Golbez (Dissidia 012): Difference between revisions

From Dissidia Wiki
(Added base atk and def.)
(→‎Overview: Added attacks, assist and build sections. Added attack info.)
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Golbez is a playable character in Dissidia 012.
Golbez is a playable character in Dissidia 012.


=== Bravery Moves ===
== Bravery Attacks ==
==== Grounded Moves ====
===== insert move here =====


=== Ground ===
<tabber>
|-|Rising Wave=
{{AbilityInfoGolbez
|damage1=6, 3x3, 6x3, 2xN (~35)
|startup1=23F
|type1=Magical
|priority1=Melee Low
|ex1=~30
|effect1=Wall Rush
|cp1=30 (15)
|damage2=2xN, 6x3 (~26)
|startup2=43F
|type2=Magical
|priority2=Unblockable
|ex2=each 3
|effect2=Wall Rush
|cp2=
}}
''[Close~Mid] Uppercut & magic. Change combo with button hold.''
|-|Glare Hand=
{{AbilityInfoGolbez
|damage1=19, 6x3 (37)
|startup1=17F
|type1=Magical
|priority1=Melee Low
|ex1=30
|effect1=
|cp1=30 (15)
|damage2=8xN, 6x3 (~26)
|startup2=23F
|type2=Magical
|priority2=Ranged Low
|ex2=each 30
|effect2=
|cp2=--
}}
''[Close~Mid] Swipe and magic. Change combo with button hold.''
|-|Attack System (ground)=
{{AbilityInfo
|damage=4, each 2
|startup=23F (slap), 83F (laser)
|type=Magical
|priority=Melee Low (slap), Ranged Low (laser)
|ex=30
|effect=--
|cp=30 (15)
}}
''[Close~Long] Direct strike while magic bit fires on foe.''
</tabber>
=== Aerial ===
<tabber>
|-|Gravity Force=
{{AbilityInfoGolbez
|damage1=15, 3x9, 11 (53)
|startup1=61F (big orb), 113F (after warp)
|type1=Magical
|priority1=Ranged Mid, Ranged High (big orb)
|ex1=30
|effect1=Absorb, Wall Rush
|cp1=30 (15)
|damage2=5, 3x8, 11 (40)
|startup2=61F (big orb), 113F (after warp)
|type2=Magical
|priority2=Melee Mid, Ranged High (big orb)
|ex2=27
|effect2=Absorb, Wall Rush
|cp2=--
}}
''[Close~Long] Warp & attack with gravity sphere. Can be aimed.''
|-|Gravity System=
{{AbilityInfo
|damage=5, 1x7, 10, 8 (30)
|startup=21F (slap), 43F (laser)
|type=Magical
|priority=Melee Low (slap), Ranged Low (laser)
|ex=30
|effect=Chase, Wall Rush
|cp=30 (15)
}}
''[Close~Mid] Direct strike plus laser. Strong downwards homing.''
|-|Float System=
{{AbilityInfo
|damage=5, 1x7, 10, 8 (30)
|startup=21F (slap), 43F (laser)
|type=Magical
|priority=Melee Low (slap), Ranged Low (laser)
|ex=30
|effect=Chase, Wall Rush
|cp=30 (15)
}}
''[Close~Mid] Direct strike plus laser. Strong upwards homing.''
|-|Attack System (midair)=
{{AbilityInfo
|damage=4, each 2
|startup=23F (slap), 83F (laser)
|type=Magical
|priority=Melee Low (slap), Ranged Low (laser)
|ex=30
|effect=--
|cp=30 (15)
}}
''[Close~Long] Direct strike while magic bit fires on foe.''
</tabber>
== HP Attacks ==
All Cosmic Ray HP attacks share the same attack data despite branching from different bravery attacks.
=== Ground ===
<tabber>
|-|Nightglow=
{{AbilityInfo
|damage=1x3, 4, 4 (11)
|startup=15F (close), 91F (far)
|type=Magical
|priority=Melee High (close), Ranged High (far)
|ex=30
|effect=Wall Rush
|cp=30 (15)
}}
''[Close~Mid] A darkness attack, unleashing magic from the earth.''
|-|Sector Ray (ground)=
{{AbilityInfo
|damage=1x ~12 (~12)
|startup=61F
|type=Magical
|priority=Ranged High
|ex=~36
|effect=Wall Rush
|cp=30 (15)
}}
''[Close~Mid] Deploy multiple orbs. Orbs fire at foe with lasers.''
|-|Cosmic Ray A=
{{AbilityInfo
{{AbilityInfo
|damage=
|damage=1x6 (6)
|startup=
|startup=??
|type=
|type=Magical
|priority=
|priority=Melee High
|ex=
|ex=36
|effect=
|effect=Wall Rush
|cp=
|cp=30 (15)
}}
}}
''Branching from Rising Wave. [Combo] Cast lightning attack.''


''In-game description here.''
|-|Cosmic Ray B=
{{AbilityInfo
|damage=1x6 (6)
|startup=??
|type=Magical
|priority=Melee High
|ex=36
|effect=Wall Rush
|cp=30 (15)
}}
''Branching from Glare Hand. [Combo] Cast lightning attack.''


Overview of the move here.
</tabber>


==== BRV to HP Attack (if exists) ====
=== Aerial ===
===== insert move here =====


=== EX Mode: Summon Shadow Dragon ===
<tabber>
|-|Genesis Rock=
{{AbilityInfo
|damage=1x ~13 (~13)
|startup=51F
|type=Magical
|priority=Ranged High
|ex=~36
|effect=Wall Rush
|cp=30 (15)
}}
''[Close~Long] Summon rubble, spin it, then hurl it far away.''
 
|-|Sector Ray (midair)=
{{AbilityInfo
|damage=1x ~12 (~12)
|startup=61F
|type=Magical
|priority=Ranged High
|ex=~36
|effect=Wall Rush
|cp=30 (15)
}}
''[Close~Mid] Deploy multiple bits. Bits fire at foe with lasers.''
 
|-|Cosmic Ray C=
{{AbilityInfo
|damage=1x6 (6)
|startup=??
|type=Magical
|priority=Melee High
|ex=36
|effect=Wall Rush
|cp=30 (15)
}}
''Branching from Gravity System. [Combo] Cast lightning attack.''
 
 
|-|Cosmic Ray D=
{{AbilityInfo
|damage=1x6 (6)
|startup=??
|type=Magical
|priority=Melee High
|ex=36
|effect=Wall Rush
|cp=30 (15)
}}
''Branching from Float System. [Combo] Cast lightning attack.''
 
</tabber>
== EX Mode: Summon Shadow Dragon ==
Effects:
Effects:
* Regen
* Regen
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* Black Fang
* Black Fang


==== Black Fang ====
=== Black Fang ===
''[Activate with R + Square] Breaks opponent in one hit. Can only gain stage bravery.''
''[Activate with R + Square] Breaks opponent in one hit. Can only gain stage bravery.''


Line 63: Line 272:
}}
}}


==== EX Burst: Twin Moon ====
=== EX Burst: Twin Moon ===
''Casts a powerful spell along with a Shadow Dragon. Enter the commands that appear on both sides of the screen at the same time.''
''Casts a powerful spell along with a Shadow Dragon. Enter the commands that appear on both sides of the screen at the same time.''


Line 71: Line 280:
|type=Magical
|type=Magical
}}
}}
== Assist ==
Golbez's assist data.
{| class="wikitable"
|-
! Attack !! Startup !! Spawns near !! Damage Multiplier !! Additional properties
|-
| Glare Hand (Ground BRV) || 23F || Opponent || 8 x N, 6 x 3 (up to 26) || Chase (first hit), Wall Rush *5
|-
| Attack System (Midair BRV) || 23/83F || Opponent || 4, 2 x N || Chase *5
|-
| Nightglow (Ground HP) || 15F (close), 91F (far) || Player || 1 x 3, 4, 4 || Melee High (five hits), Ranged High, Wall Rush
|-
| Genesis Rock (Midair HP) || 51F || Opponent || 1 x 13 (up to 13) || Wall Rush
|}
Golbez works well with Kuja and Jecht.
== Builds ==
Builds here.
<tabber>
|-|Build #1=
{{Build
|hp=
|cp=
|brv=
|atk=
|def=
|luk=
|booster=
|setbonus=
|ast=
|wpn=
|hand=
|head=
|armor=
|acc1=
|acc2=
|acc3=
|acc4=
|acc5=
|acc6=
|acc7=
|acc8=
|acc9=
|acc10=
|summon=
}}
|-|Build #2=
{{Build
|hp=
|cp=
|brv=
|atk=
|def=
|luk=
|booster=
|setbonus=
|ast=
|wpn=
|hand=
|head=
|armor=
|acc1=
|acc2=
|acc3=
|acc4=
|acc5=
|acc6=
|acc7=
|acc8=
|acc9=
|acc10=
|summon=
}}
</tabber>

Revision as of 00:04, 3 January 2024


Info
Name Golbez (ゴルベーザ)
Original game Final Fantasy IV
Weapon Axes, Greatswords, Rods, Spears
Armor Gauntlets, Heavy Armor, Helms, Light Armor, Shields
Base ATK (LV100) 110 (Average)
Base DEF (LV100) 112 (High)
Run Speed 7 (Average)
Dash Speed 77 (Average / Good)
Fall Speed ??
Fall Speed Ratio After Dodge 40 (Average)
Exclusive weapons Lilith Rod, Asura's Rod, Zeromus Shard
Strengths Weaknesses

Overview

Golbez is a playable character in Dissidia 012.

Bravery Attacks

Ground

Version Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
Close 6, 3x3, 6x3, 2xN (~35) 23F Magical Melee Low ~30 Wall Rush 30 (15)
Far 2xN, 6x3 (~26) 43F Magical Unblockable each 3 Wall Rush
[Close~Mid] Uppercut & magic. Change combo with button hold.

Version Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
Close 19, 6x3 (37) 17F Magical Melee Low 30 30 (15)
Far 8xN, 6x3 (~26) 23F Magical Ranged Low each 30 --
[Close~Mid] Swipe and magic. Change combo with button hold.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
4, each 2 23F (slap), 83F (laser) Magical Melee Low (slap), Ranged Low (laser) 30 -- 30 (15)
[Close~Long] Direct strike while magic bit fires on foe.

Aerial

Version Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
Close 15, 3x9, 11 (53) 61F (big orb), 113F (after warp) Magical Ranged Mid, Ranged High (big orb) 30 Absorb, Wall Rush 30 (15)
Far 5, 3x8, 11 (40) 61F (big orb), 113F (after warp) Magical Melee Mid, Ranged High (big orb) 27 Absorb, Wall Rush --
[Close~Long] Warp & attack with gravity sphere. Can be aimed.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
5, 1x7, 10, 8 (30) 21F (slap), 43F (laser) Magical Melee Low (slap), Ranged Low (laser) 30 Chase, Wall Rush 30 (15)
[Close~Mid] Direct strike plus laser. Strong downwards homing.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
5, 1x7, 10, 8 (30) 21F (slap), 43F (laser) Magical Melee Low (slap), Ranged Low (laser) 30 Chase, Wall Rush 30 (15)
[Close~Mid] Direct strike plus laser. Strong upwards homing.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
4, each 2 23F (slap), 83F (laser) Magical Melee Low (slap), Ranged Low (laser) 30 -- 30 (15)
[Close~Long] Direct strike while magic bit fires on foe.

HP Attacks

All Cosmic Ray HP attacks share the same attack data despite branching from different bravery attacks.

Ground

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
1x3, 4, 4 (11) 15F (close), 91F (far) Magical Melee High (close), Ranged High (far) 30 Wall Rush 30 (15)
[Close~Mid] A darkness attack, unleashing magic from the earth.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
1x ~12 (~12) 61F Magical Ranged High ~36 Wall Rush 30 (15)
[Close~Mid] Deploy multiple orbs. Orbs fire at foe with lasers.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
1x6 (6) ?? Magical Melee High 36 Wall Rush 30 (15)
Branching from Rising Wave. [Combo] Cast lightning attack.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
1x6 (6) ?? Magical Melee High 36 Wall Rush 30 (15)
Branching from Glare Hand. [Combo] Cast lightning attack.

Aerial

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
1x ~13 (~13) 51F Magical Ranged High ~36 Wall Rush 30 (15)
[Close~Long] Summon rubble, spin it, then hurl it far away.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
1x ~12 (~12) 61F Magical Ranged High ~36 Wall Rush 30 (15)
[Close~Mid] Deploy multiple bits. Bits fire at foe with lasers.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
1x6 (6) ?? Magical Melee High 36 Wall Rush 30 (15)
Branching from Gravity System. [Combo] Cast lightning attack.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
1x6 (6) ?? Magical Melee High 36 Wall Rush 30 (15)
Branching from Float System. [Combo] Cast lightning attack.

EX Mode: Summon Shadow Dragon

Effects:

  • Regen
  • Critical Boost
  • Black Fang

Black Fang

[Activate with R + Square] Breaks opponent in one hit. Can only gain stage bravery.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
- 400F (~6.5 seconds) - - - Bravery Break -

EX Burst: Twin Moon

Casts a powerful spell along with a Shadow Dragon. Enter the commands that appear on both sides of the screen at the same time.

Damage multiplier (initial) Damage multiplier (rest) Type
5x4 (20) 20, 30x2 (100 total) Magical

Assist

Golbez's assist data.

Attack Startup Spawns near Damage Multiplier Additional properties
Glare Hand (Ground BRV) 23F Opponent 8 x N, 6 x 3 (up to 26) Chase (first hit), Wall Rush *5
Attack System (Midair BRV) 23/83F Opponent 4, 2 x N Chase *5
Nightglow (Ground HP) 15F (close), 91F (far) Player 1 x 3, 4, 4 Melee High (five hits), Ranged High, Wall Rush
Genesis Rock (Midair HP) 51F Opponent 1 x 13 (up to 13) Wall Rush

Golbez works well with Kuja and Jecht.

Builds

Builds here.

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Armor
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Armor
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon