Tifa Lockhart (Dissidia 012): Difference between revisions

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(Created page with "Category:Dissidia 012 Final Fantasy {{CharacterInfo |name=Tifa Lockhart (ティファ・ロックハート) |origin=Final Fantasy VII |weapon=Grappling Weapons, Parrying Weapons, Poles, Rods, Staves |armor=Bangles, Chestplates, Clothing, Gauntlets, Hairpins, Hats, Light Armor |runspeed=4 (Fast) |dash=69 (Very Fast) |fall=77 (Above Average) |fallr=37 (Above Average) |exclusives=Godhand, Premium Heart, Seventh Heaven }} {{ProConTable |pros= |cons= }} == Overview ==...")
 
(Added bravery and HP attacks.)
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== Overview ==
== Overview ==
Tifa is a close range character with fast movement speed and the ability to feint attacks. Ground combat is bolstered by mid priority projectiles and an HP link, while aerial combat is supported by moves with vertical tracking. Decent EX gain and one of the highest damaging EX Bursts in the game the more EX meter she has remaining. Damage potential is high with HP attacks thanks to high base bravery and Aerith assist specifically. Low average bravery damage, limited utility on feints and below average vertical prowess while airborne limit her overall effectiveness, however.
Tifa is a low tier character.


== Bravery Attacks ==
=== Ground ===
<tabber>
|-|Beat Rush=
{{AbilityInfo
|damage=8,11,16 (35)
|startup=21F
|type=Physical
|priority=Melee Low
|ex=90
|effect=Chase, Feint
|cp=30 (15)
}}
''[Close~Mid] A flurry of punches. Can combo without hitting.''
|-|Blizzard=
{{AbilityInfo
|damage=10 (10)
|startup=31F
|type=Magical
|priority=Ranged Low
|ex=0
|effect=--
|cp=30 (15)
}}
''[Long] Fire ice crystals. Slow speed, but long range.''
|-|Blizzara=
{{AbilityInfo
|damage=1, 2x10, 3 (24)
|startup=31F
|type=Magical
|priority=Ranged Low, Ranged Mid (Explosion)
|ex=0
|effect=Wall rush
|cp=30 (15)
}}
''[Mid] Fire multiple ice crystals. Strike opponent down.''
|-|Blizzaga=
{{AbilityInfo
|damage=1, 2x10, 9 (30)
|startup=93F
|type=Magical
|priority=Ranged Mid
|ex=0
|effect=Wall rush
|cp=30 (15)
}}
''[Long] Drop ice crystals on foe to surprise opponent.''
|-|Waterkick=
{{AbilityInfo
|damage=8,12 (20)
|startup=11F
|type=Physical
|priority=Melee Low
|ex=30
|effect=Wall rush, Feint (both hits)
|cp=30 (15)
}}
''[Close] A low-to-high kick combo. Can combo without hitting.''
</tabber>
=== Aerial ===
<tabber>
|-|Elbow Smash=
{{AbilityInfo
|damage=8,12 (20)
|startup=11F
|type=Physical
|priority=Melee Low
|ex=30
|effect=Wall rush, Feint (both hits)
|cp=30 (15)
}}
''[Close] Elbow smash combo. Can combo without hitting.''
|-|Falcon's Dive=
{{AbilityInfo
|damage=26
|startup=23F
|type=Physical
|priority=Melee Low
|ex=0
|effect=Wall rush, Feint
|cp=30 (15)
}}
''[Dive] Descend quickly from above.''
|-|Moonsault Kick=
{{AbilityInfo
|damage=9,9, 2x3, 16 (40)
|startup=25F
|type=Physical
|priority=Melee Low
|ex=90
|effect=Chase, Feint (both parts)
|cp=30 (15)
}}
''[Mid] Graceful kicks. Can combo without hitting.''
|-|Dolphin Blow=
{{AbilityInfo
|damage=1x5, 24 (29)
|startup=23F
|type=Physical
|priority=Melee Low
|ex=30
|effect=Wall rush, Feint
|cp=30 (15)
}}
''[Rise] Uppercut in the form of a dolphin. Useful from below.''
|-|Blizzard=
{{AbilityInfo
|damage=10 (10)
|startup=31F
|type=Magical
|priority=Ranged Low
|ex=0
|effect=--
|cp=30 (15)
}}
''[Long] Fire ice crystals. Slow speed, but long range.''
</tabber>
== HP Attacks ==
=== Ground ===
<tabber>
|-|Meteodrive=
{{AbilityInfo
|damage=15
|startup=39F
|type=Physical
|priority=Melee High
|ex=30
|effect=Wall rush, Feint
|cp=30 (15)
}}
''[Close] Kick upwards, then strike down. Vertically limited.''
|-|Meteor Strike=
{{AbilityInfo
|damage=1x (2/7/13), 15 (17/22/28)
|startup=33F, 42F (half charge), 58F (full charge), hitbox 7F after release
|type=Physical
|priority=Melee High
|ex=3 per hit
|effect=Wall rush, Feint
|cp=30 (15)
}}
''[Close~Long] Charge at foe. Hold button to change distance.''
|-|Burning Arrow=
{{AbilityInfo
|damage=--
|startup=47F
|type=--
|priority=Melee High
|ex=0
|effect=Wall rush, Feint
|cp=30 (15)
}}
''[Mid] Ultra high-speed kick. Extremely quick.''


=== Bravery Moves ===
|-|Rolling Blaze=
==== Grounded Moves ====
{{AbilityInfo
===== insert move here =====
|damage=1x7 (7)
|startup=45F
|type=Physical
|priority=Melee High
|ex=87
|effect=Wall rush, Feint
|cp=30 (15)
}}
''[Rise] Grab foe and throw to ground. Short horizontal range.''


|-|Somersault=
{{AbilityInfo
{{AbilityInfo
|damage=
|damage=--
|startup=
|startup= / +Waterkick (8)
|type=
|type=--
|priority=
|priority=Melee High
|ex=
|ex=60 / 90
|effect=
|effect=--
|cp=
|cp=30 (15)
}}
}}
''Branching from Waterkick. [Combo] Kick opponent upwards.''


''In-game description here.''
</tabber>
 
=== Aerial ===
<tabber>
|-|Rolling Blaze=
{{AbilityInfo
|damage=1x7 (7)
|startup=45F
|type=Physical
|priority=Melee High
|ex=87
|effect=Wall rush, Feint
|cp=30 (15)
}}
''[Dive] Grab foe and throw to ground. Short horizontal range.''


Overview of the move here.
|-|Meteor Crusher=
{{AbilityInfo
|damage=1x8, 2 (10)
|startup=33F, 32F (half charge), 46F (full charge), hitbox 17F after release
|type=Physical
|priority=Melee High
|ex=87
|effect=Feint
|cp=30 (15)
}}
''[Close~Mid] Unleash a flurry of attacks. Increase charge speed with button hold.''


==== BRV to HP Attack (if exists) ====
</tabber>
===== insert move here =====


=== EX Mode: Equipped Premium Heart ===
=== EX Mode: Equipped Premium Heart ===

Revision as of 18:28, 8 October 2023


Info
Name Tifa Lockhart (ティファ・ロックハート)
Original game Final Fantasy VII
Base ATK (LV100)
Base DEF (LV100)
Run Speed 4 (Fast)
Dash Speed 69 (Very Fast)
Fall Speed 77 (Above Average)
Fall Speed Ratio After Dodge 37 (Above Average)
Fastest BRV
Fastest HP
1-Hit HP
HP Links
Command Block
Weapon Grappling Weapons, Parrying Weapons, Poles, Rods, Staves
Armor Bangles, Chestplates, Clothing, Gauntlets, Hairpins, Hats, Light Armor
Exclusive weapons Godhand, Premium Heart, Seventh Heaven
Unlock
Alignment
Voice Actor (JP)
Voice Actor (ENG)


Strengths Weaknesses


Overview

Tifa is a close range character with fast movement speed and the ability to feint attacks. Ground combat is bolstered by mid priority projectiles and an HP link, while aerial combat is supported by moves with vertical tracking. Decent EX gain and one of the highest damaging EX Bursts in the game the more EX meter she has remaining. Damage potential is high with HP attacks thanks to high base bravery and Aerith assist specifically. Low average bravery damage, limited utility on feints and below average vertical prowess while airborne limit her overall effectiveness, however.

Tifa is a low tier character.

Bravery Attacks

Ground

Damage multiplier Startup frame Type Priority EX Force
8,11,16 (35) 21F Physical Melee Low 90
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Chase, Feint 30 (15)
Unlocked at
level
Mastered at
AP


[Close~Mid] A flurry of punches. Can combo without hitting.

Damage multiplier Startup frame Type Priority EX Force
10 (10) 31F Magical Ranged Low 0
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
-- 30 (15)
Unlocked at
level
Mastered at
AP


[Long] Fire ice crystals. Slow speed, but long range.

Damage multiplier Startup frame Type Priority EX Force
1, 2x10, 3 (24) 31F Magical Ranged Low, Ranged Mid (Explosion) 0
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall rush 30 (15)
Unlocked at
level
Mastered at
AP


[Mid] Fire multiple ice crystals. Strike opponent down.

Damage multiplier Startup frame Type Priority EX Force
1, 2x10, 9 (30) 93F Magical Ranged Mid 0
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall rush 30 (15)
Unlocked at
level
Mastered at
AP


[Long] Drop ice crystals on foe to surprise opponent.

Damage multiplier Startup frame Type Priority EX Force
8,12 (20) 11F Physical Melee Low 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall rush, Feint (both hits) 30 (15)
Unlocked at
level
Mastered at
AP


[Close] A low-to-high kick combo. Can combo without hitting.

Aerial

Damage multiplier Startup frame Type Priority EX Force
8,12 (20) 11F Physical Melee Low 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall rush, Feint (both hits) 30 (15)
Unlocked at
level
Mastered at
AP


[Close] Elbow smash combo. Can combo without hitting.

Damage multiplier Startup frame Type Priority EX Force
26 23F Physical Melee Low 0
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall rush, Feint 30 (15)
Unlocked at
level
Mastered at
AP


[Dive] Descend quickly from above.

Damage multiplier Startup frame Type Priority EX Force
9,9, 2x3, 16 (40) 25F Physical Melee Low 90
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Chase, Feint (both parts) 30 (15)
Unlocked at
level
Mastered at
AP


[Mid] Graceful kicks. Can combo without hitting.

Damage multiplier Startup frame Type Priority EX Force
1x5, 24 (29) 23F Physical Melee Low 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall rush, Feint 30 (15)
Unlocked at
level
Mastered at
AP


[Rise] Uppercut in the form of a dolphin. Useful from below.

Damage multiplier Startup frame Type Priority EX Force
10 (10) 31F Magical Ranged Low 0
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
-- 30 (15)
Unlocked at
level
Mastered at
AP


[Long] Fire ice crystals. Slow speed, but long range.

HP Attacks

Ground

Damage multiplier Startup frame Type Priority EX Force
15 39F Physical Melee High 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall rush, Feint 30 (15)
Unlocked at
level
Mastered at
AP


[Close] Kick upwards, then strike down. Vertically limited.

Damage multiplier Startup frame Type Priority EX Force
1x (2/7/13), 15 (17/22/28) 33F, 42F (half charge), 58F (full charge), hitbox 7F after release Physical Melee High 3 per hit
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall rush, Feint 30 (15)
Unlocked at
level
Mastered at
AP


[Close~Long] Charge at foe. Hold button to change distance.

Damage multiplier Startup frame Type Priority EX Force
-- 47F -- Melee High 0
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall rush, Feint 30 (15)
Unlocked at
level
Mastered at
AP


[Mid] Ultra high-speed kick. Extremely quick.

Damage multiplier Startup frame Type Priority EX Force
1x7 (7) 45F Physical Melee High 87
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall rush, Feint 30 (15)
Unlocked at
level
Mastered at
AP


[Rise] Grab foe and throw to ground. Short horizontal range.

Damage multiplier Startup frame Type Priority EX Force
-- / +Waterkick (8) -- Melee High 60 / 90
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
-- 30 (15)
Unlocked at
level
Mastered at
AP


Branching from Waterkick. [Combo] Kick opponent upwards.

Aerial

Damage multiplier Startup frame Type Priority EX Force
1x7 (7) 45F Physical Melee High 87
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall rush, Feint 30 (15)
Unlocked at
level
Mastered at
AP


[Dive] Grab foe and throw to ground. Short horizontal range.

Damage multiplier Startup frame Type Priority EX Force
1x8, 2 (10) 33F, 32F (half charge), 46F (full charge), hitbox 17F after release Physical Melee High 87
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Feint 30 (15)
Unlocked at
level
Mastered at
AP


[Close~Mid] Unleash a flurry of attacks. Increase charge speed with button hold.

EX Mode: Equipped Premium Heart

Effects:

  • Regen
  • Critical Boost
  • Premium Heartless

Premium Heart

[Always active while in EX Mode] The fuller the EX Gauge, the more damage dealt.

EX Burst: Final Heaven

A flurry of attacks ending in one ferocious tackle. Watch your timiing and stop the reels. The better the combo, the more damage dealt.

The damage multipliers scale with remaining EX gauge. More EX left, higher damage.

Maximum EX

Damage multiplier (initial) Damage multiplier (rest) Type
15, 25 (40) 13x7 (91) (131 total) ??


Minimum EX

Damage multiplier (initial) Damage multiplier (rest) Type
8, 13 (21) 7x7 (49) (70 total) ??