Onion Knight (Dissidia 012) and Kain Highwind (Dissidia 012): Difference between pages

From Dissidia Wiki
(Difference between pages)
(→‎HP Attacks: Added attack info.)
 
(→‎Overview: Added attack info.)
 
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{{CharacterInfo
{{CharacterInfo
|name=Onion Knight (オニオン ナイト)
|name=Kain Highwind (カイン・ハイウインド)
|origin=Final Fantasy III
|origin=Final Fantasy IV
|weapon=Daggers, Parrying Weapons, Rods, Staves, Swords, Thrown Weapons
|weapon=Daggers, Greatswords, Katanas, Spears, Swords
|armor=Bangles, Chestplates, Clothing, Gauntlets, Hats, Hairpins, Headbands, Light Armor
|armor=Shields, Gauntlets, Large Shields, Helms, Light Armor, Heavy Armor
|atk=107 (Lowest)
|atk=110 (Average)
|def=111 (Average)
|def=111 (Average)
|runspeed=2.5 (Fast)
|runspeed=8 (Below Average)
|dash=69 (Very Fast)
|dash=81 (Below Average)
|fall=85 (Average)
|fall=67 (Fast)
|fallr=14 (Very Fast)
|fallr=16 (Very Fast)
|exclusives=Tyrfing, Royal Sword, Onion Sword
|exclusives=Black Dragon Spear, Holy Dragon Spear, Abel's Lance, Highwind
}}
}}


{{ProConTable
{{ProConTable
|pros=* Coming Soon
|pros=
|cons=* Coming Soon
|cons=
}}
}}


== Overview ==
== Overview ==
Onion Knight is a playable character in Dissidia 012.
Kain Highwind is a playable character in Dissidia 012.


== Bravery Attacks ==
== Bravery Attacks ==


=== Ground ===
=== Ground ===
Damage is increased during EX mode. Those damage multipliers are highlighted in bold.


<tabber>
<tabber>
 
|-|Spiral Blow=
|-|Multi-Hit=
{{AbilityInfo
{{AbilityInfo
|damage=1x7, 2 (9+) / '''1x15, 2 (17+)'''
|damage=20
|startup=11F
|startup=19F
|type=Physical
|type=Physical
|priority=Melee Low
|priority=Melee Low
|ex=21
|ex=0
|effect=--
|effect=Wall Rush
|cp=20 (10)
|cp=30 (15)
}}
}}
''[Close] Launch flurry of slashes. Weak, but quick to execute.''
''[Close] Charge at opponent while spinning diagonally upwards.''


|-|Extra Slice=
|-|Lance Burst=
{{AbilityInfo
{{AbilityInfo
|damage=3x7, 10 (+31) / '''5x3 (59+)'''
|damage=2x6, 5, 15 (32)
|startup=??
|startup=29F
|type=Physical
|type=Physical
|priority=Melee Low
|priority=Melee Low
|ex=21
|ex=90
|effect=Wall R ush
|effect=Chase
|cp=10 (5)
|cp=30 (15)
}}
}}
''Branching from Multi-Hit. [Combo] Additional slice.''
''[Mid] Stab w/lance and kick foe. Deal more damage when close.''


|-|Blizzard=
|-|Cyclone (ground)=
{{AbilityInfo
{{AbilityInfo
|damage=4x3 (12+) / '''5x3 (15+)'''
|damage=10
|startup=35F
|startup=35F
|type=Magical
|type=Physical
|priority=Ranged Low
|priority=Ranged Low
|ex=12
|ex=0
|effect=--
|effect=--
|cp=20 (10)
}}
''[Long] Shoot frost projectiles. Limited height, but high speed.''
|-|Blizzaga=
{{AbilityInfo
|damage=7, 7, 18 (+32) / '''10x4, 18 (+58)'''
|startup=??
|type=Magical
|priority=Ranged Low
|ex=78
|effect=Chase
|cp=10 (5)
}}
''Branching from Blizzard. [Combo] Drop ice shards.''
|-|Strength Booster (ground)=
{{AbilityInfo
|damage=--
|startup=40F
|type=--
|priority=--
|ex=0
|effect=Physical DMG +10 %, Physical DEF +10 %, Crit Rate +5 %
|cp=30 (15)
}}
''Boosts stats temporarily. Physical attack, damage, and critical attack rate increased.''
Attack / dodge / block cancelable at 20F. Effect lasts for 10 seconds (600F).
|-|Magic Booster (ground)=
{{AbilityInfo
|damage=--
|startup=40F
|type=--
|priority=--
|ex=0
|effect=Magical DMG +10 %, Magical DEF +10 %, Crit Rate +5 %
|cp=30 (15)
|cp=30 (15)
}}
}}
''Boosts stats temporarily. Magic attack, defense, and critical attack rate increased.''
''[Long] Launch pockets of air at foe to send upwards.''


Attack / dodge / block cancelable at 20F. Effect lasts for 10 seconds (600F).
Can solo combo on hit from a distance.


</tabber>
</tabber>
Line 112: Line 71:


<tabber>
<tabber>
 
|-|Lance Barrage=
|-|Turbo-Hit=
{{AbilityInfo
{{AbilityInfo
|damage=1x7, 2 (9+) / '''1x15, 2 (17+)'''
|damage=7, 8 + 2x4, 12/15 (35/30)
|startup=13F / '''11F''' (EX Mode)
|startup=19F
|type=Physical
|type=Physical
|priority=Melee Low
|priority=Melee Low
|ex=21
|ex=30 (Wall Rush) / 90 (Chase)
|effect=--
|effect=Chase, Wall Rush
|cp=20 (10)
|cp=30 (15)
}}
}}
''[Close] High-speed slash. Weak, but effective against any height.''
''[Close] Multiple lance thrusts. Change combo with analog stick.''


|-|Extra Lunge=
|-|Celestial Shooter=
{{AbilityInfo
{{AbilityInfo
|damage=3x7, 10 (+31) / '''3x15, 14 (+59)'''
|damage=2x4, 7 + 4, 4, 5, 12/15 (40/30)
|startup=??
|startup=21F
|type=Physical
|type=Physical
|priority=Melee Low
|priority=Melee Low
|ex=21
|ex=30 (Wall Rush) / 90 (Chase)
|effect=Wall Rush
|effect=Chase, Wall Rush
|cp=10 (5)
|cp=30 (15)
}}
}}
''Branching from Turbo-Hit. [Combo] Additional lunges.''
''Quick upward lunge. Change combo with analog stick.''


|-|Thunder=
|-|Crashing Dive=
{{AbilityInfo
{{AbilityInfo
|damage=each (3) / each '''(4)'''
|damage=1x7, 8 + 1x7, 6, 12/15 (40/30)
|startup=31F
|startup=21F
|type=Magical
|type=Physical
|priority=Ranged Low
|priority=Melee Low
|ex=each 3
|ex=30 (Wall Rush) / 90 (Chase)
|effect=--
|effect=Chase, Wall Rush
|cp=20 (10)
}}
''[Long] Trio of thunder balls that curve to track foe. Effective against any height.''
 
|-|Thundaga=
{{AbilityInfo
|damage=13, 18 (+31) / '''11x2, 17x2 (+56)'''
|startup=??
|type=Magical
|priority=??
|ex=78
|effect=Chase
|cp=10 (5)
}}
''Branching from Thunder. [Combo] Fire two lightning bolts.''
 
|-|Strength Booster (midair)=
{{AbilityInfo
|damage=--
|startup=40F
|type=--
|priority=--
|ex=0
|effect=Physical DMG +10 %, Physical DEF +10 %, Crit Rate +5 %
|cp=30 (15)
|cp=30 (15)
}}
}}
''Boosts stats temporarily. Physical attack, damage, and critical attack rate increased.''
''[Dive] A spinning charge. Change combo with analog stick.''


Attack / dodge / block cancelable at 20F. Effect lasts for 10 seconds (600F).
|-|Cyclone (midair)=
 
|-|Magic Booster (midair)=
{{AbilityInfo
{{AbilityInfo
|damage=--
|damage=10
|startup=40F
|startup=35F
|type=--
|type=Physical
|priority=--
|priority=Ranged Low
|ex=0
|ex=0
|effect=Magical DMG +10 %, Magical DEF +10 %, Crit Rate +5 %
|effect=--
|cp=30 (15)
|cp=30 (15)
}}
}}
''Boosts stats temporarily. Magic attack, defense, and critical attack rate increased.''
''[Long] Launch pockets of air at foe to send upwards.''
 
Attack / dodge / block cancelable at 20F. Effect lasts for 10 seconds (600F).
 
</tabber>


== HP Attacks ==
== HP Attacks ==
Line 195: Line 123:
=== Ground ===
=== Ground ===


Most HP attacks have separate, higher damage multipliers during EX mode. These multipliers are highlighted in bold.
<tabber>
 
|-|Jump=


<tabber>
own table here
|-|Blade Torrent=
{{AbilityInfo
|damage=1x15 (15) / '''1x31 (31)'''
|startup=41F / '''39F (EX mode)'''
|type=Physical
|priority=Melee High
|ex=45
|effect=Wall Rush, Change to Ninja
|cp=30 (15)
}}
''[Close] Ultra high-speed slice. Can be done in midair.''


|-|Firaga=
|-|Dragon's Fang=
{{AbilityInfo
{{AbilityInfo
|damage=--
|damage=--
|startup=43F
|startup=41F
|type=--
|type=--
|priority=Ranged High
|priority=Melee High
|ex=60
|ex=0
|effect=Change to Sage
|cp=30 (15)
}}
''[Long] Launch fireballs. Wide-range explosion on impact.''
 
|-|Swordshower=
{{AbilityInfo
|damage=1x15 (+15) / '''1x31 (+31)'''
|startup=??
|type=Physical
|priority=??
|ex=45
|effect=Wall Rush
|effect=Wall Rush
|cp=30 (15)
|cp=30 (15)
}}
}}
''Branching from Multi-Hit. [Combo] Rain blades of light.''
''[Close] Stab foe with lance. Effective against any height.''
 
|-|Quake=
{{AbilityInfo
|damage=2x7 (+14) / '''4x7 (+28)'''
|startup=??
|type=Magical
|priority=??
|ex=81
|effect=--
|cp=30 (15)
}}
''Branching from Blizzard. [Combo] Cause earthquake.''


</tabber>
</tabber>
Line 251: Line 146:


<tabber>
<tabber>
|-|Wind Shear=
|-|Rising Drive=
{{AbilityInfo
{{AbilityInfo
|damage=1x15 (15) / '''1x31 (31)'''
|damage=2x32 (64)
|startup=41F
|startup=49F
|type=Physical
|type=Physical
|priority=Melee High
|priority=Melee High
|ex=45
|ex=30
|effect=Absorb, Wall Rush
|effect=Wall Rush
|cp=30 (15)
|cp=30 (15)
}}
}}
''[Close] Spin at high speed. Move with the analog stick.''
''[Rise] Spin lance charging upwards until hitting ceiling.''


|-|Comet=
|-|Sky Rave=
{{AbilityInfo
{{AbilityInfo
|damage=1x15 (15) / '''1x31 (31)'''
|damage=2x37 (74)
|startup=81F
|startup=49F
|type=Magical
|type=Physical
|priority=Ranged High
|priority=Melee High
|ex=105
|ex=30
|effect=--
|effect=Wall Rush
|cp=30 (15)
|cp=30 (15)
}}
}}
''[Long] Fire off tiny meteors. Aim with the analog stick.''
''[Dive] Barrel downwards with lance until hitting ground.''


|-|Guiding Swipe=
|-|Dragon's Fang (midair)=
{{AbilityInfo
{{AbilityInfo
|damage=1x15 (+15) / '''1x31 (+31)'''
|damage=--
|startup=??
|startup=41F
|type=Physical
|type=--
|priority=??
|priority=Melee High
|ex=45
|ex=0
|effect=
|effect=Wall Rush
|cp=30 (15)
|cp=30 (15)
}}
}}
''Branching from Turbo-Hit. [Combo] Fire speedy light blades.''
''[Close] Stab foe with lance. Effective against any height.''


|-|Flare=
|-|Gungnir=
{{AbilityInfo
{{AbilityInfo
|damage=1x12 (+12) / '''2x12 (+24)'''
|damage=2x30 (60)
|startup=??
|startup=55F
|type=Magical
|type=Physical
|priority=??
|priority=Ranged High
|ex=96
|ex=30
|effect=--
|effect=Wall Rush
|cp=30 (15)
|cp=30 (15)
}}
}}
''Branching from Thunder. [Combo] Create huge explosions.''
''[Mid] Throw energy infused lance. Flies until hitting stage.''


</tabber>
</tabber>


== EX Mode ==
=== EX Mode: Holy Strength ===
Effects:
Effects:
* Regen
* Regen
* Critical Boost
* Critical Boost
* Dual Wield
* Lancet
* Sage's Wisdom
 
=== Dual Wield ===
''[Job changes to Ninja when performing a physical attack.] Attacks move faster than the eye can see to snatch a greater amount of bravery.''


=== Sage's Wisdom ===
==== Lancet ====
''[Job changes to Sage when performing a magic attack] Releases sealed mystic power, making spells stronger.''
''[Activate with R + Square] Damage dealt absorbed as HP and immediately recovers spent BRV. Cancel action with Air Dash.''


=== EX Burst: Ninjutsu ===
==== EX Burst: Dragoon's Pride ====
''Throw the ninja's strongest weapon - the shuriken. Find and select "Shuriken" from the menu that displays.''
''The ultimate dragoon jump. Repeatedly press command displayed on the screen to raise the gauge. The command will change twice at random''


{{burst
{{burst
|damage1=10, 10 (20)
|damage1=20, 10 (30)
|damage2=5x12, 20 (100 total)
|damage2=70 (100 total)
|type=Physical
|type=Physical
}}
}}


== Builds ==


=== EX Burst: Spellbook ===
<tabber>
''Cast the sage's strongest spell - Holy. Find and select "Holy" from the menu that displays."
|-|Side by Side (Damage)=
 
{{Build
{{burst
|hp=9971
|damage1=10, 10 (20)
|cp=450
|damage2=60, 20 (100 total)
|brv=957
|type=Magical
|atk=181
|def=182
|luk=60
|booster=x7.4
|setbonus=Seal of Lufenia
|ast=Player Choice
|wpn=Highwind
|hand=Lufenian Dirk
|head=Lufenian Headband
|armor=Lufenian Vest
|acc1={{accbas}} Hyper Ring
|acc2={{accbas}} Muscle Belt
|acc3={{accbas}} Sniper Eye
|acc4={{accboo}} Large Gap in HP
|acc5={{accboo}} BRV = 0
|acc6={{accboo}} Empty EX Gauge
|acc7={{accboo}} Summon Unused
|acc8={{accboo}} Pre-EX Mode
|acc9={{accboo}} Pre-EX Revenge
|acc10={{accsp}} Side by Side
|summon=Rubicante
}}
}}
Use the [[CP Glitch (Dissidia 012)|'''CP Glitch''']] for Thief's Gear and Bard's Gear.


== Assist ==
A high damage build utilising bravery damage and wall rush for small stages with low ceiling. The maximum booster value of x7.4 activates with ''both'' Large Gap in HP and BRV = 0. x5.3 when Large Gap in HP is in effect, but not BRV = 0.


Onion Knight's assist data.
Substitutes
Basic: Hyper Ring for Battle Hammer (assist depletion) or Dismay Shock (enhanced EX depletion)


{| class="wikitable"
|-|Hybrid (EX)=
|-
{{Build
! Attack !! Startup !! Spawns near !! Damage Multiplier !! Additional properties
|hp=9644
|-
|cp=450
|Blizzard (Ground BRV) || 35F || Opponent || 4 x 43, 7, 7, 18 (44) || Chase, Ranged Low
|brv=1075
|-
|atk=68
| Turbo-Hit (Midair BRV) || 13F || Opponent || 1 x 7, 2, 3 x 7, 10 (40) || Wall Rush
|def=71
|-
|luk=60
| Blade Torrent (Ground HP) || 41F || Opponent || 1 x 15 (15) || Wall Rush
|booster=x3.5
|-
|setbonus=Seal of Lufenia
| Comet (Midair HP) || 81F  || Opponent || 1 x 15 (15) || Chase
|ast=Player Choice
|}
|wpn=Heaven's Cloud
|hand=Lufenian Dirk
|head=Lufenian Hairpin
|armor=Lufenian Vest
|acc1={{accbas}} Muscle Belt
|acc2={{accbas}} Sniper Eye
|acc3={{accbas}} Dismay Shock
|acc4={{accboo}} Large Gap in HP
|acc5={{accboo}} Summon Unused
|acc6={{accboo}} Pre-EX Mode
|acc7={{accboo}} Pre-EX Revenge
|acc8={{accsp}} Tenacious Attacker
|acc9={{accsp}} Glutton
|acc10={{accsp}} First to Victory
|summon=Rubicante
}}


Onion Knight works well with most tournament viable assists.
Use the [[CP Glitch (Dissidia 012)|'''CP Glitch''']] for Thief's Gear and Bard's Gear.


== Builds ==
A damage build without sacrificing EX absorption. Recommended for medium to large stages. x2.3 booster before Large Gap in HP activates.
Builds here.


<tabber>
Substitutes
|-|Build #1=
{{Build
|hp=
|cp=
|brv=
|atk=
|def=
|luk=
|booster=
|setbonus=
|ast=
|wpn=
|hand=
|head=
|armor=
|acc1=
|acc2=
|acc3=
|acc4=
|acc5=
|acc6=
|acc7=
|acc8=
|acc9=
|acc10=
|summon=
}}
 
|-|Build #2=
{{Build
|hp=
|cp=
|brv=
|atk=
|def=
|luk=
|booster=
|setbonus=
|ast=
|wpn=
|hand=
|head=
|armor=
|acc1=
|acc2=
|acc3=
|acc4=
|acc5=
|acc6=
|acc7=
|acc8=
|acc9=
|acc10=
|summon=
}}


Weapon: Cleaver
If you intend to use Aerith assist, use Cleaver instead. Heaven's Cloud serves well if you are comfortable doing his aerial bravery loops (in the corner).
</tabber>
</tabber>

Revision as of 00:55, 3 January 2024


Info
Name Kain Highwind (カイン・ハイウインド)
Original game Final Fantasy IV
Weapon Daggers, Greatswords, Katanas, Spears, Swords
Armor Shields, Gauntlets, Large Shields, Helms, Light Armor, Heavy Armor
Base ATK (LV100) 110 (Average)
Base DEF (LV100) 111 (Average)
Run Speed 8 (Below Average)
Dash Speed 81 (Below Average)
Fall Speed 67 (Fast)
Fall Speed Ratio After Dodge 16 (Very Fast)
Exclusive weapons Black Dragon Spear, Holy Dragon Spear, Abel's Lance, Highwind
Strengths Weaknesses

Overview

Kain Highwind is a playable character in Dissidia 012.

Bravery Attacks

Ground

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
20 19F Physical Melee Low 0 Wall Rush 30 (15)
[Close] Charge at opponent while spinning diagonally upwards.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
2x6, 5, 15 (32) 29F Physical Melee Low 90 Chase 30 (15)
[Mid] Stab w/lance and kick foe. Deal more damage when close.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
10 35F Physical Ranged Low 0 -- 30 (15)

[Long] Launch pockets of air at foe to send upwards.

Can solo combo on hit from a distance.

Aerial

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
7, 8 + 2x4, 12/15 (35/30) 19F Physical Melee Low 30 (Wall Rush) / 90 (Chase) Chase, Wall Rush 30 (15)
[Close] Multiple lance thrusts. Change combo with analog stick.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
2x4, 7 + 4, 4, 5, 12/15 (40/30) 21F Physical Melee Low 30 (Wall Rush) / 90 (Chase) Chase, Wall Rush 30 (15)
Quick upward lunge. Change combo with analog stick.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
1x7, 8 + 1x7, 6, 12/15 (40/30) 21F Physical Melee Low 30 (Wall Rush) / 90 (Chase) Chase, Wall Rush 30 (15)
[Dive] A spinning charge. Change combo with analog stick.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
10 35F Physical Ranged Low 0 -- 30 (15)

[Long] Launch pockets of air at foe to send upwards.

HP Attacks

Ground

<tabber>

own table here

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
-- 41F -- Melee High 0 Wall Rush 30 (15)
[Close] Stab foe with lance. Effective against any height.

Aerial

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
2x32 (64) 49F Physical Melee High 30 Wall Rush 30 (15)
[Rise] Spin lance charging upwards until hitting ceiling.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
2x37 (74) 49F Physical Melee High 30 Wall Rush 30 (15)
[Dive] Barrel downwards with lance until hitting ground.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
-- 41F -- Melee High 0 Wall Rush 30 (15)
[Close] Stab foe with lance. Effective against any height.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
2x30 (60) 55F Physical Ranged High 30 Wall Rush 30 (15)
[Mid] Throw energy infused lance. Flies until hitting stage.

EX Mode: Holy Strength

Effects:

  • Regen
  • Critical Boost
  • Lancet

Lancet

[Activate with R + Square] Damage dealt absorbed as HP and immediately recovers spent BRV. Cancel action with Air Dash.

EX Burst: Dragoon's Pride

The ultimate dragoon jump. Repeatedly press command displayed on the screen to raise the gauge. The command will change twice at random

Damage multiplier (initial) Damage multiplier (rest) Type
20, 10 (30) 70 (100 total) Physical

Builds

Stats
HP 9971
CP 450
BRV 957
ATK 181
DEF 182
LUK 60
Max Booster x7.4
Special Effect: Seal of Lufenia
Equipment
Assist Player Choice
Weapon Highwind
Hand Lufenian Dirk
Head Lufenian Headband
Armor Lufenian Vest
Accessory 1 accessory_basic.png Hyper Ring
Accessory 2 accessory_basic.png Muscle Belt
Accessory 3 accessory_basic.png Sniper Eye
Accessory 4 accessory_booster.png Large Gap in HP
Accessory 5 accessory_booster.png BRV = 0
Accessory 6 accessory_booster.png Empty EX Gauge
Accessory 7 accessory_booster.png Summon Unused
Accessory 8 accessory_booster.png Pre-EX Mode
Accessory 9 accessory_booster.png Pre-EX Revenge
Accessory 10 accessory_special.png Side by Side
Summon Rubicante

Use the CP Glitch for Thief's Gear and Bard's Gear.

A high damage build utilising bravery damage and wall rush for small stages with low ceiling. The maximum booster value of x7.4 activates with both Large Gap in HP and BRV = 0. x5.3 when Large Gap in HP is in effect, but not BRV = 0.

Substitutes

Basic: Hyper Ring for Battle Hammer (assist depletion) or Dismay Shock (enhanced EX depletion)

Stats
HP 9644
CP 450
BRV 1075
ATK 68
DEF 71
LUK 60
Max Booster x3.5
Special Effect: Seal of Lufenia
Equipment
Assist Player Choice
Weapon Heaven's Cloud
Hand Lufenian Dirk
Head Lufenian Hairpin
Armor Lufenian Vest
Accessory 1 accessory_basic.png Muscle Belt
Accessory 2 accessory_basic.png Sniper Eye
Accessory 3 accessory_basic.png Dismay Shock
Accessory 4 accessory_booster.png Large Gap in HP
Accessory 5 accessory_booster.png Summon Unused
Accessory 6 accessory_booster.png Pre-EX Mode
Accessory 7 accessory_booster.png Pre-EX Revenge
Accessory 8 accessory_special.png Tenacious Attacker
Accessory 9 accessory_special.png Glutton
Accessory 10 accessory_special.png First to Victory
Summon Rubicante

Use the CP Glitch for Thief's Gear and Bard's Gear.

A damage build without sacrificing EX absorption. Recommended for medium to large stages. x2.3 booster before Large Gap in HP activates.

Substitutes

Weapon: Cleaver

If you intend to use Aerith assist, use Cleaver instead. Heaven's Cloud serves well if you are comfortable doing his aerial bravery loops (in the corner).