Warrior of Light (Dissidia 012 Final Fantasy)
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Name | Warrior of Light |
Original game | Final Fantasy |
Weapon | Swords, Greatswords, Axes, Daggers, Katanas |
Armor | Shields, Gauntlets, Helms, Light Armor, and Heavy Armor, Large Shields, and Chestplates |
Run Speed tier | 6 |
Dash Speed | 77F |
Fall Speed | 87F |
Fall Speed Ratio After Dodge | 40F |
Exclusive weapons | Flame Sword, Braveheart, Barbarian's Sword |
Overview
Strengths | Weaknesses |
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Moveset Data
Bravery Moves
Ground
Damage multiplier (+EX) | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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4,5,11,20(40)(+14) | 15F | Physical | Melee Low | 90 | Chase, Wallrush | 30 (15) |
[Close] Throw shield to hurl opponent upwards.
Damage multiplier (+EX) | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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6,3x3,15 (30)(+10) | 31F | Physical | Melee Mid (1st hit), Melee Low (others) | 30 | Wallrush | 30 (15) |
[Mid] Hurl shield and charge. Instantly close in on opponent.
Damage multiplier (+EX) | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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15 | 41F | Magical | Ranged Low | 0 | None | 30 (15) |
[Long] Shoot high-speed fireball towards opponent.
Damage multiplier (+EX) | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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each 7 | 41F | Magical | Ranged Low | 0 | None | 30 (15) |
[Long] Chunks of ice slowly descend on opponent.
Damage multiplier (+EX) | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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each 6 | 47F | Magical | Ranged Low | 0 | None | 30 (15) |
[Long] Call down lightning bolts that slowly close in on foe.
Damage multiplier (+EX) | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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3,4,15 (22)(+14) | 13F | Physical | Melee Low | 90 | Chase | 30 (15) |
[Close] Fast horizontal slice. Low power, quick strike.
Air
Damage multiplier (+EX) | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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5,5,10,20 (40)(+10) | 23F | Physical | Melee Low | 90 | Chase, Wall Rush | 30 (15) |
[Close] Spinning approach and thrust opponent upwards.
Damage multiplier (+EX) | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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2x4,6,16 (30)(+12) | 25F | Physical | Melee Low | 30 | Wallrush | 30 (15) |
Upward swing, snagging foe with shield. Useful from below.
Damage multiplier (+EX) | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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2x4,6,16 (30)(+12) | 25F | Physical | Melee Low | 30 | Wallrush | 30 (15) |
Downward attack, scooping foe with shield. Useful from above.
Brief Description of Move
Damage multiplier (+EX) | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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3,4,15 (22)(+14) | 15F | Physical | Melee Low | 90 | Chase | 30 (15) |
[Close] Fast horizontal slice. Low power, quick strike.
HP Moves
Ground
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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-- | 51F | -- | Melee High (blade), Ranged High (light pillar) | each 60 | None | 30 (15) |
[Mid] Shoot pillars of light. Homes in on opponent.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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4x3,8 (20) | 41F | Physical | Melee High | 30 | Wallrush | 30 (15) |
[Close] Deft shieldwork. Effective against any height.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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-- | 53F | -- | Block Mid, Melee High | 0 | Block, Wallrush | 30 (15) |
[Close] Fire force blast from shield. Hurls foe while blocking.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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2x3,4(10)+Startup (50) | -- | Magical | -- | 0 | Wallrush | 30 (15) |
Branching from Ascension [Combo] Light beam pierces foe
Air
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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-- | 53F | -- | Block Mid, Melee High | 0 | Block, Wallrush | 30 (15) |
[Close] Fire force blast from shield. Hurls foe while blocking.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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-- | 77F | -- | Ranged High | 0 | Wallrush | 30 (15) |
[Long] Fire blades of light from seal. Blades weakly track foe.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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2x3,4(10)+Startup (50) | -- | Magical | -- | 0 | Wallrush | 30 (15) |
Branching from Crossover [Combo] Light beam pierces foe
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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2x6,3(15)+Startup (29) | -- | Physical | Melee High | 30 | Wallrush | 30 (15) |
Branching from Shield Strike [Combo] Deft bladework.
EX Mode
Effects:
- Regen
- Mirror Attack
- Protect
- Light's Blessing
Brief Description of Mode
EX Burst: Oversoul
Damage multiplier (initial) | Damage multiplier | Type |
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5x3(15) | 10x6,25 (85) Total Damage = 100 | Physical |
Sharp, repeated strikes like flashes of light. ↑ ↓ ← → Each directional button corresponds to one attack.
EX Burst Description
Combos
WIP, adding and recording combos
Example | Example | Example |
Example | Example | Example |
Example | Example | Example |
Starter | Followup | Base Damage | Notes | Video |
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Start | Followup | Damage | Notes | Link |
Followup | Damage | Notes | Link | |
Followup | Damage | Notes | Link |
Assists
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