Laguna Loire (Dissidia 012)/Combos: Difference between revisions

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WR = Wall Rush
WR = Wall Rush


Insert Notes and stuff
Assist determines which pokes to prioritize to cash out with usually, while some may also be more useful in certain stages due to wall and ceiling specific combos. Choose as you see fit.
 
Satellite Laser is amazing for Laguna to save an unoptimal conversion and gives you consistent groundrush damage, as it has huge horizontal tracking and infinite vertical range. Get to the ground if you want to save a wallrush/groundrush confirm and know you can't make it in time.


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Middle of the road assist for Laguna's moveset
High damage potential, good all around conversions and some niche ones, Assist Chase for consistent enders.
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Punish assist for certain matchups
Benefit of being both fast, easy to confirm wall and groundrushes with, assist chase on air for consistent ender
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Fantastic assist if Pummel becomes your primary conversion tool.
Harder to confirm wall and groundrushes with, can convert easily off of Pummel but loses you conversions that don't wallrush completely.
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|-|Yuna=
|-|Yuna=
Fast assist that converts off of wallrushes and everything but Pummel
Loses you easy groundrush conversions almost completely unless she manages to hit a wallrush herself, which can be hard to gauge.
Air assist leads perfectly into Satellite in alot of situations, take advantage of that as much as you can.
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|-|Terra=
|-|Terra=
Bad assist for hitconfirms, fantastic assist for sneaky mixups with unblockable Graviga
Has some combo applications still but is not recommended if hitconfirms are needed more
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Revision as of 07:13, 20 February 2024


Overview

Laguna has very few solo combos he can make use of and instead relies mostly on stray hitconfirms depending on the assist he's using. It's important knowing which hitconfirms you gain or lose/become harder with the assist picked.

Choosing assists based on which pokes are most important to convert off of might be a key factor you want to think about.

Combos (Solo)

DC = Dodge Cancel

Tap = Circle Button press for Grenade/Bazooka

LL = Landing Lag

Combo Video
Grenade Bomb > Ricochet Shot/Jump > Pummel Video
Grenade Bomb 1 Tap > Ragnarok Buster Video
Grenade Bomb 2 Tap > Satellite Laser Video
Shotgun 2 hits (LL) > DC > Pummel Video
Sticky Bomb > HP/BRV Video


Combos (Assist)

AC = Assist Chase DC = Dodge Cancel WR = Wall Rush

Assist determines which pokes to prioritize to cash out with usually, while some may also be more useful in certain stages due to wall and ceiling specific combos. Choose as you see fit.

Satellite Laser is amazing for Laguna to save an unoptimal conversion and gives you consistent groundrush damage, as it has huge horizontal tracking and infinite vertical range. Get to the ground if you want to save a wallrush/groundrush confirm and know you can't make it in time.

Middle of the road assist for Laguna's moveset

High damage potential, good all around conversions and some niche ones, Assist Chase for consistent enders.

Combo Approximate damage (multipliers) Notes Video
Combo Damage Notes video here
Combo Damage Notes another vid

Punish assist for certain matchups

Benefit of being both fast, easy to confirm wall and groundrushes with, assist chase on air for consistent ender

Combo Approximate damage (multipliers) Notes Video
Combo Damage Notes video here
Combo Damage Notes another vid

Fantastic assist if Pummel becomes your primary conversion tool.

Harder to confirm wall and groundrushes with, can convert easily off of Pummel but loses you conversions that don't wallrush completely.

Combo Approximate damage (multipliers) Notes Video
Combo Damage Notes video here
Combo Damage Notes another vid

Combo Approximate damage (multipliers) Notes Video
Combo Damage Notes video here
Combo Damage Notes another vid

Fast assist that converts off of wallrushes and everything but Pummel

Loses you easy groundrush conversions almost completely unless she manages to hit a wallrush herself, which can be hard to gauge.

Air assist leads perfectly into Satellite in alot of situations, take advantage of that as much as you can.

Combo Approximate damage (multipliers) Notes Video
Combo Damage Notes video here
Combo Damage Notes another vid

Bad assist for hitconfirms, fantastic assist for sneaky mixups with unblockable Graviga

Has some combo applications still but is not recommended if hitconfirms are needed more

Combo Approximate damage (multipliers) Notes Video
Combo Damage Notes video here
Combo Damage Notes another vid