Gilgamesh (Dissidia 012): Difference between revisions

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(→‎Overview: Added weapon tables.)
(→‎Bravery Attacks: Changed ground brv to gilgamesh template.)
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<tabber>
<tabber>
|-|Dual Thrust=
|-|Dual Thrust=
{{AbilityInfo
{{AbilityInfoGilgamesh
|damage=3, 3, 7, 7 (20)
|damage=3, 3, 7, 7 (20)
|damage075=2, 2, 5, 5 (14)
|startup=11F
|startup=11F
|type=Physical
|type=Physical
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|-|Wind Slash=
|-|Wind Slash=
{{AbilityInfo
{{AbilityInfoGilgamesh
|damage=10
|damage=10
|damage075=--
|startup=31F
|startup=31F
|type=Magical
|type=Magical
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|-|Cross Slash=
|-|Cross Slash=
{{AbilityInfo
{{AbilityInfoGilgamesh
|damage=3, 3, 4, 4, 8, 8 (30)
|damage=3, 3, 4, 4, 8, 8 (30)
|damage075=2, 2, 3, 3, 6, 6 (22)
|startup=21F
|startup=21F
|type=Physical
|type=Physical
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|-|Whirlwind Slash (ground)=
|-|Whirlwind Slash (ground)=
{{AbilityInfo
{{AbilityInfoGilgamesh
|damage=6, 6, 11, 12 (35)
|damage=6, 6, 11, 12 (35)
|damage075=4, 4, 8, 9 (25)
|startup=28F
|startup=28F
|type=Physical
|type=Physical
|priority=Melee Low
|priority=Melee Low
|ex=
|ex=90 / 162
|effect=
|effect=Chase
|cp=
|cp=30 (15)
}}
}}


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=== Aerial ===
=== Aerial ===
<tabber>
|-|asd=
</tabber>


== HP Attacks ==
== HP Attacks ==

Revision as of 05:34, 4 January 2024


Info
Name Gilgamesh ギルガメッシュ
Original game Final Fantasy V
Weapon Axes, Daggers, Greatswords, Katanas, Parrying Weapons, Spears, Swords, Thrown Weapons
Armor Chestplates, Gauntlets, Heavy Armor, Helms, Large Shields, Light Armor, Shields
Base ATK (LV100) 111 (High)
Base DEF (LV100) 111 (Average)
Run Speed 10.5 (Very Slow)
Dash Speed 77 (Average / Good)
Fall Speed 67 (Fast)
Fall Speed Ratio After Dodge 22 (Very Fast)
Exclusive weapons Osafune, Kotetsu, Yoshiyuki
Strengths Weaknesses

Overview

Gilgamesh can draw one of eight different swords whenever he attacks with a melee attack. Each sword has unique traits when used, such as weapon length, EX meter drain or different damage multipliers. All swords are drawn at random with a set probability for each sword.

The weapons' damage multiplier affects the attack's damage multiplier and not the final damage.

Weapon Drawing probability Reach Damage multiplier Effect
Excalibur 10 % 1.0 x1.0 Double damage with each hit.
Excalipoor 10 % 1.0 x1.0 1 damage with each hit.
Genji Blade 10 % 1.0 x0.75, round down to nearest integer, minimum = 1. EX gauge depletion, weaker damage *1
Zantetsuken 10 % 0.7 % x1.0 2 % chance to inflict bravery break. Won't gain stage bravery with break. Normal damage.
Naginata 15 % 1.5 x1.0 Longest reach. Normal damage.
Masamune 15 % 1.3 x0.75, round down to nearest integer, minimum = 1. Long reach. Produce more EX force on hit, weaker damage
Battle Axe 15 % 0.7 Random (x0.25 OR x1.75. Round down, min=1.) Short reach, random damage on each hit.
Chicken Knife 15 % 0.7 x1.0 - x2.2 (Scales with health. See table below.) Short reach, increased damage at lower health.
Chicken Knife damage multipliers
Remaining health Damage multiplier
100 - 91 % x1.0
90 - 81 % x1.12
80 - 71  % x1.25
70 - 61 % x1.40
60 - 51 % x1.57
50 - 41 % x1.76
40 - 31 % x1.97
30 - 21 % x2.21
20 - 11 % x2.48
10 % and below x2.77

Bravery Attacks

If Gilgamesh draws Masamune, the EX Force generation of an attack will increase. These values are listed after a slash to all attacks that take advantage of this trait.

Ground

Damage multiplier Damage multiplier (x0.75) Startup frame Type Priority EX Force Effects CP (Mastered)
3, 3, 7, 7 (20) 2, 2, 5, 5 (14) 11F Physical Melee Low 90 / 162 Chase 30 (15)
[Close] Lunge and stab. Short reach, but quick strike.

Damage multiplier Damage multiplier (x0.75) Startup frame Type Priority EX Force Effects CP (Mastered)
10 -- 31F Magical Ranged Low 0 -- 30 (15)
[Long] Launch wind projectiles. Slow speed, long range.

Damage multiplier Damage multiplier (x0.75) Startup frame Type Priority EX Force Effects CP (Mastered)
3, 3, 4, 4, 8, 8 (30) 2, 2, 3, 3, 6, 6 (22) 21F Physical Melee Low 30 / 138 Wall Rush 30 (15)
[Close] Slash foe in a cross pattern.

Damage multiplier Damage multiplier (x0.75) Startup frame Type Priority EX Force Effects CP (Mastered)
6, 6, 11, 12 (35) 4, 4, 8, 9 (25) 28F Physical Melee Low 90 / 162 Chase 30 (15)

Aerial

HP Attacks

Ground

|startup= |type= |priority= |ex= |effect= |cp= }}

Aerial

|startup= |type= |priority= |ex= |effect= |cp= }}

EX Mode: Gilgamesh Morphing Time

Effects:

  • Regen
  • Critical Boost
  • Octo Break

Octo Break

[Always active while in EX Mode] Wields a weapon in each of his eight arms. Which weapons he wields is unknown until entering EX Mode.

EX Burst: The Greatest Sword

A flurry of attacks using the greatest sword ever known. Select Excalibur to deal great damage. Select Excalipoor to...

Damage multiplier (initial) Damage multiplier (rest) Type
10x4 (40) 15 x4 hits (x2 due to Excalibur) Physical

Assist

Warrior of Light's assist data.

Attack Startup Spawns near Damage Multiplier Additional properties
Cross Slash (Ground BRV) 21F Opponent 6, 6, 8, 8, 16, 16 (60) OR 1, 1, 1, 1, 1, 1 (6) Wall Rush
Tsubamegaeshi (Midair BRV) 21F Opponent 8, 8, 12, 12, 24 (60) OR 1, 1, 1, 1, 1 (5) Wall Rush
Death Claw (Ground HP) 41F Opponent 10, 10 (20) OR 1, 1 (2) Wall Rush
Hurricane (Midair HP) 13F Opponent 4 x 6 (24) OR 1 x 6 (6) Chase

Warrior of Light works well with most tournament viable assists.

Builds

Builds here.

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Armor
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Armor
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon

Builds

Stats
HP 10299
CP 450
BRV 996
ATK 179
DEF 182
LUK 60
Max Booster x3.5
Special Effect: Seal of Lufenia
Equipment
Assist Kuja
Weapon Heaven's Cloud
Hand Lufenian Dirk
Head Lufenian Headband
Armor Lufenian Vest
Accessory 1 accessory_basic.png Muscle Belt
Accessory 2 accessory_basic.png Dismay Shock
Accessory 3 accessory_booster.png Summon Unused
Accessory 4 accessory_booster.png Pre-EX Mode
Accessory 5 accessory_booster.png Pre-EX Revenge
Accessory 6 accessory_booster.png Aerial
Accessory 7 accessory_special.png White Gem
Accessory 8 accessory_special.png Tenacious Attacker
Accessory 9 accessory_special.png Glutton
Accessory 10 accessory_special.png First to Victory
Summon Rubicante

Use CP glitch with Bard's Gear.

Substitutes Basic: Muscle Belt for Large Gap in HP booster or Battle Hammer if you need assist depletion.

Substituting Muscle Belt is okay if you're not going for Gilgamesh's solo combos.

add build here

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Armor
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon