Template:Build and Gabranth (Dissidia 012): Difference between pages

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{| class="wikitable" style="display: inline-table; margin-right: 50px;"
[[Category:Dissidia 012 Final Fantasy]]
| Stats
|-
| '''HP''' || {{{hp|}}}
|-
| '''CP''' || {{{cp|}}}
|-
| '''BRV''' || {{{brv|}}}
|-
| '''ATK''' || {{{atk|}}}
|-
| '''DEF''' || {{{def|}}}
|-
| '''LUK''' || {{{luk|}}}
|-
|}


{| class="wikitable" style="display: inline-table; margin-left: 50px;  margin-right: 50px;"
{{CharacterInfo
|+ style="caption-side:bottom;"|''{{{setbonus|}}}''
|name=Gabranth (ガブラス)
| Equipment
|origin=Final Fantasy XII
|-
|weapon=Swords, Daggers, Greatswords, Axes, Guns
|-  
|armor=Shields, Gauntlets, Helms, Light Armor, Heavy Armor, Large Shields
| '''Assist''' || {{{ast|}}}
|atk=108 (Very Low / +4 during EX Mode, Very High)
|-
|def=109 (Lowest / +3 during EX Mode, High)
| '''Weapon''' || {{{wpn|}}}
|runspeed=12 (Normal, Very Slow), 4 (EX Mode, Fast)
|-
|dash=85 (Normal, Slow), 73 (EX Mode, Fast)
| '''Hand''' || {{{hand|}}}
|fall=81 (Normal, Average), 67 (EX Mode, Fast)
|-
|fallr=34 (Normal, Above Average),  16 (EX Mode, Very Fast)
| '''Head''' || {{{head|}}}
|exclusives=Demonsbane, Deathbringer, Chaos Blade
|-
}}
| '''Armor''' || {{{armor|}}}
 
|-
{{ProConTable
| '''Accessory 1''' || {{{acc1|}}}
|pros=
|-
|cons=
| '''Accessory 2''' || {{{acc2|}}}
}}
|-
 
| '''Accessory 3''' || {{{acc3|}}}
== Overview ==
|-
 
| '''Accessory 4''' || {{{acc4|}}}
== Bravery Attacks ==
|-
 
| '''Accessory 5''' || {{{acc5|}}}
=== Ground (Normal) ===
|-
 
| '''Accessory 6''' || {{{acc6|}}}
<tabber>
|-
|-|Sentence (ground)=
| '''Accessory 7''' || {{{acc7|}}}
{{AbilityInfo
|-
|damage=5, 2, 2, 6 (14)
| '''Accessory 8''' || {{{acc8|}}}
|startup=19F
|-
|type=Physical
| '''Accessory 9''' || {{{acc9|}}}
|priority=Melee Low
|-
|ex=87
| '''Accessory 10''' || {{{acc10|}}}
|effect=-
|-
|cp=20 (10)
| '''Summon''' || {{{summon|}}}
}}
|-
''[Mid] Swift slicing with linked weapons. Can close in on foe. Cancel attack with EX Charge.''
|}
 
|-|Lunge=
{{AbilityInfo
|damage=20
|startup=23F
|type=Physical
|priority=Melee Low
|ex=60
|effect=-
|cp=20 (10)
}}
''[Mid] Charging attack. Charge follows opponent. Cancel attack with EX Charge.
 
</tabber>
 
=== Ground (EX Mode) ===
 
<tabber>
 
|-|Enrage=
{{AbilityInfo
|damage=3 x 8, 16 (40)
|startup=15F
|type=Physical
|priority=Melee Low
|ex=24
|effect=Wall Rush
|cp=20 (10)
}}
''[Mid] Quick slash w/shortsword. Slash with each button press.''
 
|-|Aero (ground)=
{{AbilityInfo
|damage=15
|startup=31F
|type=Magical
|priority=Ranged Low
|ex=60
|effect=Chase, Absorb
|cp=20 (10)
}}
''[Long] Generate tornado. Slow speed, long duration.''
 
|-|Relentless Lunge=
{{AbilityInfo
|damage=6, 9, 20 (35)
|startup=21F
|type=Physical
|priority=Melee Mid
|ex=90
|effect=Chase
|cp=20 (10)
}}
''[Mid] Charge up to 3 times by pressing button.''
 
|-|Gaia Breach=
{{AbilityInfo
|damage=10, 10 (20)
|startup=31F
|type=Magical
|priority=Ranged Low
|ex=90
|effect=Chase
|cp=20 (10)
}}
''[Long] Send column of flame along ground. Homes in on foe.''
 
</tabber>
 
=== Aerial (Normal) ===
 
<tabber>
|-|Sentence (midair)=
{{AbilityInfo
|damage=5, 2, 2, 6 (14)
|startup=19F
|type=Physical
|priority=Melee Low
|ex=87
|effect=-
|cp=20 (10)
}}
''[Mid] Swift slicing with linked weapons. Can close in on foe. Cancel attack with EX Charge.''
 
|-|Circle of Judgment=
{{AbilityInfo
|damage=1, 1, 18 (20)
|startup=23F
|type=Physical
|priority=Melee Low
|ex=90
|effect=Absorb
|cp=20 (10)
}}
''[Mid] Spin; create vacuum wave. Cancel attack with EX Charge.''
 
</tabber>
 
=== Aerial (EX Mode) ===
 
<tabber>
 
|-|Dual Rend=
{{AbilityInfo
|damage=10, 10, 10 (30)
|startup=15F
|type=Physical
|priority=Melee Low
|ex=30
|effect=Wall Rush
|cp=20 (10)
}}
''[Mid] Quick slash w/shortsword. Cut long distance in one bound.''
 
|-|Rupture=
{{AbilityInfo
|damage=3, 3, 3, 5, 16 (30)
|startup=19F
|type=Physical
|priority=Melee Low
|ex=30
|effect=Wall Rush
|cp=20 (10)
}}
''[Rise][Dive] Pierce opponent. Direction depends on position.''
 
|-|Aero (midair)=
{{AbilityInfo
|damage=15
|startup=31F
|type=Magical
|priority=Ranged Low
|ex=60
|effect=Chase, Absorb
|cp=20 (10)
}}
''[Long] Generate tornado. Slow speed, long duration.''
 
|-|Vortex of Judgment=
{{AbilityInfo
|damage=3 x 3, 3 x 3, 3, 3, 6 (30)
|startup=23F
|type=Physical
|priority=Melee Mid, Block (Ranged Low?)
|ex=84
|effect=Magic Block, Chase, Absorb
|cp=20 (10)
}}
''[Mid] Create 3 vacuum waves. Can aim with the analog stick.''
 
== HP Attacks ==
 
Outside of EX Mode Gabranth only has access to EX Charge, which has a ground and an aerial version. The main difference between the two is that ground EX Charge takes 5.5 seconds (334F) to generate a full EX meter, while aerial EX Charge takes 8.3 seconds (500F).
 
=== Normal ===
 
<tabber>
|-|EX Charge (ground)=
{{AbilityInfo
|damage=-
|startup=?
|type=-
|priority=-
|ex=?
|effect=-
|cp=30 (15)
}}
''Charge EX Gauge by holding button.''
 
|-|EX Charge (midair)=
{{AbilityInfo
|damage=-
|startup=?
|type=-
|priority=-
|ex=?
|effect=-
|cp=30 (15)
}}
''Charge EX Gauge by holding button. Cancelled when you touch the ground.''
 
</tabber>
 
== HP Attacks ==
 
=== Ground (EX Mode) ===
 
<tabber>
|-|Execution=
{{AbilityInfo
|damage=20
|startup=41F
|type=Physical
|priority=Melee High, Block (Ranged Low?)
|ex=90
|effect=Magic Block, Absorb
|cp=30 (15)
}}
''[Mid] Thrust sword; set off large explosion at sword tip.''
 
|-|Innocence (ground)=
{{AbilityInfo
|damage=-
|startup=81F
|type=-
|priority=Ranged High, Block (Ranged Low?)
|ex=15
|effect=Magic Block, Wall Rush
|cp=30 (15)
}}
''[Long] 4 sword shockwaves fly toward foe at high speed.''
 
</tabber>
 
=== Aerial (EX Mode) ===
 
<tabber>
 
|-|Hatred=
When charged by holding the button, the hitbox appears 15 frames after button release.
 
{{AbilityInfo
|damage=-
|startup=35F
|type=-
|priority=Melee High
|ex=30
|effect=Wall Rush, Absorb
|cp=30 (15)
}}
''[Mid] Emit shockwave. Can aim with the analog stick.''
 
|-|Innocence (midair)=
{{AbilityInfo
|damage=-
|startup=75F
|type=-
|priority=Ranged High, Block (Ranged Low?)
|ex=15
|effect=Magic Block, Wall Rush
|cp=30 (15)
}}
''[Long] 4 sword shockwaves fly toward foe at high speed.''
 
</tabber>
 
== EX Mode: Mist ==
Effects:
* Regen
* Critical Boost
* Stray's Tenacity
* Jamming
 
=== Stray's Tenacity ===
''[Always active while in EX Mode] Boosts stats and abilities, and greatly strengthens attacks.''
 
* ATK +4
* DEF +3
 
=== Jamming ===
''[Activates after EX Break] Prevents opponent from gaining stage bravery.''
 
=== EX Burst: Quickening ===
''Blows embodying wrath itself. Shuffle options with R. Press X to select moves to use.''
 
A consistent method for a successful EX Burst is to press R, then press X repeatedly a few times and loop this for a total of three repetitions for each Quickening.
 
{{burst
|damage1=10
|damage2=6 x 5, 8 x 2, 14, 2 x 12, 6 (90) (100 total)
|type=Physical
}}
 
== Builds ==
Builds here.
 
<tabber>
|-|Build #1=
{{Build
|hp=
|cp=
|brv=
|atk=
|def=
|luk=
|booster=
|setbonus=
|ast=
|wpn=
|hand=
|head=
|armor=
|acc1=
|acc2=
|acc3=
|acc4=
|acc5=
|acc6=
|acc7=
|acc8=
|acc9=
|acc10=
|summon=
}}
 
|-|Build #2=
{{Build
|hp=
|cp=
|brv=
|atk=
|def=
|luk=
|booster=
|setbonus=
|ast=
|wpn=
|hand=
|head=
|armor=
|acc1=
|acc2=
|acc3=
|acc4=
|acc5=
|acc6=
|acc7=
|acc8=
|acc9=
|acc10=
|summon=
}}
 
</tabber>
 
== Assist ==
 
{{012Assist
|type1=BRV
|attack1=Enrage
|startup1=15F
|position1=Ground
|spawn1=Opponent
|damage1=3 x 8, 16 (40)
|effect1=Wall Rush
|type2=BRV
|attack2=Aero
|startup2=31F
|position2=Air
|spawn2=Opponent
|damage2=15
|effect2=Chase
|type3=HP
|attack3=Execution
|startup3=41F
|position3=Ground
|spawn3=Opponent
|damage3=20
|effect3=Chase
|type4=HP
|attack4=Hatred
|startup4=35F
|position4=Air
|spawn4=Opponent
|damage4=-
|effect4=Wall Rush
}}
 
Gabranth works well with Kuja and Jecht assists.

Revision as of 14:36, 5 January 2024


Info
Name Gabranth (ガブラス)
Original game Final Fantasy XII
Weapon Swords, Daggers, Greatswords, Axes, Guns
Armor Shields, Gauntlets, Helms, Light Armor, Heavy Armor, Large Shields
Base ATK (LV100) 108 (Very Low / +4 during EX Mode, Very High)
Base DEF (LV100) 109 (Lowest / +3 during EX Mode, High)
Run Speed 12 (Normal, Very Slow), 4 (EX Mode, Fast)
Dash Speed 85 (Normal, Slow), 73 (EX Mode, Fast)
Fall Speed 81 (Normal, Average), 67 (EX Mode, Fast)
Fall Speed Ratio After Dodge 34 (Normal, Above Average), 16 (EX Mode, Very Fast)
Exclusive weapons Demonsbane, Deathbringer, Chaos Blade
Strengths Weaknesses

Overview

Bravery Attacks

Ground (Normal)

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
5, 2, 2, 6 (14) 19F Physical Melee Low 87 - 20 (10)
[Mid] Swift slicing with linked weapons. Can close in on foe. Cancel attack with EX Charge.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
20 23F Physical Melee Low 60 - 20 (10)
[Mid] Charging attack. Charge follows opponent. Cancel attack with EX Charge.

Ground (EX Mode)

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
3 x 8, 16 (40) 15F Physical Melee Low 24 Wall Rush 20 (10)
[Mid] Quick slash w/shortsword. Slash with each button press.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
15 31F Magical Ranged Low 60 Chase, Absorb 20 (10)
[Long] Generate tornado. Slow speed, long duration.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
6, 9, 20 (35) 21F Physical Melee Mid 90 Chase 20 (10)
[Mid] Charge up to 3 times by pressing button.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
10, 10 (20) 31F Magical Ranged Low 90 Chase 20 (10)
[Long] Send column of flame along ground. Homes in on foe.

Aerial (Normal)

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
5, 2, 2, 6 (14) 19F Physical Melee Low 87 - 20 (10)
[Mid] Swift slicing with linked weapons. Can close in on foe. Cancel attack with EX Charge.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
1, 1, 18 (20) 23F Physical Melee Low 90 Absorb 20 (10)
[Mid] Spin; create vacuum wave. Cancel attack with EX Charge.

Aerial (EX Mode)

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
10, 10, 10 (30) 15F Physical Melee Low 30 Wall Rush 20 (10)
[Mid] Quick slash w/shortsword. Cut long distance in one bound.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
3, 3, 3, 5, 16 (30) 19F Physical Melee Low 30 Wall Rush 20 (10)
[Rise][Dive] Pierce opponent. Direction depends on position.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
15 31F Magical Ranged Low 60 Chase, Absorb 20 (10)
[Long] Generate tornado. Slow speed, long duration.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
3 x 3, 3 x 3, 3, 3, 6 (30) 23F Physical Melee Mid, Block (Ranged Low?) 84 Magic Block, Chase, Absorb 20 (10)

[Mid] Create 3 vacuum waves. Can aim with the analog stick.

HP Attacks

Outside of EX Mode Gabranth only has access to EX Charge, which has a ground and an aerial version. The main difference between the two is that ground EX Charge takes 5.5 seconds (334F) to generate a full EX meter, while aerial EX Charge takes 8.3 seconds (500F).

Normal

<tabber>

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
- ? - - ? - 30 (15)
Charge EX Gauge by holding button.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
- ? - - ? - 30 (15)
Charge EX Gauge by holding button. Cancelled when you touch the ground.

HP Attacks

Ground (EX Mode)

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
20 41F Physical Melee High, Block (Ranged Low?) 90 Magic Block, Absorb 30 (15)
[Mid] Thrust sword; set off large explosion at sword tip.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
- 81F - Ranged High, Block (Ranged Low?) 15 Magic Block, Wall Rush 30 (15)
[Long] 4 sword shockwaves fly toward foe at high speed.

Aerial (EX Mode)

When charged by holding the button, the hitbox appears 15 frames after button release.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
- 35F - Melee High 30 Wall Rush, Absorb 30 (15)
[Mid] Emit shockwave. Can aim with the analog stick.

Damage multiplier Startup frame Type Priority EX Force Effects CP (Mastered)
- 75F - Ranged High, Block (Ranged Low?) 15 Magic Block, Wall Rush 30 (15)
[Long] 4 sword shockwaves fly toward foe at high speed.

EX Mode: Mist

Effects:

  • Regen
  • Critical Boost
  • Stray's Tenacity
  • Jamming

Stray's Tenacity

[Always active while in EX Mode] Boosts stats and abilities, and greatly strengthens attacks.

  • ATK +4
  • DEF +3

Jamming

[Activates after EX Break] Prevents opponent from gaining stage bravery.

EX Burst: Quickening

Blows embodying wrath itself. Shuffle options with R. Press X to select moves to use.

A consistent method for a successful EX Burst is to press R, then press X repeatedly a few times and loop this for a total of three repetitions for each Quickening.

Damage multiplier (initial) Damage multiplier (rest) Type
10 6 x 5, 8 x 2, 14, 2 x 12, 6 (90) (100 total) Physical

Builds

Builds here.

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Armor
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Armor
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon

Assist

Type Attack Startup Position Spawn Damage multiplier Effects
BRV Enrage 15F Ground Opponent 3 x 8, 16 (40) Wall Rush
BRV Aero 31F Air Opponent 15 Chase
HP Execution 41F Ground Opponent 20 Chase
HP Hatred 35F Air Opponent - Wall Rush

Gabranth works well with Kuja and Jecht assists.