Shantotto (Dissidia 012): Difference between revisions

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(Created page with "Category:Dissidia 012 Final Fantasy {{CharacterInfo |name=Shantotto (シャントット) |origin=Final Fantasy XI |weapon=Rods, Staves, Poles |armor=Bangles, Hats, Hairpins, Ribbons, Clothing, Robes, Headbands |runspeed=6 (Average / Good) |dash=77 (Average / Good) |fall=97 (Slow) |fallr=43 (Slow) |exclusives=Jupiter's Staff, Laevateinn, Claustrum }} {{ProConTable |pros= |cons= }} == Overview == === Bravery Moves === ==== Grounded Moves ==== ===== insert move her...")
 
(Added base atk and def.)
Line 6: Line 6:
|weapon=Rods, Staves, Poles
|weapon=Rods, Staves, Poles
|armor=Bangles, Hats, Hairpins, Ribbons, Clothing, Robes, Headbands
|armor=Bangles, Hats, Hairpins, Ribbons, Clothing, Robes, Headbands
|atk=112 (Very High)
|def=109 (Lowest)
|runspeed=6 (Average / Good)
|runspeed=6 (Average / Good)
|dash=77 (Average / Good)
|dash=77 (Average / Good)

Revision as of 05:10, 1 December 2023


Info
Name Shantotto (シャントット)
Original game Final Fantasy XI
Base ATK (LV100) 112 (Very High)
Base DEF (LV100) 109 (Lowest)
Run Speed 6 (Average / Good)
Dash Speed 77 (Average / Good)
Fall Speed 97 (Slow)
Fall Speed Ratio After Dodge 43 (Slow)
Fastest BRV
Fastest HP
1-Hit HP
HP Links
Command Block
Weapon Rods, Staves, Poles
Armor Bangles, Hats, Hairpins, Ribbons, Clothing, Robes, Headbands
Exclusive weapons Jupiter's Staff, Laevateinn, Claustrum
Unlock
Alignment
Voice Actor (JP)
Voice Actor (ENG)


Strengths Weaknesses


Overview

Bravery Moves

Grounded Moves

insert move here
Damage multiplier Startup frame Type Priority EX Force
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Unlocked at
level
Mastered at
AP


In-game description here.

Overview of the move here.

BRV to HP Attack (if exists)

insert move here

EX Mode: Two-Hour Ability

Effects:

  • Regen
  • Critical Boost
  • Manafont

Manafont

[Always active while in EX Mode] Bravery is instantly replenished after landing a successful HP attack.

EX Burst: Play Rough

A flurry of attacks leading to a blast of terribly strong magic. Select spells from the menu. Fire-Water-Thunder-Earth-Wind-Ice order deals maximal damage.

Damage multiplier (initial) Damage multiplier (rest) Type
4,3,3,10 (20) 10x6, 20 (80) (100 total) Physical (first three hits), Magical (the rest)