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	<id>https://dissidia.wiki/index.php?action=history&amp;feed=atom&amp;title=Cloud_of_Darkness_%28Dissidia_012%29%2FBuilds</id>
	<title>Cloud of Darkness (Dissidia 012)/Builds - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://dissidia.wiki/index.php?action=history&amp;feed=atom&amp;title=Cloud_of_Darkness_%28Dissidia_012%29%2FBuilds"/>
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	<updated>2026-04-12T10:24:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://dissidia.wiki/index.php?title=Cloud_of_Darkness_(Dissidia_012)/Builds&amp;diff=4711&amp;oldid=prev</id>
		<title>Muggshotter: Created page. Added a high base BRV build.</title>
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		<updated>2026-02-16T18:44:39Z</updated>

		<summary type="html">&lt;p&gt;Created page. Added a high base BRV build.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Dissidia 012 Final Fantasy]] [[Category:Builds (Dissidia 012)]] [[Category:Cloud of Darkness (Dissidia 012)]]&lt;br /&gt;
&lt;br /&gt;
{{012CharNavCod}}&lt;br /&gt;
&lt;br /&gt;
== Damage (High Base BRV) ==&lt;br /&gt;
{{Build&lt;br /&gt;
|hp=9883&lt;br /&gt;
|cp=450&lt;br /&gt;
|brv=1463&lt;br /&gt;
|atk=176&lt;br /&gt;
|def=184&lt;br /&gt;
|luk=61&lt;br /&gt;
|booster=x4.9&lt;br /&gt;
|setbonus=None&lt;br /&gt;
|ast={{012kuja}}&lt;br /&gt;
|wpn=Everdark&lt;br /&gt;
|hand=Chainsaw&lt;br /&gt;
|head=Thornlet&lt;br /&gt;
|armor=Maximillian&lt;br /&gt;
|acc1=Sniper Eye {{accbas}}&lt;br /&gt;
|acc2=Dismay Shock {{accbas}}&lt;br /&gt;
|acc3=Battle Hammer {{accbas}}&lt;br /&gt;
|acc4=Large Gap in HP {{accboo}}&lt;br /&gt;
|acc5=BRV = 0 {{accboo}}&lt;br /&gt;
|acc6=Summon Unused {{accboo}}&lt;br /&gt;
|acc7=Pre-EX Mode {{accboo}}&lt;br /&gt;
|acc8=Pre-EX Revenge {{accboo}}&lt;br /&gt;
|acc9=First to Victory {{accsp}}&lt;br /&gt;
|acc10=Miracle Shoes {{accsp}}&lt;br /&gt;
|summon=Rubicante&lt;br /&gt;
|dataBRV=&lt;br /&gt;
{{Build-AttackData&lt;br /&gt;
|brv1-g=Tentacle of Pain&lt;br /&gt;
|branch-1gbrv=&lt;br /&gt;
|branch-1ghp=&lt;br /&gt;
|brv2-g=Tentacle of Spite&lt;br /&gt;
|branch-2gbrv=&lt;br /&gt;
|branch-2ghp=&lt;br /&gt;
|brv3-g=&lt;br /&gt;
|branch-3gbrv=&lt;br /&gt;
|branch-3ghp=&lt;br /&gt;
|brv1-a=Tentacle of Suffering&lt;br /&gt;
|branch-1abrv=&lt;br /&gt;
|branch-1ahp=&lt;br /&gt;
|brv2-a=Tentacle of Scorn&lt;br /&gt;
|branch-2abrv=&lt;br /&gt;
|branch-2ahp=&lt;br /&gt;
|brv3-a=&lt;br /&gt;
|branch-3abrv=&lt;br /&gt;
|branch-3ahp=&lt;br /&gt;
}}&lt;br /&gt;
| dataHP      = &lt;br /&gt;
{{Build-AttackDataHP&lt;br /&gt;
|hp1-g=Particle Beam Anti-Air&lt;br /&gt;
|hp2-g=Particle Beam Long Range&lt;br /&gt;
|hp3-g=Particle Beam Wrath&lt;br /&gt;
|hp1-a=Particle Beam 0-Form&lt;br /&gt;
|hp2-a=Particle Beam Fusillade&lt;br /&gt;
|hp3-a=Particle Beam Wrath&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Build Overview ===&lt;br /&gt;
&lt;br /&gt;
This is a damage build that focuses on high HP damage with &amp;#039;&amp;#039;&amp;#039;[[Wall_Rush_(Dissidia_012_Final_Fantasy)|Wall Rush]]&amp;#039;&amp;#039;&amp;#039;. It makes use of Cloud of Darkness&amp;#039; (CoD) unique weapon Everdark for its bravery recovery. This creates room for other options, notably base bravery, HP Wall Rush damage and meter depletion. The booster accessories lean into this, with BRV = 0 {{accboo}} being a standout pick. Miracle Shoes {{accsp}} and Maximillian {{equbody}} make up for the max HP reduction from Chainsaw {{equhand}} and Thornlet {{equhead}}.&lt;br /&gt;
&lt;br /&gt;
This build is recommended against Side by Side {{accsp}} users who don&amp;#039;t contest for EX, such as {{012fir}}, {{012ok}} and {{012bez}}. CoD can also use Side by Side if needed.&lt;br /&gt;
&lt;br /&gt;
Skilled opponents often defend and build resources before approaching CoD. It is recommended to go on the offensive early with this build, and capitalize on the opponent&amp;#039;s mistakes if possible.&lt;br /&gt;
&lt;br /&gt;
Every booster accessory is active except BRV = 0, the booster multiplier is x3.5.&lt;br /&gt;
&lt;br /&gt;
=== CP Allocation ===&lt;br /&gt;
&lt;br /&gt;
=== Substitutes ===&lt;br /&gt;
&lt;br /&gt;
{{Build-Substitute&lt;br /&gt;
|datasub=&lt;br /&gt;
{{Build-SubstituteData&lt;br /&gt;
|item=First to Victory {{accsp}} / Miracle Shoes {{accsp}}&lt;br /&gt;
|substitute=Side by Side {{accsp}}&lt;br /&gt;
|notes=Side by Side generates a chunk of assist gauge for CoD whenever its HP attack connects in {{keyword|neutral|neutral=1}}. This lets CoD capitalize on blocks and HP attacks more often with assist. This can provide a safety net for CoD against other Side by Side users, as well as characters who outpace CoD&amp;#039;s EX gain consistently, such as {{012lig}} and {{012gil}}.&lt;br /&gt;
&lt;br /&gt;
Replacing First to Victory gets rid of initial assist gauge, but also opens up Empty EX Gauge booster {{accboo}} for x1.5 multiplier. Replacing Miracle Shoes is a minor HP and damage loss due to lower {{keyword|base bravery|basebrv=1}}, but keeps the initial assist gauge from First to Victory.&lt;br /&gt;
&lt;br /&gt;
CoD fills assist gauge rather slowly with {{keyword|whiffs|whiff=1}}, so unequipping First to Victory may require more dashing or a strong {{keyword|read|read=1}} on the opponent to offset the lack of initial assist gauge.&lt;br /&gt;
}}&lt;br /&gt;
{{Build-SubstituteData&lt;br /&gt;
|item=[Fusillade] Particle Beam (Ground)&lt;br /&gt;
|substitute=Aura Ball&lt;br /&gt;
|notes=Fusillade can force the opponent to move or dodge. Aura Ball is more for defensive stalling.&lt;br /&gt;
}}&lt;br /&gt;
{{Build-SubstituteData&lt;br /&gt;
|item=[Wrath] Particle Beam (Ground)&lt;br /&gt;
|substitute=[Wide-Angle] Particle Beam&lt;br /&gt;
|notes=-&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{navbox012}}&lt;/div&gt;</summary>
		<author><name>Muggshotter</name></author>
	</entry>
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