
		<updated>2025-12-05T17:02:48Z</updated>

		<summary type="html">&lt;p&gt;Created page.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Dissidia 012 Final Fantasy]] [[Category:Combos (Dissidia 012)]] [[Category:Onion Knight (Dissidia 012)]]&lt;br /&gt;
&lt;br /&gt;
{{012CharNavOk}}&lt;br /&gt;
&lt;br /&gt;
== Assist Combos (Sephiroth) ==&lt;br /&gt;
&lt;br /&gt;
=== Basic Combos (Sephiroth AST) ===&lt;br /&gt;
&lt;br /&gt;
{{ComboDefBasic}}&lt;br /&gt;
&lt;br /&gt;
{{ComboLegend-012}}&lt;br /&gt;
&lt;br /&gt;
{{Combo-012&lt;br /&gt;
| data      = &lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Multi-Hit&amp;#039;&amp;#039;&amp;#039; &amp;gt; Extra Slice &amp;gt; {{clr|wr=1}} &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=BRV {{keyword|Punish|punish=1}} Starter&lt;br /&gt;
|requirement=Ground, Wall Rush (Floor)&lt;br /&gt;
|purpose=BRV Damage, Beginner Combo&lt;br /&gt;
|damage=107 + HP &amp;amp; Wall Rush&lt;br /&gt;
|damagehits=9 &amp;gt; 31 + WR &amp;gt; 43 (Assist) &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=108&lt;br /&gt;
|exhits=21 &amp;gt; 21 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=175&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=18&lt;br /&gt;
|notes=Ground combo from Onion Knight&amp;#039;s main ground bravery. Onion Knight typically uses HP links, but the bravery followups can deal decent bravery damage. These can be useful for ensuring a bravery break (especially in EX Mode), but otherwise they are outclassed by HP links and high base BRV builds.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Multi-Hit&amp;#039;&amp;#039;&amp;#039; &amp;gt; Swordshower &amp;gt; {{clr|wr=1}} &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=BRV Punish Starter&lt;br /&gt;
|requirement=Ground, Wall Rush&lt;br /&gt;
|purpose=HP Link, HP Damage&lt;br /&gt;
|damage=88 + HP &amp;amp; Wall Rush&lt;br /&gt;
|damagehits=9 &amp;gt; 15 + HP &amp;amp; WR &amp;gt; 40 (Assist) &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=132&lt;br /&gt;
|exhits=21 &amp;gt; 45 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=132&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=32&lt;br /&gt;
|notes=Onion Knight&amp;#039;s bread-and-butter on the ground. Despite being a basic combo, HP link into Wall Rush is the most common way for Onion Knight to do assist combos.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Blade Torrent&amp;#039;&amp;#039;&amp;#039; &amp;gt; {{clr|wr=1}} &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|dc=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=HP Starter&lt;br /&gt;
|requirement=Ground, Wall Rush&lt;br /&gt;
|purpose=HP Damage&lt;br /&gt;
|damage=79 + HP &amp;amp; Wall Rush&lt;br /&gt;
|damagehits=15 + HP &amp;amp; WR &amp;gt; 40 (Assist) &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=111&lt;br /&gt;
|exhits=45 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=118&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=46&lt;br /&gt;
|notes=Blade Torrent is risky to use in {{keyword|neutral|neutral=1}}, but it leads to an assist combo regardless. Opponent must be very close to wall for the Wall Rush, which makes this a less practical combo starter at higher levels of play.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you&amp;#039;re a new player, try this combo in a small stage like Pandaemonium or Phantom Train. The basic idea of Wall Rush &amp;gt; Assist remains the same.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Turbo-Hit&amp;#039;&amp;#039;&amp;#039; &amp;gt; Extra Lunge &amp;gt; {{clr|wr=1}} &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=Air BRV Punish Starter&lt;br /&gt;
|requirement=Air, Wall Rush&lt;br /&gt;
|purpose=HP Link, BRV Damage&lt;br /&gt;
|damage=104 + HP &amp;amp; Wall Rush&lt;br /&gt;
|damagehits=9 &amp;gt; 31 &amp;amp; WR &amp;gt; 40 (Assist) &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=108&lt;br /&gt;
|exhits=21 &amp;gt; 21 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=171&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=59&lt;br /&gt;
|notes=Air combo from Onion Knight&amp;#039;s main air bravery. Onion Knight typically uses HP links, but the bravery followups can deal decent bravery damage. These can be useful for ensuring a bravery break (especially in EX Mode). Other than that, they are outclassed by HP links and high base BRV builds.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Turbo-Hit&amp;#039;&amp;#039;&amp;#039; &amp;gt; Guiding Swipe &amp;gt; {{clr|wr=1}} &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Turbo-Hit&amp;gt; Guiding Swipe&lt;br /&gt;
|condition=Air BRV Punish Starter&lt;br /&gt;
|requirement=Air, Wall Rush&lt;br /&gt;
|purpose=HP Link, HP Damage&lt;br /&gt;
|damage=88 + HP &amp;amp; Wall Rush&lt;br /&gt;
|damagehits=9 &amp;gt; 15 + HP &amp;amp; WR &amp;gt; 40 (Assist) &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=132&lt;br /&gt;
|exhits=21 &amp;gt; 45 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=132&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=72&lt;br /&gt;
|notes=Onion Knight&amp;#039;s bread-and-butterin the air. Despite being a basic combo, HP link into Wall Rush is the most common way for Onion Knight to do assist combos. Turbo-Hit is especially important, since it can be done anywhere in the air.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Wind Shear&amp;#039;&amp;#039;&amp;#039; &amp;gt; {{clr|wr=1}} &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=HP Starter&lt;br /&gt;
|requirement=Air, Wall Rush&lt;br /&gt;
|purpose=HP Damage&lt;br /&gt;
|damage=79 + HP &amp;amp; Wall Rush&lt;br /&gt;
|damagehits=15 + HP &amp;amp; WR &amp;gt; 40 (Assist) &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=111&lt;br /&gt;
|exhits=45 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=118&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=86&lt;br /&gt;
|notes=Wind Shear is risky to use in {{keyword|neutral|neutral=1}}, but it leads to an assist combo regardless. Opponent must be very close to wall for the Wall Rush, which makes this a less practical combo starter at higher levels of play.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you&amp;#039;re a new player, try this combo in a small stage like Pandaemonium or Phantom Train. The basic idea of Wall Rush &amp;gt; Assist remains the same.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Core Combos (Sephiroth AST) ===&lt;br /&gt;
&lt;br /&gt;
{{ComboDefCore}}&lt;br /&gt;
&lt;br /&gt;
{{ComboLegend-012}}&lt;br /&gt;
&lt;br /&gt;
Onion Knight&amp;#039;s main combos are relatively straightforward. The only thing that&amp;#039;s really added are Strength Boosters as combo {{keyword|fillers|filler=1}}. Thunder &amp;gt; Flare HP link is also listed here, as Onion Knight typically relies on his air braveries to fight.&lt;br /&gt;
&lt;br /&gt;
{{Combo-012&lt;br /&gt;
| data      = &lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Turbo-Hit&amp;#039;&amp;#039;&amp;#039; &amp;gt; Guiding Swipe &amp;gt; {{clr|wr=1}} &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|dc=1}} &amp;gt; Strength Booster &amp;gt; {{clr|dc=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=BRV Punish Starter&lt;br /&gt;
|requirement=Air, Wall Rush&lt;br /&gt;
|purpose=HP Link, Staple Combo&lt;br /&gt;
|damage=88 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=9 &amp;gt; 15 + HP &amp;amp; WR &amp;gt; 40 (Assist) &amp;gt; Booster &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=132&lt;br /&gt;
|exhits=21 &amp;gt; 45 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=132&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=109&lt;br /&gt;
|notes=This is Onion Knight&amp;#039;s staple combo in mid level and high level play. The main difference here is using Strength Booster during Sephiroth assist to raise Onion Knight&amp;#039;s physical damage and critical hit rate. If Strength Booster is done very late, Onion Knight must {{keyword|dodge cancel|dc=1}} it, so he does not miss Assist Chase.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Thunder&amp;#039;&amp;#039;&amp;#039; &amp;gt; Flare &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|dc=1}} &amp;gt; Strength Booster &amp;gt; {{clr|ac=1}} &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=BRV Projectile Starter&lt;br /&gt;
|requirement=Air, {{keyword|Midscreen|midscreen=1}}&lt;br /&gt;
|purpose=HP Link, HP Damage&lt;br /&gt;
|damage=85 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=3x3 &amp;gt; 12 + HP &amp;gt; 40 (Assist) &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=171&lt;br /&gt;
|exhits=3x3 &amp;gt; 96 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=127&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=123&lt;br /&gt;
|notes=Thunder is occasionally used as a midrange {{keyword|poke|poke=1}}, but it does not hit moving opponents easily. If it hits, this combo can be done almost anywhere. Flare generates more EX Force than Guiding Swipe, which can be good for EX Cores and builds using Heaven&amp;#039;s Cloud {{equwpn}}.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Specialized Combos (Sephiroth AST) ===&lt;br /&gt;
&lt;br /&gt;
{{ComboDefSpecial}}&lt;br /&gt;
&lt;br /&gt;
{{ComboLegend-012}}&lt;br /&gt;
&lt;br /&gt;
This is where Onion Knight can utilize Sephiroth&amp;#039;s lockdown potential to do knockback cancels. These combos don&amp;#039;t necessarily do more damage, however. The laxed positioning requirement is the main benefit. Onion Knight must have assist gauge already to do knockback cancels, so he cannot always do them.&lt;br /&gt;
&lt;br /&gt;
{{Combo-012&lt;br /&gt;
| data      = &lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Turbo-Hit&amp;#039;&amp;#039;&amp;#039; &amp;gt; Guiding Swipe &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|dc=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Strength Booster &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=BRV Punish Starter&lt;br /&gt;
|requirement=Air&lt;br /&gt;
|purpose={{keyword|Midscreen|midscreen=1}} Knockback Cancel&lt;br /&gt;
|damage=88 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=9 &amp;gt; 15 + HP &amp;gt; 40 (Assist) &amp;gt; Booster &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=132&lt;br /&gt;
|exhits=21 &amp;gt; 45 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=132&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=188&lt;br /&gt;
|notes=This is the most important knockback cancel for Onion Knight. No distinct audio cue for this. Call assist right before Onion Knight moves towards opponent for the final HP hit.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Blizzard&amp;#039;&amp;#039;&amp;#039; &amp;gt; Quake &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|dc=1}} (↑) &amp;gt; Strength Booster &amp;gt; {{clr|dc=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=BRV Projectile Starter&lt;br /&gt;
|requirement=Ground, Wall&lt;br /&gt;
|purpose=Midrange, Punish, EX&lt;br /&gt;
|damage=90 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=12 &amp;gt; 14 + HP &amp;gt; 40 (Assist) &amp;gt; Booster &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=159&lt;br /&gt;
|exhits=12 &amp;gt; 81 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=135&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=149&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Blizzard&amp;#039;&amp;#039;&amp;#039; &amp;gt; Quake &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|dc=1}} &amp;gt; Strength Booster &amp;gt; {{clr|ac=1}} &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=BRV Projectile Starter&lt;br /&gt;
|requirement=Ground&lt;br /&gt;
|purpose={{keyword|Midscreen|midscreen=1}} Knockback Cancel&lt;br /&gt;
|damage=86 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=8 &amp;gt; 14 + HP &amp;gt; 40 (Assist) &amp;gt; Booster &amp;gt; 9 &amp;gt; 15 HP &amp;amp; WR&lt;br /&gt;
|ex=159&lt;br /&gt;
|exhits=&lt;br /&gt;
|meteropp=132&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=163&lt;br /&gt;
|notes=Quake knockback cancel. Needs assist gauge, but can be done without Wall Rush. Call assist a bit before Onion Knight says his second line during Quake.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Multi-Hit&amp;#039;&amp;#039;&amp;#039; &amp;gt; Swordshower &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Strength Booster &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=BRV Punish Starter&lt;br /&gt;
|requirement=Ground&lt;br /&gt;
|purpose={{keyword|Midscreen|midscreen=1}} Knockback Cancel&lt;br /&gt;
|damage=88 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=9 &amp;gt; 15 + HP &amp;gt; 40 (Assist) &amp;gt; Booster &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=132&lt;br /&gt;
|exhits=21 &amp;gt; 45 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=129&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=175&lt;br /&gt;
|notes=Swordshower knockback cancel. Needs assist gauge, but can be done without Wall Rush. Call assist right before Onion Knight jumps for the HP hit.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Extra Combos (Sephiroth AST) ===&lt;br /&gt;
&lt;br /&gt;
{{ComboDefExtra}}&lt;br /&gt;
&lt;br /&gt;
{{ComboLegend-012}}&lt;br /&gt;
&lt;br /&gt;
The following combos are similarly routed, but don&amp;#039;t always see much use in competitive play. Knockback cancels, Blizzaga dodge cancels and Assist Storage Glitch all see use here. These combos are not weak in isolation, but the conditions to do them make them harder to use in multiplayer. For example, Onion Knight&amp;#039;s Blizzard is not a move he lands very often.&lt;br /&gt;
&lt;br /&gt;
{{Combo-012&lt;br /&gt;
| data      = &lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Blizzard&amp;#039;&amp;#039;&amp;#039; &amp;gt; Blizzaga &amp;gt; {{clr|dc=1}} &amp;gt; {{clr|astbrv=1}} &amp;gt; Jump &amp;gt; Strength Booster &amp;gt; {{clr|ac=1}} &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=BRV Projectile Starter&lt;br /&gt;
|requirement=Ground, Dodge Cancel&lt;br /&gt;
|purpose={{keyword|Midscreen|midscreen=1}} Combo&lt;br /&gt;
|damage=100 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=4 &amp;gt; 32 &amp;gt; 40 (Assist) &amp;gt; Booster &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=150&lt;br /&gt;
|exhits=6 &amp;gt; 78 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=150&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=211&lt;br /&gt;
|notes=Blizzard dodge cancel combo. Can be done from a distance without wall. However, the dodge cancel and assist require strict timing. Dodge as early as possible, and call assist immediately afterwards. To make this easier, try holding Cross {{pspcro}} and pressing R {{pspr}}, so there&amp;#039;s no accidental Chase.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Blizzard&amp;#039;&amp;#039;&amp;#039; &amp;gt; Blizzaga &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Strength Booster &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=BRV Projectile Starter&lt;br /&gt;
|requirement=Ground&lt;br /&gt;
|purpose={{keyword|Midscreen|midscreen=1}} Knockback Cancel&lt;br /&gt;
|damage=104 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=8 &amp;gt; 32 &amp;gt; 40 (Assist) &amp;gt; Booster &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=156&lt;br /&gt;
|exhits=12 &amp;gt; 78 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=223&lt;br /&gt;
|notes=Knockback cancel combo. If Onion Knight does not need the assist gauge from the last Blizzaga hit, this is also ok. It might be easier to time than a quick dodge cancel into assist.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Call assist when the second Blizzaga hit connects. Sephiroth should hold the opponent in place when Blizzaga finishes.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Blade Torrent&amp;#039;&amp;#039;&amp;#039; &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|dc=1}} &amp;gt; Strength Booster &amp;gt; {{clr|ac=1}} &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=HP Starter&lt;br /&gt;
|requirement=Ground&lt;br /&gt;
|purpose={{keyword|Midscreen|midscreen=1}} Pick-Up&lt;br /&gt;
|damage=83 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=15 &amp;gt; 44 (Assist) &amp;gt; Booster &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=111&lt;br /&gt;
|exhits=45 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=126&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=236&lt;br /&gt;
|notes=Blade Torrent combo extension without Wall Rush. If Onion Knight wants BRV damage after landing Blade Torrent, this is the combo to go for.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Blade Torrent&amp;#039;&amp;#039;&amp;#039; &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|dc=1}} &amp;gt; Strength Booster &amp;gt; {{clr|dc=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=HP Starter&lt;br /&gt;
|requirement=Ground, Air Hit&lt;br /&gt;
|purpose={{keyword|Midscreen|midscreen=1}} Pick-Up&lt;br /&gt;
|damage=79 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=15 &amp;gt; 40 (Assist) &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=111&lt;br /&gt;
|exhits=45 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=118&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=248&lt;br /&gt;
|notes=Blade Torrent combo extension on an airborne opponent. This deals slightly less damage due to Sephiroth&amp;#039;s air assist. If Onion Knight wants BRV damage after landing Blade Torrent, this is the combo to go for.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Firaga&amp;#039;&amp;#039;&amp;#039; &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|dc=1}} (↑) &amp;gt; Strength Booster &amp;gt; {{clr|ac=1}} &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=HP Projectile Starter&lt;br /&gt;
|requirement=Ground, Wall&lt;br /&gt;
|purpose=Wall Combo&lt;br /&gt;
|damage=64 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=HP &amp;gt; 40 (Assist) &amp;gt; Booster &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=126&lt;br /&gt;
|exhits=60 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=96&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=261&lt;br /&gt;
|notes=Firaga combo. Wall reduces Firaga&amp;#039;s knockback, so Sephiroth assist can follow up.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Firaga&amp;#039;&amp;#039;&amp;#039; &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Strength Booster &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=HP Projectile Starter&lt;br /&gt;
|requirement=Ground, &amp;#039;&amp;#039;&amp;#039;[[Assist_Storage_Glitch|Assist Storage Glitch]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|purpose={{keyword|Midscreen|midscreen=1}} Combo&lt;br /&gt;
|damage=64 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=HP &amp;gt; 40 (Assist) &amp;gt; Booster &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=126&lt;br /&gt;
|exhits=60 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=96&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=273&lt;br /&gt;
|notes=Firaga with Assist Storage Glitch. The faster assist call lets Sephiroth follow up even without wall, or knockback cancel. Useful, if Firaga ever hits.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Comet&amp;#039;&amp;#039;&amp;#039; &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|dc=1}} &amp;gt; Strength Booster &amp;gt; {{clr|dc=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=HP Projectile Starter&lt;br /&gt;
|requirement=Air, Wall&lt;br /&gt;
|purpose=Wall Combo&lt;br /&gt;
|damage=39 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=15 + HP &amp;gt; Booster &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=171&lt;br /&gt;
|exhits=105 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=118&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=284&lt;br /&gt;
|notes=Comet wall combo. Wall reduces Comet&amp;#039;s knockback, so Sephiroth assist can follow up.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Comet&amp;#039;&amp;#039;&amp;#039; &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|dc=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Strength Booster &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=HP Projectile Starter&lt;br /&gt;
|requirement=Air, Knockback Cancel&lt;br /&gt;
|purpose={{keyword|Midscreen|midscreen=1}} Combo&lt;br /&gt;
|damage=39 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=15 + HP &amp;gt; Booster &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=171&lt;br /&gt;
|exhits=105 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=118&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=298&lt;br /&gt;
|notes=Comet knockback cancel combo, no wall needed. Use assist a bit before Onion Knight says his second line.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Comet&amp;#039;&amp;#039;&amp;#039; &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|dc=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Strength Booster &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=HP Projectile Starter&lt;br /&gt;
|requirement=Air, &amp;#039;&amp;#039;&amp;#039;[[Assist_Storage_Glitch|Assist Storage Glitch]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|purpose={{keyword|Midscreen|midscreen=1}} Combo&lt;br /&gt;
|damage=39 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=15 + HP &amp;gt; Booster &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=171&lt;br /&gt;
|exhits=105 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=118&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=313&lt;br /&gt;
|notes=Comet with Assist Storage Glitch. The faster assist call lets Sephiroth follow up even without wall, or knockback cancel. Useful, if Comet hits in {{keyword|neutral|neutral=1}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Wind Shear&amp;#039;&amp;#039;&amp;#039; &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|dc=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Strength Booster &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=HP Starter&lt;br /&gt;
|requirement=Air&lt;br /&gt;
|purpose={{keyword|Midscreen|midscreen=1}} Knockback Cancel&lt;br /&gt;
|damage=39 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=15 + HP &amp;amp; WR &amp;gt; Booster &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=111&lt;br /&gt;
|exhits=45 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=115&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=327&lt;br /&gt;
|notes=Wind Shear knockback cancel. As with other similar combos, this does not need a wall. Assist timing may not be as intuitive though, as Onion Knight simply keeps spinning until he stops.&lt;br /&gt;
}}&lt;br /&gt;
{{Combo-012Data&lt;br /&gt;
|combo=&amp;#039;&amp;#039;&amp;#039;Blizzard&amp;#039;&amp;#039;&amp;#039; &amp;gt; Quake &amp;gt; {{clr|astbrv=1}} &amp;gt; {{clr|dc=1}} &amp;gt; {{clr|ac=1}} &amp;gt; Strength Booster &amp;gt; Turbo-Hit &amp;gt; Guiding Swipe&lt;br /&gt;
|condition=BRV Projectile Starter&lt;br /&gt;
|requirement=Ground, &amp;#039;&amp;#039;&amp;#039;[[Assist_Storage_Glitch|Assist Storage Glitch]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|purpose={{keyword|Midscreen|midscreen=1}} Combo&lt;br /&gt;
|damage=86 + HP, Wall Rush &amp;amp; Booster&lt;br /&gt;
|damagehits=8 &amp;gt; 14 + HP &amp;gt; 40 (Assist) &amp;gt; Booster &amp;gt; 9 &amp;gt; 15 + HP &amp;amp; WR&lt;br /&gt;
|ex=159&lt;br /&gt;
|exhits=12 &amp;gt; 81 &amp;gt; 21 &amp;gt; 45&lt;br /&gt;
|meteropp=129&lt;br /&gt;
|video=https://www.youtube.com/watch?v=0qkFQIALgLA&amp;amp;t=341&lt;br /&gt;
|notes=Quake with Assist Storage Glitch. The faster assist call lets Sephiroth follow up even without wall or knockback cancel.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{navbox012}}&lt;/div&gt;</summary>
		<author><name>Muggshotter</name></author>
	</entry>
</feed>