Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
5, 2, 2, 6 (14) | 19F | Physical | Melee Low | 87 | - | 20 (10) |
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[[Category:Dissidia 012 Final Fantasy]] | |||
{| | {{CharacterInfo | ||
|+ | |name=Gabranth (ガブラス) | ||
| | |origin=Final Fantasy XII | ||
| | |weapon=Swords, Daggers, Greatswords, Axes, Guns | ||
|- | |armor=Shields, Gauntlets, Helms, Light Armor, Heavy Armor, Large Shields | ||
| '' | |atk=108 (Very Low / +4 during EX Mode, Very High) | ||
|- | |def=109 (Lowest / +3 during EX Mode, High) | ||
| '' | |runspeed=12 (Normal, Very Slow), 4 (EX Mode, Fast) | ||
|- | |dash=85 (Normal, Slow), 73 (EX Mode, Fast) | ||
| '' | |fall=81 (Normal, Average), 67 (EX Mode, Fast) | ||
| | |fallr=34 (Normal, Above Average), 16 (EX Mode, Very Fast) | ||
| '' | |exclusives=Demonsbane, Deathbringer, Chaos Blade | ||
|- | }} | ||
| '' | |||
|- | {{ProConTable | ||
| '' | |pros= | ||
| | |cons= | ||
| '' | }} | ||
| | |||
| '' | == Overview == | ||
| | |||
| '' | == Bravery Attacks == | ||
|- | |||
| '' | === Ground (Normal) === | ||
|- | |||
| '' | <tabber> | ||
| | |-|Sentence (ground)= | ||
| '' | {{AbilityInfo | ||
|- | |damage=5, 2, 2, 6 (14) | ||
| '' | |startup=19F | ||
|- | |type=Physical | ||
| '' | |priority=Melee Low | ||
|- | |ex=87 | ||
| ''' | |effect=- | ||
|- | |cp=20 (10) | ||
| | }} | ||
|- | ''[Mid] Swift slicing with linked weapons. Can close in on foe. Cancel attack with EX Charge.'' | ||
|} | |||
|-|Lunge= | |||
{{AbilityInfo | |||
|damage=20 | |||
|startup=23F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=60 | |||
|effect=- | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Charging attack. Charge follows opponent. Cancel attack with EX Charge. | |||
</tabber> | |||
=== Ground (EX Mode) === | |||
<tabber> | |||
|-|Enrage= | |||
{{AbilityInfo | |||
|damage=3 x 8, 16 (40) | |||
|startup=15F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=24 | |||
|effect=Wall Rush | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Quick slash w/shortsword. Slash with each button press.'' | |||
|-|Aero (ground)= | |||
{{AbilityInfo | |||
|damage=15 | |||
|startup=31F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=60 | |||
|effect=Chase, Absorb | |||
|cp=20 (10) | |||
}} | |||
''[Long] Generate tornado. Slow speed, long duration.'' | |||
|-|Relentless Lunge= | |||
{{AbilityInfo | |||
|damage=6, 9, 20 (35) | |||
|startup=21F | |||
|type=Physical | |||
|priority=Melee Mid | |||
|ex=90 | |||
|effect=Chase | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Charge up to 3 times by pressing button.'' | |||
|-|Gaia Breach= | |||
{{AbilityInfo | |||
|damage=10, 10 (20) | |||
|startup=31F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=90 | |||
|effect=Chase | |||
|cp=20 (10) | |||
}} | |||
''[Long] Send column of flame along ground. Homes in on foe.'' | |||
</tabber> | |||
=== Aerial (Normal) === | |||
<tabber> | |||
|-|Sentence (midair)= | |||
{{AbilityInfo | |||
|damage=5, 2, 2, 6 (14) | |||
|startup=19F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=87 | |||
|effect=- | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Swift slicing with linked weapons. Can close in on foe. Cancel attack with EX Charge.'' | |||
|-|Circle of Judgment= | |||
{{AbilityInfo | |||
|damage=1, 1, 18 (20) | |||
|startup=23F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=90 | |||
|effect=Absorb | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Spin; create vacuum wave. Cancel attack with EX Charge.'' | |||
</tabber> | |||
=== Aerial (EX Mode) === | |||
<tabber> | |||
|-|Dual Rend= | |||
{{AbilityInfo | |||
|damage=10, 10, 10 (30) | |||
|startup=15F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=30 | |||
|effect=Wall Rush | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Quick slash w/shortsword. Cut long distance in one bound.'' | |||
|-|Rupture= | |||
{{AbilityInfo | |||
|damage=3, 3, 3, 5, 16 (30) | |||
|startup=19F | |||
|type=Physical | |||
|priority=Melee Low | |||
|ex=30 | |||
|effect=Wall Rush | |||
|cp=20 (10) | |||
}} | |||
''[Rise][Dive] Pierce opponent. Direction depends on position.'' | |||
|-|Aero (midair)= | |||
{{AbilityInfo | |||
|damage=15 | |||
|startup=31F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=60 | |||
|effect=Chase, Absorb | |||
|cp=20 (10) | |||
}} | |||
''[Long] Generate tornado. Slow speed, long duration.'' | |||
|-|Vortex of Judgment= | |||
{{AbilityInfo | |||
|damage=3 x 3, 3 x 3, 3, 3, 6 (30) | |||
|startup=23F | |||
|type=Physical | |||
|priority=Melee Mid, Block (Ranged Low?) | |||
|ex=84 | |||
|effect=Magic Block, Chase, Absorb | |||
|cp=20 (10) | |||
}} | |||
''[Mid] Create 3 vacuum waves. Can aim with the analog stick.'' | |||
== HP Attacks == | |||
Outside of EX Mode Gabranth only has access to EX Charge, which has a ground and an aerial version. The main difference between the two is that ground EX Charge takes 5.5 seconds (334F) to generate a full EX meter, while aerial EX Charge takes 8.3 seconds (500F). | |||
=== Normal === | |||
<tabber> | |||
|-|EX Charge (ground)= | |||
{{AbilityInfo | |||
|damage=- | |||
|startup=? | |||
|type=- | |||
|priority=- | |||
|ex=? | |||
|effect=- | |||
|cp=30 (15) | |||
}} | |||
''Charge EX Gauge by holding button.'' | |||
|-|EX Charge (midair)= | |||
{{AbilityInfo | |||
|damage=- | |||
|startup=? | |||
|type=- | |||
|priority=- | |||
|ex=? | |||
|effect=- | |||
|cp=30 (15) | |||
}} | |||
''Charge EX Gauge by holding button. Cancelled when you touch the ground.'' | |||
</tabber> | |||
== HP Attacks == | |||
=== Ground (EX Mode) === | |||
<tabber> | |||
|-|Execution= | |||
{{AbilityInfo | |||
|damage=20 | |||
|startup=41F | |||
|type=Physical | |||
|priority=Melee High, Block (Ranged Low?) | |||
|ex=90 | |||
|effect=Magic Block, Absorb | |||
|cp=30 (15) | |||
}} | |||
''[Mid] Thrust sword; set off large explosion at sword tip.'' | |||
|-|Innocence (ground)= | |||
{{AbilityInfo | |||
|damage=- | |||
|startup=81F | |||
|type=- | |||
|priority=Ranged High, Block (Ranged Low?) | |||
|ex=15 | |||
|effect=Magic Block, Wall Rush | |||
|cp=30 (15) | |||
}} | |||
''[Long] 4 sword shockwaves fly toward foe at high speed.'' | |||
</tabber> | |||
=== Aerial (EX Mode) === | |||
<tabber> | |||
|-|Hatred= | |||
When charged by holding the button, the hitbox appears 15 frames after button release. | |||
{{AbilityInfo | |||
|damage=- | |||
|startup=35F | |||
|type=- | |||
|priority=Melee High | |||
|ex=30 | |||
|effect=Wall Rush, Absorb | |||
|cp=30 (15) | |||
}} | |||
''[Mid] Emit shockwave. Can aim with the analog stick.'' | |||
|-|Innocence (midair)= | |||
{{AbilityInfo | |||
|damage=- | |||
|startup=75F | |||
|type=- | |||
|priority=Ranged High, Block (Ranged Low?) | |||
|ex=15 | |||
|effect=Magic Block, Wall Rush | |||
|cp=30 (15) | |||
}} | |||
''[Long] 4 sword shockwaves fly toward foe at high speed.'' | |||
</tabber> | |||
== EX Mode: Mist == | |||
Effects: | |||
* Regen | |||
* Critical Boost | |||
* Stray's Tenacity | |||
* Jamming | |||
=== Stray's Tenacity === | |||
''[Always active while in EX Mode] Boosts stats and abilities, and greatly strengthens attacks.'' | |||
* ATK +4 | |||
* DEF +3 | |||
=== Jamming === | |||
''[Activates after EX Break] Prevents opponent from gaining stage bravery.'' | |||
=== EX Burst: Quickening === | |||
''Blows embodying wrath itself. Shuffle options with R. Press X to select moves to use.'' | |||
A consistent method for a successful EX Burst is to press R, then press X repeatedly a few times and loop this for a total of three repetitions for each Quickening. | |||
{{burst | |||
|damage1=10 | |||
|damage2=6 x 5, 8 x 2, 14, 2 x 12, 6 (90) (100 total) | |||
|type=Physical | |||
}} | |||
== Builds == | |||
Builds here. | |||
<tabber> | |||
|-|Build #1= | |||
{{Build | |||
|hp= | |||
|cp= | |||
|brv= | |||
|atk= | |||
|def= | |||
|luk= | |||
|booster= | |||
|setbonus= | |||
|ast= | |||
|wpn= | |||
|hand= | |||
|head= | |||
|armor= | |||
|acc1= | |||
|acc2= | |||
|acc3= | |||
|acc4= | |||
|acc5= | |||
|acc6= | |||
|acc7= | |||
|acc8= | |||
|acc9= | |||
|acc10= | |||
|summon= | |||
}} | |||
|-|Build #2= | |||
{{Build | |||
|hp= | |||
|cp= | |||
|brv= | |||
|atk= | |||
|def= | |||
|luk= | |||
|booster= | |||
|setbonus= | |||
|ast= | |||
|wpn= | |||
|hand= | |||
|head= | |||
|armor= | |||
|acc1= | |||
|acc2= | |||
|acc3= | |||
|acc4= | |||
|acc5= | |||
|acc6= | |||
|acc7= | |||
|acc8= | |||
|acc9= | |||
|acc10= | |||
|summon= | |||
}} | |||
</tabber> | |||
== Assist == | |||
{{012Assist | |||
|type1=BRV | |||
|attack1=Enrage | |||
|startup1=15F | |||
|position1=Ground | |||
|spawn1=Opponent | |||
|damage1=3 x 8, 16 (40) | |||
|effect1=Wall Rush | |||
|type2=BRV | |||
|attack2=Aero | |||
|startup2=31F | |||
|position2=Air | |||
|spawn2=Opponent | |||
|damage2=15 | |||
|effect2=Chase | |||
|type3=HP | |||
|attack3=Execution | |||
|startup3=41F | |||
|position3=Ground | |||
|spawn3=Opponent | |||
|damage3=20 | |||
|effect3=Chase | |||
|type4=HP | |||
|attack4=Hatred | |||
|startup4=35F | |||
|position4=Air | |||
|spawn4=Opponent | |||
|damage4=- | |||
|effect4=Wall Rush | |||
}} | |||
Gabranth works well with Kuja and Jecht assists. |
Info | |
---|---|
Name | Gabranth (ガブラス) |
Original game | Final Fantasy XII |
Weapon | Swords, Daggers, Greatswords, Axes, Guns |
Armor | Shields, Gauntlets, Helms, Light Armor, Heavy Armor, Large Shields |
Base ATK (LV100) | 108 (Very Low / +4 during EX Mode, Very High) |
Base DEF (LV100) | 109 (Lowest / +3 during EX Mode, High) |
Run Speed | 12 (Normal, Very Slow), 4 (EX Mode, Fast) |
Dash Speed | 85 (Normal, Slow), 73 (EX Mode, Fast) |
Fall Speed | 81 (Normal, Average), 67 (EX Mode, Fast) |
Fall Speed Ratio After Dodge | 34 (Normal, Above Average), 16 (EX Mode, Very Fast) |
Exclusive weapons | Demonsbane, Deathbringer, Chaos Blade |
Strengths | Weaknesses |
---|---|
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
5, 2, 2, 6 (14) | 19F | Physical | Melee Low | 87 | - | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
20 | 23F | Physical | Melee Low | 60 | - | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3 x 8, 16 (40) | 15F | Physical | Melee Low | 24 | Wall Rush | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
15 | 31F | Magical | Ranged Low | 60 | Chase, Absorb | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
6, 9, 20 (35) | 21F | Physical | Melee Mid | 90 | Chase | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
10, 10 (20) | 31F | Magical | Ranged Low | 90 | Chase | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
5, 2, 2, 6 (14) | 19F | Physical | Melee Low | 87 | - | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1, 1, 18 (20) | 23F | Physical | Melee Low | 90 | Absorb | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
10, 10, 10 (30) | 15F | Physical | Melee Low | 30 | Wall Rush | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3, 3, 3, 5, 16 (30) | 19F | Physical | Melee Low | 30 | Wall Rush | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
15 | 31F | Magical | Ranged Low | 60 | Chase, Absorb | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3 x 3, 3 x 3, 3, 3, 6 (30) | 23F | Physical | Melee Mid, Block (Ranged Low?) | 84 | Magic Block, Chase, Absorb | 20 (10) |
[Mid] Create 3 vacuum waves. Can aim with the analog stick.
Outside of EX Mode Gabranth only has access to EX Charge, which has a ground and an aerial version. The main difference between the two is that ground EX Charge takes 5.5 seconds (334F) to generate a full EX meter, while aerial EX Charge takes 8.3 seconds (500F).
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | ? | - | - | ? | - | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | ? | - | - | ? | - | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
20 | 41F | Physical | Melee High, Block (Ranged Low?) | 90 | Magic Block, Absorb | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 81F | - | Ranged High, Block (Ranged Low?) | 15 | Magic Block, Wall Rush | 30 (15) |
When charged by holding the button, the hitbox appears 15 frames after button release.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 35F | - | Melee High | 30 | Wall Rush, Absorb | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 75F | - | Ranged High, Block (Ranged Low?) | 15 | Magic Block, Wall Rush | 30 (15) |
Effects:
[Always active while in EX Mode] Boosts stats and abilities, and greatly strengthens attacks.
[Activates after EX Break] Prevents opponent from gaining stage bravery.
Blows embodying wrath itself. Shuffle options with R. Press X to select moves to use.
A consistent method for a successful EX Burst is to press R, then press X repeatedly a few times and loop this for a total of three repetitions for each Quickening.
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
10 | 6 x 5, 8 x 2, 14, 2 x 12, 6 (90) (100 total) | Physical |
Builds here.
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Armor | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Armor | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |
Type | Attack | Startup | Position | Spawn | Damage multiplier | Effects |
---|---|---|---|---|---|---|
BRV | Enrage | 15F | Ground | Opponent | 3 x 8, 16 (40) | Wall Rush |
BRV | Aero | 31F | Air | Opponent | 15 | Chase |
HP | Execution | 41F | Ground | Opponent | 20 | Chase |
HP | Hatred | 35F | Air | Opponent | - | Wall Rush |
Gabranth works well with Kuja and Jecht assists.