Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1 x 7, 2 (9+) / 1 x 15, 2 (17+) | 11F | Physical | Melee Low | 21 | - | 20 (10) |
Muggshotter (talk | contribs) (Added strengths and weaknesses.) |
Muggshotter (talk | contribs) (Added strengths and weaknesses.) |
||
Line 1: | Line 1: | ||
[[Category:Dissidia 012 Final Fantasy]] | [[Category:Dissidia 012 Final Fantasy]] | ||
{{CharacterInfo | {{CharacterInfo | ||
|name= | |name=Onion Knight (オニオン ナイト) | ||
|origin=Final Fantasy | |origin=Final Fantasy III | ||
|weapon= | |weapon=Daggers, Parrying Weapons, Rods, Staves, Swords, Thrown Weapons | ||
|armor=Bangles, Chestplates, Clothing, Hats, Headbands | |armor=Bangles, Chestplates, Clothing, Gauntlets, Hats, Hairpins, Headbands, Light Armor | ||
|atk= | |atk=107 (Lowest) | ||
|def= | |def=111 (Average) | ||
|runspeed= | |runspeed=2.5 (Fast) | ||
|dash= | |dash=69 (Very Fast) | ||
|fall= | |fall=85 (Average) | ||
|fallr= | |fallr=14 (Very Fast) | ||
|exclusives= | |exclusives=Tyrfing, Royal Sword, Onion Sword | ||
}} | }} | ||
{{ProConTable | {{ProConTable | ||
|pros=*''' | |pros=*'''Threatening close-range combat''' - All braveries, including his lightning fast melee bravery attacks can be linked into an HP attack for consistent damage output. | ||
*''' | *[[Assist_(Dissidia_012)#Side_by_Side|'''Side by Side''']] {{accsp}} - As a dedicated HP linker, Onion Knight benefits greatly from the accessory's assist meter gain and increases consistency for high base bravery damage builds. | ||
*''' | *'''Movement''' - Fast running speed, very high dash speed and quick to fall after an air dodge allow Onion Knight to approach, punish dodges, grab EX Cores and evade attacks with relative ease. | ||
*''' | *'''Whiff punishment''' - All bravery attacks are suitable for punishing missed attacks at different ranges. | ||
*'''Relatively safe HP links''' - Even when escaped with [[Assist_(Dissidia_012)#Assist_Change|'''Assist Change''']] with Precision Evasion ability equipped, Onion Knight can be difficult to punish. | |||
*'''EX Mode | *'''Safe assist gauge decay reset''' - With Strength Booster and Magic Booster braveries, Onion Knight can sustain assist meter without putting himself at great risk. | ||
|cons=*''' | *'''EX Mode bravery damage''' - Damage multipliers are greatly increased across the board, allowing Onion Knight to shred through bravery. | ||
*''' | |cons=*'''High commitment whiffs''' - Whiffed melee braveries leave Onion Knight stationary and suseptible to whiff punishment | ||
*''' | *'''Assist meter generation''' - Outside of the Side by Side influx, Onion Knight can struggle to build assist meter with whiffs and dashes in order to offset setbacks in meter economy. | ||
*'''Ranged combat''' - Ranged Low braveries and Ranged High HP attacks are ill-fit for occupying screen safely, on top of being vulnerable to whiff punishment from assists. | |||
*'''Lacks utility against traps''' - Lingering projectiles and traps such as {{012gar}}'s Cyclone and {{012emp}}'s Flare and Thunder Crest can prove very difficult for Onion Knight to break through without risk. | |||
*'''Relatively low bravery damage output''' - While EX Mode increases damage multipliers, lowest base attack stat and reliance on HP links often compromise Onion Knight's bravery damage potential throughout the match. | |||
}} | }} | ||
== Overview == | == Overview == | ||
Onion Knight is a playable character in Dissidia 012. | |||
== Bravery Attacks == | == Bravery Attacks == | ||
=== Ground === | === Ground === | ||
Most bravery attacks have separate, higher damage multipliers during EX mode. These multipliers are highlighted in bold. | |||
<tabber> | <tabber> | ||
|-| | |||
|-|Multi-Hit= | |||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=1 x 7, 2 (9+) / '''1 x 15, 2 (17+)''' | ||
|startup= | |startup=11F | ||
|type=Physical | |type=Physical | ||
|priority=Melee Low | |priority=Melee Low | ||
|ex= | |ex=21 | ||
|effect= | |effect=- | ||
|cp= | |cp=20 (10) | ||
}} | }} | ||
''[Close] | ''[Close] Launch flurry of slashes. Weak, but quick to execute.'' | ||
|-| | |-|Extra Slice= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=3 x 7, 10 (+31) / '''5 x 3 (59+)''' | ||
|startup= | |startup=?? | ||
|type=Physical | |type=Physical | ||
|priority=Melee Low | |priority=Melee Low | ||
|ex= | |ex=21 | ||
|effect=Wall R ush | |||
|cp=10 (5) | |||
}} | |||
''Branching from Multi-Hit. [Combo] Additional slice.'' | |||
|-|Blizzard= | |||
{{AbilityInfo | |||
|damage=4 x 3 (12+) / '''5 x 3 (15+)''' | |||
|startup=35F | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=12 | |||
|effect=- | |||
|cp=20 (10) | |||
}} | |||
''[Long] Shoot frost projectiles. Limited height, but high speed.'' | |||
|-|Blizzaga= | |||
{{AbilityInfo | |||
|damage=7, 7, 18 (+32) / '''10 x 4, 18 (+58)''' | |||
|startup=?? | |||
|type=Magical | |||
|priority=Ranged Low | |||
|ex=78 | |||
|effect=Chase | |effect=Chase | ||
|cp= | |cp=10 (5) | ||
}} | }} | ||
''[ | ''Branching from Blizzard. [Combo] Drop ice shards.'' | ||
|-| | |-|Strength Booster (ground)= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=- | ||
|startup= | |startup=40F | ||
|type= | |type=- | ||
|priority= | |priority=- | ||
|ex= | |ex=0 | ||
|effect= | |effect=Physical DMG +10 %, Physical DEF +10 %, Crit Rate +5 % | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
'' | ''Boosts stats temporarily. Physical attack, damage, and critical attack rate increased.'' | ||
Attack / dodge / block cancelable at 20F. Effect lasts for 10 seconds (600F). | |||
|-| | |-|Magic Booster (ground)= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=- | ||
|startup= | |startup=40F | ||
|type= | |type=- | ||
|priority= | |priority=- | ||
|ex= | |ex=0 | ||
|effect= | |effect=Magical DMG +10 %, Magical DEF +10 %, Crit Rate +5 % | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
'' | ''Boosts stats temporarily. Magic attack, defense, and critical attack rate increased.'' | ||
Attack / dodge / block cancelable at 20F. Effect lasts for 10 seconds (600F). | |||
</tabber> | </tabber> | ||
==== | === Aerial === | ||
<tabber> | <tabber> | ||
|-| | |||
|-|Turbo-Hit= | |||
{{AbilityInfo | {{AbilityInfo | ||
|damage=+ | |damage=1 x 7, 2 (9+) / '''1 x 15, 2 (17+)''' | ||
|startup= | |startup=13F / '''11F''' (EX Mode) | ||
|type=Physical | |type=Physical | ||
|priority=Melee Low | |priority=Melee Low | ||
|ex= | |ex=21 | ||
|effect= | |effect=- | ||
|cp= | |cp=20 (10) | ||
}} | }} | ||
''[Close] High-speed slash. Weak, but effective against any height.'' | |||
|-| | |-|Extra Lunge= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage=+ | |damage=3 x 7, 10 (+31) / '''3 x 15, 14 (+59)''' | ||
|startup=? | |startup=?? | ||
|type=Physical | |type=Physical | ||
|priority=Melee Low | |priority=Melee Low | ||
|ex= | |ex=21 | ||
|effect=Wall Rush | |effect=Wall Rush | ||
|cp= | |cp=10 (5) | ||
}} | }} | ||
''Branching from Turbo-Hit. [Combo] Additional lunges.'' | |||
|-|Thunder= | |||
|-| | |||
{{AbilityInfo | {{AbilityInfo | ||
|damage=each ( | |damage=each (3) / each '''(4)''' | ||
|startup= | |startup=31F | ||
|type=Magical | |type=Magical | ||
|priority=Ranged Low | |priority=Ranged Low | ||
|ex= | |ex=each 3 | ||
|effect= | |effect=- | ||
|cp= | |cp=20 (10) | ||
}} | }} | ||
'' | ''[Long] Trio of thunder balls that curve to track foe. Effective against any height.'' | ||
|-| | |-|Thundaga= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=13, 18 (+31) / '''11x2, 17x2 (+56)''' | ||
|startup= | |startup=?? | ||
|type=Magical | |type=Magical | ||
|priority= | |priority=?? | ||
|ex= | |ex=78 | ||
|effect=Chase | |effect=Chase | ||
|cp= | |cp=10 (5) | ||
}} | }} | ||
'' | ''Branching from Thunder. [Combo] Fire two lightning bolts.'' | ||
|-| | |-|Strength Booster (midair)= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=- | ||
|startup= | |startup=40F | ||
|type= | |type=- | ||
|priority= | |priority=- | ||
|ex=0 | |ex=0 | ||
|effect= | |effect=Physical DMG +10 %, Physical DEF +10 %, Crit Rate +5 % | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
'' | ''Boosts stats temporarily. Physical attack, damage, and critical attack rate increased.'' | ||
Attack / dodge / block cancelable at 20F. Effect lasts for 10 seconds (600F). | |||
|-| | |-|Magic Booster (midair)= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=- | ||
|startup= | |startup=40F | ||
|type= | |type=- | ||
|priority= | |priority=- | ||
|ex=0 | |ex=0 | ||
|effect= | |effect=Magical DMG +10 %, Magical DEF +10 %, Crit Rate +5 % | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
'' | ''Boosts stats temporarily. Magic attack, defense, and critical attack rate increased.'' | ||
Attack / dodge / block cancelable at 20F. Effect lasts for 10 seconds (600F). | |||
</tabber> | </tabber> | ||
Line 179: | Line 204: | ||
=== Ground === | === Ground === | ||
Most HP attacks have separate, higher damage multipliers during EX mode. These multipliers are highlighted in bold. | |||
<tabber> | <tabber> | ||
|-| | |-|Blade Torrent= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=1x15 (15) / '''1x31 (31)''' | ||
|startup= | |startup=41F / '''39F (EX mode)''' | ||
|type=Physical | |type=Physical | ||
|priority= | |priority=Melee High | ||
|ex= | |ex=45 | ||
|effect= | |effect=Wall Rush | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
''[ | ''[Close] Ultra high-speed slice. Can be done in midair.'' | ||
|-| | |-|Firaga= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage=- | |damage=-- | ||
|startup= | |startup=43F | ||
|type=- | |type=-- | ||
|priority=Ranged High | |priority=Ranged High | ||
|ex= | |ex=60 | ||
|effect= | |effect=-- | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
''[Long] | ''[Long] Launch fireballs. Wide-range explosion on impact.'' | ||
|-| | |-|Swordshower= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=1x15 (+15) / '''1x31 (+31)''' | ||
|startup= | |startup=?? | ||
|type=Physical | |type=Physical | ||
|priority= | |priority=?? | ||
|ex= | |ex=45 | ||
|effect=Wall Rush | |effect=Wall Rush | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
''[ | ''Branching from Multi-Hit. [Combo] Rain blades of light.'' | ||
|-| | |-|Quake= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=2x7 (+14) / '''4x7 (+28)''' | ||
|startup=?? | |startup=?? | ||
|type= | |type=Magical | ||
|priority= | |priority=?? | ||
|ex= | |ex=81 | ||
|effect= | |effect=-- | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
''Branching from | ''Branching from Blizzard. [Combo] Cause earthquake.'' | ||
</tabber> | |||
|-| | === Aerial === | ||
<tabber> | |||
|-|Wind Shear= | |||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=1x15 (15) / '''1x31 (31)''' | ||
|startup= | |startup=41F | ||
|type=Physical | |type=Physical | ||
|priority=Melee High | |priority=Melee High | ||
|ex= | |ex=45 | ||
|effect=Wall Rush | |effect=Absorb, Wall Rush | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
'' | ''[Close] Spin at high speed. Move with the analog stick.'' | ||
|-|Comet= | |||
|-| | |||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=1x15 (15) / '''1x31 (31)''' | ||
|startup= | |startup=81F | ||
|type= | |type=Magical | ||
|priority= | |priority=Ranged High | ||
|ex= | |ex=105 | ||
|effect= | |effect=-- | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
'' | ''[Long] Fire off tiny meteors. Aim with the analog stick.'' | ||
|-|Guiding Swipe= | |||
|-| | |||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=1x15 (+15) / '''1x31 (+31)''' | ||
|startup= | |startup=?? | ||
|type= | |type=Physical | ||
|priority= | |priority=?? | ||
|ex= | |ex=45 | ||
|effect= | |effect= | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
''[ | ''Branching from Turbo-Hit. [Combo] Fire speedy light blades.'' | ||
|-| | |-|Flare= | ||
{{AbilityInfo | {{AbilityInfo | ||
|damage= | |damage=1x12 (+12) / '''2x12 (+24)''' | ||
|startup= | |startup=?? | ||
|type= | |type=Magical | ||
|priority= | |priority=?? | ||
|ex= | |ex=96 | ||
|effect= | |effect=-- | ||
|cp=30 (15) | |cp=30 (15) | ||
}} | }} | ||
''[ | ''Branching from Thunder. [Combo] Create huge explosions.'' | ||
</tabber> | </tabber> | ||
== EX Mode: | == EX Mode: Job Change! == | ||
Effects: | Effects: | ||
* Regen | * Regen | ||
* Critical Boost | * Critical Boost | ||
* | * Dual Wield | ||
* Sage's Wisdom | |||
=== | === Dual Wield === | ||
''[ | ''[Job changes to Ninja when performing a physical attack.] Attacks move faster than the eye can see to snatch a greater amount of bravery.'' | ||
=== EX Burst: | === Sage's Wisdom === | ||
'' | ''[Job changes to Sage when performing a magic attack] Releases sealed mystic power, making spells stronger.'' | ||
=== EX Burst: Ninjutsu === | |||
''Throw the ninja's strongest weapon - the shuriken. Find and select "Shuriken" from the menu that displays.'' | |||
{{burst | {{burst | ||
|damage1= | |damage1=10, 10 (20) | ||
|damage2= | |damage2=5x12, 20 (100 total) | ||
|type=Physical | |type=Physical | ||
}} | |||
=== EX Burst: Spellbook === | |||
''Cast the sage's strongest spell - Holy. Find and select "Holy" from the menu that displays." | |||
{{burst | |||
|damage1=10, 10 (20) | |||
|damage2=60, 20 (100 total) | |||
|type=Magical | |||
}} | }} | ||
Line 373: | Line 407: | ||
== Assist == | == Assist == | ||
Onion Knight's assist data. | |||
{{012Assist | {{012Assist | ||
|type1=BRV | |type1=BRV | ||
|attack1= | |attack1=Blizzard | ||
|startup1= | |startup1=35F | ||
|position1=Ground | |position1=Ground | ||
|spawn1=Opponent | |spawn1=Opponent | ||
|damage1= | |damage1=4 x 3, 7, 7, 18 (44) | ||
|effect1= | |effect1=Chase | ||
|type2=BRV | |type2=BRV | ||
|attack2= | |attack2=Turbo-Hit | ||
|startup2= | |startup2=13F | ||
|position2=Air | |position2=Air | ||
|spawn2=Opponent | |spawn2=Opponent | ||
|damage2=10 | |damage2=1 x 7, 2, 3 x 7, 10 (40) | ||
|effect2= | |effect2=Wall Rush | ||
|type3=HP | |type3=HP | ||
|attack3= | |attack3=Blade Torrent | ||
|startup3= | |startup3=41F | ||
|position3=Ground | |position3=Ground | ||
|spawn3=Opponent | |spawn3=Opponent | ||
|damage3= | |damage3=1 x 15 | ||
|effect3=Wall Rush | |effect3=Wall Rush | ||
|type4=HP | |type4=HP | ||
|attack4= | |attack4=Comet | ||
|startup4= | |startup4=81F | ||
|position4=Air | |position4=Air | ||
|spawn4=Opponent | |spawn4=Opponent | ||
|damage4= | |damage4=1 x 15 | ||
|effect4= | |effect4=Chase | ||
}} | }} | ||
Onion Knight works well with most tournament viable assists. |
Info | |
---|---|
Name | Onion Knight (オニオン ナイト) |
Original game | Final Fantasy III |
Weapon | Daggers, Parrying Weapons, Rods, Staves, Swords, Thrown Weapons |
Armor | Bangles, Chestplates, Clothing, Gauntlets, Hats, Hairpins, Headbands, Light Armor |
Base ATK (LV100) | 107 (Lowest) |
Base DEF (LV100) | 111 (Average) |
Run Speed | 2.5 (Fast) |
Dash Speed | 69 (Very Fast) |
Fall Speed | 85 (Average) |
Fall Speed Ratio After Dodge | 14 (Very Fast) |
Exclusive weapons | Tyrfing, Royal Sword, Onion Sword |
Strengths | Weaknesses |
---|---|
|
|
Onion Knight is a playable character in Dissidia 012.
Most bravery attacks have separate, higher damage multipliers during EX mode. These multipliers are highlighted in bold.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1 x 7, 2 (9+) / 1 x 15, 2 (17+) | 11F | Physical | Melee Low | 21 | - | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3 x 7, 10 (+31) / 5 x 3 (59+) | ?? | Physical | Melee Low | 21 | Wall R ush | 10 (5) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
4 x 3 (12+) / 5 x 3 (15+) | 35F | Magical | Ranged Low | 12 | - | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
7, 7, 18 (+32) / 10 x 4, 18 (+58) | ?? | Magical | Ranged Low | 78 | Chase | 10 (5) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 40F | - | - | 0 | Physical DMG +10 %, Physical DEF +10 %, Crit Rate +5 % | 30 (15) |
Boosts stats temporarily. Physical attack, damage, and critical attack rate increased.
Attack / dodge / block cancelable at 20F. Effect lasts for 10 seconds (600F).
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 40F | - | - | 0 | Magical DMG +10 %, Magical DEF +10 %, Crit Rate +5 % | 30 (15) |
Boosts stats temporarily. Magic attack, defense, and critical attack rate increased.
Attack / dodge / block cancelable at 20F. Effect lasts for 10 seconds (600F).
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1 x 7, 2 (9+) / 1 x 15, 2 (17+) | 13F / 11F (EX Mode) | Physical | Melee Low | 21 | - | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
3 x 7, 10 (+31) / 3 x 15, 14 (+59) | ?? | Physical | Melee Low | 21 | Wall Rush | 10 (5) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
each (3) / each (4) | 31F | Magical | Ranged Low | each 3 | - | 20 (10) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
13, 18 (+31) / 11x2, 17x2 (+56) | ?? | Magical | ?? | 78 | Chase | 10 (5) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 40F | - | - | 0 | Physical DMG +10 %, Physical DEF +10 %, Crit Rate +5 % | 30 (15) |
Boosts stats temporarily. Physical attack, damage, and critical attack rate increased.
Attack / dodge / block cancelable at 20F. Effect lasts for 10 seconds (600F).
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
- | 40F | - | - | 0 | Magical DMG +10 %, Magical DEF +10 %, Crit Rate +5 % | 30 (15) |
Boosts stats temporarily. Magic attack, defense, and critical attack rate increased.
Attack / dodge / block cancelable at 20F. Effect lasts for 10 seconds (600F).Most HP attacks have separate, higher damage multipliers during EX mode. These multipliers are highlighted in bold.
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1x15 (15) / 1x31 (31) | 41F / 39F (EX mode) | Physical | Melee High | 45 | Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
-- | 43F | -- | Ranged High | 60 | -- | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1x15 (+15) / 1x31 (+31) | ?? | Physical | ?? | 45 | Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
2x7 (+14) / 4x7 (+28) | ?? | Magical | ?? | 81 | -- | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1x15 (15) / 1x31 (31) | 41F | Physical | Melee High | 45 | Absorb, Wall Rush | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1x15 (15) / 1x31 (31) | 81F | Magical | Ranged High | 105 | -- | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1x15 (+15) / 1x31 (+31) | ?? | Physical | ?? | 45 | 30 (15) |
Damage multiplier | Startup frame | Type | Priority | EX Force | Effects | CP (Mastered) |
---|---|---|---|---|---|---|
1x12 (+12) / 2x12 (+24) | ?? | Magical | ?? | 96 | -- | 30 (15) |
Effects:
[Job changes to Ninja when performing a physical attack.] Attacks move faster than the eye can see to snatch a greater amount of bravery.
[Job changes to Sage when performing a magic attack] Releases sealed mystic power, making spells stronger.
Throw the ninja's strongest weapon - the shuriken. Find and select "Shuriken" from the menu that displays.
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
10, 10 (20) | 5x12, 20 (100 total) | Physical |
Cast the sage's strongest spell - Holy. Find and select "Holy" from the menu that displays."
Damage multiplier (initial) | Damage multiplier (rest) | Type |
---|---|---|
10, 10 (20) | 60, 20 (100 total) | Magical |
Builds here.
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Armor | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |
Stats | |
---|---|
HP | |
CP | |
BRV | |
ATK | |
DEF | |
LUK | |
Max Booster |
Equipment | |
---|---|
Assist | |
Weapon | |
Hand | |
Head | |
Armor | |
Accessory 1 | |
Accessory 2 | |
Accessory 3 | |
Accessory 4 | |
Accessory 5 | |
Accessory 6 | |
Accessory 7 | |
Accessory 8 | |
Accessory 9 | |
Accessory 10 | |
Summon |
Onion Knight's assist data.
Type | Attack | Startup | Position | Spawn | Damage multiplier | Effects |
---|---|---|---|---|---|---|
BRV | Blizzard | 35F | Ground | Opponent | 4 x 3, 7, 7, 18 (44) | Chase |
BRV | Turbo-Hit | 13F | Air | Opponent | 1 x 7, 2, 3 x 7, 10 (40) | Wall Rush |
HP | Blade Torrent | 41F | Ground | Opponent | 1 x 15 | Wall Rush |
HP | Comet | 81F | Air | Opponent | 1 x 15 | Chase |
Onion Knight works well with most tournament viable assists.