Onion Knight (Dissidia 012 Final Fantasy)
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Name | Onion Knight |
Original game | Final Fantasy III |
Weapon | Swords, Daggers, Rods, Staves, Thrown Weapons, Parrying Weapons |
Armor | Bangles, Gauntlets, Hats, Hairpins, Clothing, Light Armor, Headbands, Chestplates |
Run Speed tier | 2.5 |
Dash Speed | 69F |
Fall Speed | 85F |
Fall Speed Ratio After Dodge | 14F |
Exclusive weapons | Tyrfing, Royal Sword, Onion Sword |
Overview
Strengths | Weaknesses |
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Moveset Data
Bravery Moves
Onion Knight's Braveries, except for the Booster, have both bravery and HP branches. He can equip both at the same time, but never use one after the other branch, requiring some choice to be made if using both.
Ground
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1x7,2 (9+) / 1x15x2 (17+) | 11F | Physical | Melee Low | 21 | None | 20 (10) |
[Close] Launch flurry of slashes. Weak, but quick to execute.
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3x7,10 (+31) / 3x15,14 (+59) | -- | Physical | Melee Low | 21 | Wallrush | 10 (5) |
Branching from Multi-Hit
[Combo] Additional slice.
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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4x3 (12+) / 5x3 (15+) | 35F | Magical | Ranged Low | 12 | None | 20 (10) |
[Long] Shoot frost projectiles. Limited height, but high speed.
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
7,7,18 (+32) / 10x4.18 (+58) | -- | Magical | Ranged Low | 78 | Chase | 10 (5) |
Branching from Blizzard
[Combo] Drop ice shards.
Startup frame | Effect | CP (Mastered) |
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40F (Casting), 20F (Attack/Dodge/Block Cancel), lasts 600F | Physical/Magical Damage +10%, Physical Magical Defense +10%, Critical Rate +5% | 30 (15) |
Boosts stats temporarily. Physical/Magical attack, damage and critical attack rate increased.
Air
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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1x7,2 (9+) / 1x15,2 (17+) | 13F | Physical | Melee Low | 21 | None | 20 (10) |
[Close] High-speed slash. Weak, but effective against any height.
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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3x7,10 (+31) / 3x15,14 (+59) | -- | Physical | Melee Low | 21 | Wallrush | 10 (5) |
Branching from Turbo-Hit
[Combo] Additional lunges.
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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each 3 / 4 | 31F | Magical | Ranged Low | each 3 | None | 20 (10) |
[Long] Trio of thunder balls that curve to track foe. Effective against any height.
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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13.18 (+31) / 11x2.17x2 (+56) | -- | Magical | Ranged Low | 78 | Chase | 10 (5) |
Branching from Thunder
[Combo] Fire two lightning bolts.
Startup frame | Effect | CP (Mastered) |
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40F (Casting), 20F (Attack/Dodge/Block Cancel), lasts 600F | Physical/Magical Damage +10%, Physical Magical Defense +10%, Critical Rate +5% | 30 (15) |
Boosts stats temporarily. Physical/Magical attack, damage and critical attack rate increased.
HP Moves
Ground
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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1x15 (15) / 1x31 (31) | 41F / [EX] 39F | Physical | Melee High | 45 | Wallrush | 30 (15) |
[Close] Ultra high-speed slice. Can be done in midair.
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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-- | 43F | -- | Ranged High | 60 | None | 30 (15) |
[Long] Launch fireballs. Wide-range explosion on impact.
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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1x15 (+15) / 1x31 (+31) | -- | Physical | Melee High | 45 | Wallrush | 30 (15) |
Branching from Multi-Hit
[Combo] Rain blades of light
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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2x7 (+14) / 4x7 (+28) | -- | Magical | Ranged High | 81 | None | 30 (15) |
Branching from Blizzard
[Combo] Cause earthquake.
Air
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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1x15 (15) / 1x31 (31) | 41F | Physical | Melee High | 45 | Wallrush, Absorb | 30 (15) |
[Close] Spin at high speed. Move with the analog stick.
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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1x15 (15) / 1x31 (31) | 81F | Magical | Ranged High | 105 | None | 30 (15) |
[Long] Fire off tiny meteors. Aim with the analog stick.
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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1x15 (+15) / 1x31 (+31) | -- | Physical | Melee High | 45 | Wallrush | 30 (15) |
Branching from Turbo-Hit
[Combo] Fire speedy light blades.
Damage multiplier / EX | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
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1x12 (+12) / 2x12 (+24) | -- | Magical | Ranged High | 96 | None | 30 (15) |
Branching from Thunder
[Combo] Create huge explosions.
EX Mode
Effects:
- Regen
- Dual Wield
- Sage's Wisdom
Brief Description of Mode
EX Burst: Ninjutsu/Spellbook
Damage multiplier (initial) | Damage multiplier | Type |
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10,10 (20) | 5x12,20 (80)(Ninja) / 60,20 (80)(Sage) | Physical (Ninja) / Magical (Sage) |
Ninjutsu
Throw the ninja's strongest weapon-the shuriken. Find and select "Shuriken" from the menu that displays.
Spellbook
Cast the sage's strongest spell-Holy. Find and select "Holy" from the menu that displays.
EX Burst Description
Combos
WIP, adding and recording combos
Example | Example | Example |
Example | Example | Example |
Example | Example | Example |
Starter | Followup | Base Damage | Notes | Video |
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Start | Followup | Damage | Notes | Link |
Followup | Damage | Notes | Link | |
Followup | Damage | Notes | Link |
Assists
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