Exdeath (Dissidia 012): Difference between revisions

From Dissidia Wiki
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|attack2=Hurricane
|attack2=Hurricane

Revision as of 18:19, 4 January 2024


Info
Name Exdeath (エクスデス)
Original game Final Fantasy V
Weapon Greatswords, Rods, Staves, Swords
Armor Gauntlets, Heavy Armor, Helms, Large Shields, Light Armor, Shields
Base ATK (LV100) 110 (Average)
Base DEF (LV100) 113 (Very High)
Run Speed ?? (Slowest)
Dash Speed 89 (Slowest)
Fall Speed 111 (Very Slow)
Fall Speed Ratio After Dodge 44 (Slow)
Exclusive weapons Ghido's Blade, Moore Branch, Enuo's Scourge
Strengths Weaknesses

Overview

Exdeath is a playable character in Dissidia 012.

Bravery Attacks

Every Exdeath's bravery attack has a ground and air version. Attack data is shared with both versions unless stated otherwise.

Bravery attacks Vacuum Wave, Hurricane and Sword Dance have different damage multipliers during EX mode. These values are highlighted in bold.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
1x18, 18 (36) 73F Magical Unblockable 114 Absorb 30 (15)
[Long] Create black hole that attracts all around it for a time.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
5 5F after release Physical Melee Mid 0 Wall Rush 30 (15)
Special warp movement attack. Hold button, release to warp.

Block frames End frames Dodge cancel frames Priority CP (mastered)
1~37F 100F 50F Block Ranged High

[Block] Call a protective wind that protects against magic attacks.

Can only block Ranged Low and Ranged Mid priority attacks successfully. Reflects Ranged Low attacks directly back to opponent.

Block frames End frames Dodge cancel frames Priority CP (mastered)
1~45F 68F 56F Block Melee High

[Block] Create cerulean wall that defends against physical attacks.

Can only block Melee Low and Melee Mid priority attacks successfully.

Block frames End frames Dodge cancel frames Priority CP (mastered)
1~N varies varies Block Mid

[Block] Call a crimson crest. Maintain block with button hold.

If Turn Guard is held for over a second, Exdeath goes through a noticeable recovery period before dodge cancel becomes possible.

Block frames End frames Dodge cancel frames Priority CP (mastered)
~9F after button release 80F 40F Block Highest

[Block] Blocks any blow. Deploys on button release.

Does not work against attacks with Unblockable priority, such as The Emperor's Thunder Crest.

Version Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
Regular 30 65F Physical Melee Mid 0 Wall Rush 30 (15)
Counter 25x2 (50) / 20x4 (80) 11F Physical Melee Mid 30 Wall Rush --
[Mid] Swing blade in broad arc. Can cancel attack with any block.

Version Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
Regular 20 69F Magical Ranged Low 0 Chase 30 (15)
Counter 20, 20 (40) / 15x4 (60) 5F Magical Ranged Mid 60 Chase --
[Long] Fire vacuum shockwave. Can cancel attack with any block.

Version Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
Regular 2x6, 20 (32) 43F Magical Melee Low 60 Absorb 30 (15)
Counter ?? (55) 13F Magical Melee Mid 60 Absorb --
[Close] Summon tornados to self. Can cancel attack with any block.

HP Attacks

Every Exdeath's bravery attack has a ground and air version. Attack data is shared with both versions unless stated otherwise.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
-- 51F, 1-51F (Block) -- Block Mid, Melee High 0 Block, Wall Rush 30 (15)
[Mid] Fire beam from array. Sends foe flying while defending.

Version Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
Regular -- 93F -- Block Ranged Low, Melee High 0 Magic Block, Wall Rush 30 (15)
Counter -- 23F -- Block Ranged Low, Melee High, Block Highest (from Omni Block) 0 Magic Block, Wall Rush --
[Mid] Fill an area with the Void. Can cancel attack with any block.

Version Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
Regular 2x5 (10) 93F Magical Unblockable 90 Absorb 30 (15)
Counter 4x6 (24) 17F Magical Unblockable 96 Absorb --

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
3x9 (27) 391F (6.5 sec, ground) / 451F (7.5 sec, midair) Magical Ranged High 87 - 30 (15)
[Long] Creates large cyclone. Can aim with the analog stick.

EX Mode: Power of the Void

Effects:

  • Regen
  • Critical Boost
  • Speed Guard

Speed Guard

[Always active while in EX Mode] Time necessary to block an attack decreases.

All Blocks can be attack-cancelled in their dodge cancel frames, BRV counter attacks x2.

EX Burst: Power of the Void

At his command, all is absorbed by the darkness and returned to the Void. Press circle to deplete the gauge. Release it when it reaches 0.

Damage multiplier (initial) Damage multiplier (rest) Type
16 12x7 (84) (100 total) Physical

Assist

Exdeath's assist data.

Type Attack Startup Position Spawn Damage multiplier Effects
BRV Sword Dance 65F Ground Opponent 30 Wall Rush
BRV Hurricane 43F Air Opponent 2x6, 20 (32) Chase
HP Grand Cross 93F Ground Opponent 2x5 (10) Chase
HP Delta Attack 51F Air Opponent -- Block, Wall Rush

Exdeath works well with most tournament viable assists.

Builds

Builds here.

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Armor
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Armor
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon