Kuja (Dissidia 012)

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Revision as of 05:07, 1 December 2023 by Muggshotter (talk | contribs) (Added base atk and def.)


Info
Name Kuja (クジャ)
Original game Final Fantasy IX
Base ATK (LV100) 109 (Low)
Base DEF (LV100) 111 (Average)
Run Speed 7 (Average)
Dash Speed 77 (Average / Good)
Fall Speed 89 (Below Average)
Fall Speed Ratio After Dodge 41 (Below Average)
Fastest BRV
Fastest HP
1-Hit HP
HP Links
Command Block
Weapon Daggers, Rods, Staves, Poles
Armor Bangles, Hats, Hairpins, Clothing, Robes, Headbands, Chestplates
Exclusive weapons Punisher, Whale Whisker, Terra's Legacy
Unlock
Alignment
Voice Actor (JP)
Voice Actor (ENG)


Strengths Weaknesses


Overview

Bravery Moves

Grounded Moves

insert move here
Damage multiplier Startup frame Type Priority EX Force
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Unlocked at
level
Mastered at
AP


In-game description here.

Overview of the move here.

BRV to HP Attack (if exists)

insert move here

EX Mode: Trance

Effects:

  • Regen
  • Critical Boost
  • Hyper Glide
  • Auto Magic

Hyper Glide

[Activate by holding x in midair] Maintains altitude longer than the normal Glide.

Auto Magic

[Always active while in EX Mode] Casts Holy and Flare while jumping, falling, touching down, or gliding.

EX Mode Auto Magic
Attack Damage multiplier Type Priority
Holy while jumping / falling (light orbs spin around Kuja) 1 Magical Melee Low
Holy while gliding (light orbs spin in front of Kuja) 1 Magical Melee Low
Flare while air jump (dark red orbs) 1 Magical Ranged Low
Flare at touchdown (explosion) 3 Magical Ranged Low

EX Burst: Final Requiem

A chain of attacks that grows stronger with each blow. Repeatedly press circle to increase the strength of each hit.

Damage multiplier (initial) Damage multiplier (rest) Type
1x5, 2 (7) 3x16, 2x5, 5x7 (93) (100 total) Magical