Kain Highwind (Dissidia 012) and Summons (Dissidia 012): Difference between pages

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[[Category:Dissidia 012 Final Fantasy]]
[[Category:Dissidia 012 Final Fantasy]]


{{CharacterInfo
Summons is a gameplay mechanic in Dissidia 012. By equipping a summonstone to a character and using it in battle, the player can cause an effect that influences their own or their opponent's bravery.
|name=Kain Highwind (カイン・ハイウインド)
|origin=Final Fantasy IV
|weapon=Daggers, Greatswords, Katanas, Spears, Swords
|armor=Shields, Gauntlets, Large Shields, Helms, Light Armor, Heavy Armor
|atk=110 (Average)
|def=111 (Average)
|runspeed=8 (Below Average)
|dash=81 (Below Average)
|fall=67 (Fast)
|fallr=16 (Very Fast)
|exclusives=Black Dragon Spear, Holy Dragon Spear, Abel's Lance, Highwind
}}


{{ProConTable
Many summons have an AUTO version and a manual version. AUTO version activates automatically when a specified condition has been met during battle, while the manual version is activated at will by inputting R + Circle. The only exception to this are countersummons, which only activate if the opponent calls a summon first.
|pros=
|cons=
}}


== Overview ==
== Ifrit ==
Kain Highwind is a playable character in Dissidia 012.


== Bravery Attacks ==
<tabber>
|-|Auto=
Bravery boosted to 150%.
Auto when stage bravery gained.
 
|-|Manual=
Bravery boosted to 150%.
 
</tabber>


=== Ground ===
== Shiva ==


<tabber>
<tabber>
|-|Spiral Blow=
|-|Auto=
{{AbilityInfo
Opponent's bravery prevented from rising for a short time (10 seconds).
|damage=20
Auto summon when foe's BRV=0.
|startup=19F
 
|type=Physical
|-|Manual=
|priority=Melee Low
Opponent's bravery prevented from rising for a short time (15 seconds). Duration longer than Auto.
|ex=0
|effect=Wall Rush
|cp=30 (15)
}}
''[Close] Charge at opponent while spinning diagonally upwards.''


|-|Lance Burst=
</tabber>
{{AbilityInfo
|damage=2x6, 5, 15 (32)
== Ramuh ==
|startup=29F
|type=Physical
|priority=Melee Low
|ex=90
|effect=Chase
|cp=30 (15)
}}
''[Mid] Stab w/lance and kick foe. Deal more damage when close.''


|-|Cyclone (ground)=
<tabber>
{{AbilityInfo
|-|Auto=
|damage=10
Opponent's summons sealed for a short time (30 seconds).
|startup=35F
Auto when foe gains stage bravery.  
|type=Physical
|priority=Ranged Low
|ex=0
|effect=-
|cp=30 (15)
}}
''[Long] Launch pockets of air at foe to send upwards.''


Can solo combo on hit from a distance.
|-|Manual=
Opponent's summons sealed for a short time (50 seconds). Duration longer than Auto.  


</tabber>
</tabber>


=== Aerial ===
== Carbuncle ==


<tabber>
<tabber>
|-|Lance Barrage=
|-|Auto=
{{AbilityInfo
Matches opponent's bravery to yours.
|damage=7, 8 + 2x4, 12/15 (35/30)
Auto summon when BRV=0.
|startup=19F
 
|type=Physical
|-|Manual=
|priority=Melee Low
Matches opponent's bravery to yours.
|ex=30 (Wall Rush) / 90 (Chase)
 
|effect=Chase, Wall Rush
</tabber>
|cp=30 (15)
}}
''[Close] Multiple lance thrusts. Change combo with analog stick.''


|-|Celestial Shooter=
== Magic Pot ==
{{AbilityInfo
|damage=2x4, 7 + 4, 4, 5, 12/15 (40/30)
|startup=21F
|type=Physical
|priority=Melee Low
|ex=30 (Wall Rush) / 90 (Chase)
|effect=Chase, Wall Rush
|cp=30 (15)
}}
''Quick upward lunge. Change combo with analog stick.''


|-|Crashing Dive=
<tabber>
{{AbilityInfo
|-|Auto=
|damage=1x7, 8 + 1x7, 6, 12/15 (40/30)
Copies opponent's bravery.
|startup=21F
Auto when foe's BRV=3x base value.
|type=Physical
|priority=Melee Low
|ex=30 (Wall Rush) / 90 (Chase)
|effect=Chase, Wall Rush
|cp=30 (15)
}}
''[Dive] A spinning charge. Change combo with analog stick.''


|-|Cyclone (midair)=
|-|Manual=
{{AbilityInfo
Copies opponent's bravery.  
|damage=10
|startup=35F
|type=Physical
|priority=Ranged Low
|ex=0
|effect=-
|cp=30 (15)
}}
''[Long] Launch pockets of air at foe to send upwards.''


</tabber>
</tabber>


== HP Attacks ==
== Demon Wall ==
 
<tabber>
|-|Auto=
Bravery shielded for a time (10 seconds).
Auto when BRV=50% base value.
 
|-|Manual=
Bravery shielded for a time (15 seconds). Duration longer than Auto.
 
</tabber>


=== Ground ===
== Magus Sisters ==


<tabber>
<tabber>
|-|Auto=
Opponent's bravery halved for a short time (30 seconds). Base bravery halved.
Auto when foe gains stage BRV.
|-|Manual=
Opponent's bravery halved for a short time. Base bravery halved. Duration longer than Auto.


|-|Jump=
</tabber>


{{AbilityInfo
== Odin ==
|damage=2xN
|startup=See table below
|type=Physical
|priority=Melee High
|ex=3 each
|effect=Wall Rush
|cp=40 (20)
}}
''[Close~Long] Pounce on foe. Charge to change its strength.''


=== Jump's frame data ===
<tabber>
{{AbilityInfoKain
|-|Auto=
|startup1=8F
50% chance of inflicting Break.
|maxcharge1=After button release
Auto summon when near death.
|liftoff1=7F
|peak1=23F~41F
|landing1=51F
|startup2=32F
|maxcharge2=After button release
|liftoff2=9F
|peak2=27F~49F
|landing2=67F
|startup3=62F
|maxcharge3=After button release
|liftoff3=9F
|peak3=31F~57F
|landing3=79F
}}


|-|Dragon's Fang=
|-|Manual=
{{AbilityInfo
50% chance of inflicting Break.  
|damage=-
|startup=41F
|type=-
|priority=Melee High
|ex=0
|effect=Wall Rush
|cp=30 (15)
}}
''[Close] Stab foe with lance. Effective against any height.''


</tabber>
</tabber>


=== Aerial ===
== Phoenix ==


<tabber>
<tabber>
|-|Rising Drive=
|-|Auto=
{{AbilityInfo
Protected from Break for a time (20 seconds). BRV is restored to base value.
|damage=2x32 (64)
Auto when BRV=50% base value.
|startup=49F
 
|type=Physical
|-|Manual=
|priority=Melee High
Protected from Break for a time (30 seconds). BRV is restored to base value. Duration longer than Auto.
|ex=30
 
|effect=Wall Rush
</tabber>
|cp=30 (15)
}}
''[Rise] Spin lance charging upwards until hitting ceiling.''


|-|Sky Rave=
== Alexander ==
{{AbilityInfo
|damage=2x37 (74)
|startup=49F
|type=Physical
|priority=Melee High
|ex=30
|effect=Wall Rush
|cp=30 (15)
}}
''[Dive] Barrel downwards with lance until hitting ground.''


|-|Dragon's Fang (midair)=
<tabber>
{{AbilityInfo
|-|Auto=
|damage=-
Bravery frozen for a short time (15 seconds).
|startup=41F
Auto when stage bravery gained.
|type=-
|priority=Melee High
|ex=0
|effect=Wall Rush
|cp=30 (15)
}}
''[Close] Stab foe with lance. Effective against any height.''


|-|Gungnir=
|-|Manual=
{{AbilityInfo
Bravery frozen for a short time (10 seconds). Duration is shorter than Auto, but can be devastating if timed right.  
|damage=2x30 (60)
|startup=55F
|type=Physical
|priority=Ranged High
|ex=30
|effect=Wall Rush
|cp=30 (15)
}}
''[Mid] Throw energy infused lance. Flies until hitting stage.''


</tabber>
</tabber>
== Leviathan ==


== EX Mode: Holy Strength ==
<tabber>
Effects:
|-|Auto=
* Regen
Opponent's bravery decreases (-50 BRV per second) for a short period of time (30 seconds).
* Critical Boost
Auto when foe gains stage bravery.
* Lancet


=== Lancet ===
Total bravery reduction is 1500.
''[Activate with R + Square] Damage dealt absorbed as HP and immediately recovers spent BRV. Cancel action with Air Dash.''


=== EX Burst: Dragoon's Pride ===
|-|Manual=
''The ultimate dragoon jump. Repeatedly press command displayed on the screen to raise the gauge. The command will change twice at random''
Opponent's bravery decreases for a short period of time (-66 BRV per second, 30 seconds). More effective than Auto.  


{{burst
Total bravery reduction is 1980.
|damage1=20, 10 (30)
|damage2=70 (100 total)
|type=Physical
}}


== Builds ==
</tabber>
== Bahamut ==


<tabber>
<tabber>
|-|Side by Side (Damage)=
|-|Auto=
{{Build
Bravery rises of a short time (+75 BRV per second, 20 seconds).
|hp=9971
Auto when BRV=50% base value.
|cp=450
 
|brv=957
Total bravery increase is 1500.
|atk=181
 
|def=182
|-|Manual=
|luk=60
Bravery rises for a short time (+99 BRV per second, 20 seconds). More effective than Auto.
|booster=x7.4
 
|setbonus=Seal of Lufenia
Total bravery increase is 1980.
|ast=Player Choice
 
|wpn=Highwind
</tabber>
|hand=Lufenian Dirk
 
|head=Lufenian Headband
== Chocobo ==
|armor=Lufenian Vest
Both fighters' BRV values are randomly shuffled.
|acc1={{accbas}} Hyper Ring
 
|acc2={{accbas}} Muscle Belt
== Moogle ==
|acc3={{accbas}} Sniper Eye
Who knows what will happen...
|acc4={{accboo}} Large Gap in HP
 
|acc5={{accboo}} BRV = 0
== Mandragora ==
|acc6={{accboo}} Empty EX Gauge
For a short period (50 seconds), recover BRV to base value more quickly.
|acc7={{accboo}} Summon Unused
 
|acc8={{accboo}} Pre-EX Mode
== Bomb ==
|acc9={{accboo}} Pre-EX Revenge
After a set period of time (10 seconds), opponent takes BRV damage corresponding to your BRV.
|acc10={{accsp}} Side by Side
 
|summon=Rubicante
== Asura ==
}}
Will either seal summons, induce a summon, or destroy opponent's Summonstone.
Use the [[CP Glitch (Dissidia 012)|'''CP Glitch''']] for Thief's Gear and Bard's Gear.
 
Duration (seal): 75 seconds.
 
== Titan ==
For a period of time (10 seconds), BRV tripled when you take HP damage.
 
== Atomos ==
For a period (10 seconds), absorb double the opponent's BRV when you take HP damage.
 
== Iron Giant ==
For a period of time (50 seconds), when you deal HP damage, opponent's BRV is halved.
 
== Cactuar ==
Opponent's BRV is reduced by 1000.
 
== Tonberry ==
After a set period of time (25 seconds), opponent loses BRV equal to the HP damage you take.
 
== Malboro ==
Constantly reduces foe's BRV (for 30 seconds). The closer you are, the greater the reduction.
 
== Ultros ==
Opponent cannot see BRV for a short period (120 seconds).
 
== Typhon ==
One digit of the opponent's BRV is blown away.
 
== Deathgaze ==
Inflicts Break if opponent's BRV is a multiple of 5.
 
== Behemoth ==
BRV doubled, but afterwards, quickly falls'
 
Duration: -60 BRV per second, 50 seconds for total of 3000 BRV.
 
== PuPu ==
BRV halved, but afterwards quickly rises'
 
Duration: +60 BRV per second, 50 seconds for total of 3000 BRV.
 
== Lich ==
Opponent's BRV falls to 0 after a set period of time (15 seconds).
 
== Marilith ==
Opponent's BRV frozen after a set period of time.
 
Activation: 5 seconds
Duration: 15 seconds
 
== Kraken ==
Opponent's BRV switched with yours after a set period of time (15 seconds).
 
== Tiamat ==
BRV tripled after a set period of time.
 
Activation: 20 seconds.
 
== Scarmiglione ==
When opponent calls a summon, their BRV falls to 0.
 
== Cagnazzo ==
When opponent calls a summon, their BRV swap with yours.
 
== Rubicante ==
When opponent calls a summon, your BRV is tripled.
 
== Gilgamesh ==
A strike with the strongest of swords triples your BRV.
But if you're unlucky...
 
== Ultima Weapon ==
Focuses a massive energy beam at the foe, inflicting Break after a set period of time (50 seconds).
 
== Omega ==
For a short period of time (13 seconds), opponent's BRV decreases.
 
== Calcabrina ==
Cancels opponent's Break status.
 
== Giant of Babil ==
Transfers 30% of both fighter's BRV to stage BRV.


A high damage build utilising bravery damage and wall rush for small stages with low ceiling. The maximum booster value of x7.4 activates with ''both'' Large Gap in HP and BRV = 0. x5.3 when Large Gap in HP is in effect, but not BRV = 0.
== Syldra ==
Nullifies active summon effects.


Substitutes
== Ultima, the High Seraph ==
Basic: Hyper Ring for Battle Hammer (assist depletion) or Dismay Shock (enhanced EX depletion)
For a short period, receive stage BRV after suffering an AST Break or EX Break.


|-|Hybrid (EX)=
Duration: 50 seconds.
{{Build
|hp=9644
|cp=450
|brv=1075
|atk=68
|def=71
|luk=60
|booster=x3.5
|setbonus=Seal of Lufenia
|ast=Player Choice
|wpn=Heaven's Cloud
|hand=Lufenian Dirk
|head=Lufenian Hairpin
|armor=Lufenian Vest
|acc1={{accbas}} Muscle Belt
|acc2={{accbas}} Sniper Eye
|acc3={{accbas}} Dismay Shock
|acc4={{accboo}} Large Gap in HP
|acc5={{accboo}} Summon Unused
|acc6={{accboo}} Pre-EX Mode
|acc7={{accboo}} Pre-EX Revenge
|acc8={{accsp}} Tenacious Attacker
|acc9={{accsp}} Glutton
|acc10={{accsp}} First to Victory
|summon=Rubicante
}}


Use the [[CP Glitch (Dissidia 012)|'''CP Glitch''']] for Thief's Gear and Bard's Gear.
== Zalera, the Death Seraph ==
Inflicts Break if opponent's BRV value is 9999.


A damage build without sacrificing EX absorption. Recommended for medium to large stages. x2.3 booster before Large Gap in HP activates.
This summon will miss when forcefully activated by Asura.


Substitutes
== Brynhildr ==
Doubles stage BRV and doubles base BRV for a set period.


Weapon: Cleaver
Duration: 50 seconds.
If you intend to use Aerith assist, use Cleaver instead. Heaven's Cloud serves well if you are comfortable doing his aerial bravery loops (in the corner).
</tabber>


== Assist ==
== Hecatoncheir ==
Resets stage BRV to 0.


Kain's assist data.
== Land Worm ==


{{012Assist
Constantly reduces foe's BRV (for 30 seconds). The farther you are, the greater the reduction.
|type1=BRV
|attack1=Lance Burst
|startup1=29F
|position1=Ground
|spawn1=Opponent
|damage1=2x6, 5, 15 (32)
|effect1=Chase
|type2=BRV
|attack2=Crashing Dive
|startup2=21F
|position2=Air
|spawn2=Opponent
|damage2=1x7, 8, 1x7, 6, 12 (40)
|effect2=Wall Rush
|type3=HP
|attack3=Jump
|startup3=62F
|position3=Ground
|spawn3=Opponent
|damage3=2xN
|effect3=Wall Rush
|type4=HP
|attack4=Dragon's Fang
|startup4=41F
|position4=Air
|spawn4=Opponent
|damage4=-
|effect4=Wall Rush
}}

Revision as of 16:22, 14 January 2024


Summons is a gameplay mechanic in Dissidia 012. By equipping a summonstone to a character and using it in battle, the player can cause an effect that influences their own or their opponent's bravery.

Many summons have an AUTO version and a manual version. AUTO version activates automatically when a specified condition has been met during battle, while the manual version is activated at will by inputting R + Circle. The only exception to this are countersummons, which only activate if the opponent calls a summon first.

Ifrit

Bravery boosted to 150%. Auto when stage bravery gained.

Bravery boosted to 150%.

Shiva

Opponent's bravery prevented from rising for a short time (10 seconds). Auto summon when foe's BRV=0.

Opponent's bravery prevented from rising for a short time (15 seconds). Duration longer than Auto.

Ramuh

Opponent's summons sealed for a short time (30 seconds). Auto when foe gains stage bravery.

Opponent's summons sealed for a short time (50 seconds). Duration longer than Auto.

Carbuncle

Matches opponent's bravery to yours. Auto summon when BRV=0.

Matches opponent's bravery to yours.

Magic Pot

Copies opponent's bravery. Auto when foe's BRV=3x base value.

Copies opponent's bravery.

Demon Wall

Bravery shielded for a time (10 seconds). Auto when BRV=50% base value.

Bravery shielded for a time (15 seconds). Duration longer than Auto.

Magus Sisters

Opponent's bravery halved for a short time (30 seconds). Base bravery halved. Auto when foe gains stage BRV.

Opponent's bravery halved for a short time. Base bravery halved. Duration longer than Auto.

Odin

50% chance of inflicting Break. Auto summon when near death.

50% chance of inflicting Break.

Phoenix

Protected from Break for a time (20 seconds). BRV is restored to base value. Auto when BRV=50% base value.

Protected from Break for a time (30 seconds). BRV is restored to base value. Duration longer than Auto.

Alexander

Bravery frozen for a short time (15 seconds). Auto when stage bravery gained.

Bravery frozen for a short time (10 seconds). Duration is shorter than Auto, but can be devastating if timed right.

Leviathan

Opponent's bravery decreases (-50 BRV per second) for a short period of time (30 seconds).

Auto when foe gains stage bravery.

Total bravery reduction is 1500.

Opponent's bravery decreases for a short period of time (-66 BRV per second, 30 seconds). More effective than Auto. Total bravery reduction is 1980.

Bahamut

Bravery rises of a short time (+75 BRV per second, 20 seconds).

Auto when BRV=50% base value.

Total bravery increase is 1500.

Bravery rises for a short time (+99 BRV per second, 20 seconds). More effective than Auto. Total bravery increase is 1980.

Chocobo

Both fighters' BRV values are randomly shuffled.

Moogle

Who knows what will happen...

Mandragora

For a short period (50 seconds), recover BRV to base value more quickly.

Bomb

After a set period of time (10 seconds), opponent takes BRV damage corresponding to your BRV.

Asura

Will either seal summons, induce a summon, or destroy opponent's Summonstone.

Duration (seal): 75 seconds.

Titan

For a period of time (10 seconds), BRV tripled when you take HP damage.

Atomos

For a period (10 seconds), absorb double the opponent's BRV when you take HP damage.

Iron Giant

For a period of time (50 seconds), when you deal HP damage, opponent's BRV is halved.

Cactuar

Opponent's BRV is reduced by 1000.

Tonberry

After a set period of time (25 seconds), opponent loses BRV equal to the HP damage you take.

Malboro

Constantly reduces foe's BRV (for 30 seconds). The closer you are, the greater the reduction.

Ultros

Opponent cannot see BRV for a short period (120 seconds).

Typhon

One digit of the opponent's BRV is blown away.

Deathgaze

Inflicts Break if opponent's BRV is a multiple of 5.

Behemoth

BRV doubled, but afterwards, quickly falls'

Duration: -60 BRV per second, 50 seconds for total of 3000 BRV.

PuPu

BRV halved, but afterwards quickly rises'

Duration: +60 BRV per second, 50 seconds for total of 3000 BRV.

Lich

Opponent's BRV falls to 0 after a set period of time (15 seconds).

Marilith

Opponent's BRV frozen after a set period of time.

Activation: 5 seconds Duration: 15 seconds

Kraken

Opponent's BRV switched with yours after a set period of time (15 seconds).

Tiamat

BRV tripled after a set period of time.

Activation: 20 seconds.

Scarmiglione

When opponent calls a summon, their BRV falls to 0.

Cagnazzo

When opponent calls a summon, their BRV swap with yours.

Rubicante

When opponent calls a summon, your BRV is tripled.

Gilgamesh

A strike with the strongest of swords triples your BRV. But if you're unlucky...

Ultima Weapon

Focuses a massive energy beam at the foe, inflicting Break after a set period of time (50 seconds).

Omega

For a short period of time (13 seconds), opponent's BRV decreases.

Calcabrina

Cancels opponent's Break status.

Giant of Babil

Transfers 30% of both fighter's BRV to stage BRV.

Syldra

Nullifies active summon effects.

Ultima, the High Seraph

For a short period, receive stage BRV after suffering an AST Break or EX Break.

Duration: 50 seconds.

Zalera, the Death Seraph

Inflicts Break if opponent's BRV value is 9999.

This summon will miss when forcefully activated by Asura.

Brynhildr

Doubles stage BRV and doubles base BRV for a set period.

Duration: 50 seconds.

Hecatoncheir

Resets stage BRV to 0.

Land Worm

Constantly reduces foe's BRV (for 30 seconds). The farther you are, the greater the reduction.