Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3, 3, 7, 7 (20) | 11F | Physical | Melee Low | 90 / 162 | Chase | 30 (15) |
Muggshotter (talk | contribs) |
Muggshotter (talk | contribs) |
||
Line 23: | Line 23: | ||
== Bravery Attacks == | == Bravery Attacks == | ||
If Gilgamesh draws Masamune, the EX Force generation of an attack will increase. These values are listed after a slash to all attacks that take advantage of this trait. | |||
=== Ground === | === Ground === | ||
Line 35: | Line 35: | ||
|priority=Melee Low | |priority=Melee Low | ||
|ex=90 / 162 | |ex=90 / 162 | ||
|effect=Chase | |||
|cp=30 (15) | |||
}} | |||
''[Close] Lunge and stab. Short reach, but quick strike.'' | |||
|-|Wind Slash= | |||
{{AbilityInfo | |||
|damage=10 | |||
|startup=31F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=0 | |||
|effect=-- | |||
|cp=30 (15) | |||
}} | |||
''[Long] Launch wind projectiles. Slow speed, long range.'' | |||
|-|Cross Slash= | |||
{{AbilityInfo | |||
|damage=3, 3, 4, 4, 8, 8 (30) | |||
|startup=21F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=30 / 138 | |||
|effect=Wall Rush | |||
|cp=30 (15) | |||
}} | |||
''[Close] Slash foe in a cross pattern.'' | |||
|-|Whirlwind Slash (ground)= | |||
{{AbilityInfo | |||
|damage=6, 6, 11, 12 (35) | |||
|startup=28F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex= | |||
|effect= | |effect= | ||
|cp= | |cp= |
Info | |
---|---|
Name | Gilgamesh ギルガメッシュ |
Original game | Final Fantasy V |
Weapon | Axes, Daggers, Greatswords, Katanas, Parrying Weapons, Spears, Swords, Thrown Weapons |
Armor | Chestplates, Gauntlets, Heavy Armor, Helms, Large Shields, Light Armor, Shields |
Base ATK (LV100) | 111 (High) |
Base DEF (LV100) | 111 (Average) |
Run Speed | 10.5 (Very Slow) |
Dash Speed | 77 (Average / Good) |
Fall Speed | 67 (Fast) |
Fall Speed Ratio After Dodge | 22 (Very Fast) |
Exclusive weapons | Osafune, Kotetsu, Yoshiyuki |
Strengths | Weaknesses |
---|---|
If Gilgamesh draws Masamune, the EX Force generation of an attack will increase. These values are listed after a slash to all attacks that take advantage of this trait.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3, 3, 7, 7 (20) | 11F | Physical | Melee Low | 90 / 162 | Chase | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
10 | 31F | Magical | Ranged Low | 0 | -- | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3, 3, 4, 4, 8, 8 (30) | 21F | Physical | Melee Low | 30 / 138 | Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
6, 6, 11, 12 (35) | 28F | Physical | Melee Low |
|startup= |type= |priority= |ex= |effect= |cp= }}
|startup= |type= |priority= |ex= |effect= |cp= }}
Effects:
[Always active while in EX Mode] Wields a weapon in each of his eight arms. Which weapons he wields is unknown until entering EX Mode.
A flurry of attacks using the greatest sword ever known. Select Excalibur to deal great damage. Select Excalipoor to...
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
10x4 (40) | 15 x4 hits (x2 due to Excalibur) | Physical |
Warrior of Light's assist data.
Attack | Startup | Spawns near | Damage Multiplier | Additional properties |
---|---|---|---|---|
Cross Slash (Ground BRV) | 21F | Opponent | 6, 6, 8, 8, 16, 16 (60) OR 1, 1, 1, 1, 1, 1 (6) | Wall Rush |
Tsubamegaeshi (Midair BRV) | 21F | Opponent | 8, 8, 12, 12, 24 (60) OR 1, 1, 1, 1, 1 (5) | Wall Rush |
Death Claw (Ground HP) | 41F | Opponent | 10, 10 (20) OR 1, 1 (2) | Wall Rush |
Hurricane (Midair HP) | 13F | Opponent | 4 x 6 (24) OR 1 x 6 (6) | Chase |
Warrior of Light works well with most tournament viable assists.
Builds here.
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Armor | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Armor | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |
Stats | |
---|---|
HP | 10299 |
CP | 450 |
BRV | 996 |
ATK | 179 |
DEF | 182 |
LUK | 60 |
Max Booster | x3.5 |
Equipment | |
---|---|
Assist | Kuja |
Weapon | Heaven's Cloud |
Hand | Lufenian Dirk |
Head | Lufenian Headband |
Armor | Lufenian Vest |
Accessory 1 | Muscle Belt |
Accessory 2 | Dismay Shock |
Accessory 3 | Summon Unused |
Accessory 4 | Pre-EX Mode |
Accessory 5 | Pre-EX Revenge |
Accessory 6 | Aerial |
Accessory 7 | White Gem |
Accessory 8 | Tenacious Attacker |
Accessory 9 | Glutton |
Accessory 10 | First to Victory |
Summon | Rubicante |
Use CP glitch with Bard's Gear.
Substitutes Basic: Muscle Belt for Large Gap in HP booster or Battle Hammer if you need assist depletion.
Substituting Muscle Belt is okay if you're not going for Gilgamesh's solo combos.add build here
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Armor | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |