Sephiroth (Dissidia 012): Difference between revisions

From Dissidia Wiki
(→‎Bravery Attacks: Added attack info)
(Added HP attacks.)
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}}
}}
''[Long] Generate 4 spheres of darkness surrounding opponent.''
''[Long] Generate 4 spheres of darkness surrounding opponent.''
</tabber>


== HP Attacks ==
== HP Attacks ==
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<tabber>
<tabber>
|-|
|-|Black Materia=
{{AbilityInfo
|damage=3 x N (max charged)
|startup=63F, 101F, 201F
|type=Magical
|priority=Ranged High
|ex=0, 0, 6
|effect=Wall Rush, Absorb (if max)
|cp=30 (15)
}}
''[Long] Summon meteors. Hold button to increase size.''
 
|-|Octaslash (ground)=
{{AbilityInfo
|damage=2 x 6, 4 (16)
|startup=43F
|type=Physical
|priority=Melee High
|ex=21
|effect=Wall Rush
|cp=30 (15)
}}
''[Mid] 8 violent slicing attacks. Strike foe with long reach.''
 
|-|Scintilla (ground)=
{{AbilityInfo
{{AbilityInfo
|damage=
|damage=4, 1 x 6 (10)
|startup=
|startup=45F, 1F-42F (block)
|type=
|type=Physical
|priority=
|priority=Block Mid, Melee High
|ex=
|ex=30
|effect=
|effect=Wall Rush, Block
|cp=
|cp=30 (15)
}}
}}
''[Block] Defends, then attacks. Attack even if block fails.''


</tabber>
</tabber>
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<tabber>
<tabber>
|-|
|-|Hell's Gate=
{{AbilityInfo
|damage=2 x N
|startup=55F
|type=Physical
|priority=Melee High
|ex=60 + 3 x N
|effect=-
|cp=30 (15)
}}
''[Dive] Freefall lunge. Hold button to keep falling. Aim with the analog stick.''
 
|-|Scintilla (midair)=
{{AbilityInfo
|damage=4, 1 x 6 (10)
|startup=45F, 1F-42F (block)
|type=Physical
|priority=Block Mid, Melee High
|ex=30
|effect=Wall Rush, Block
|cp=30 (15)
}}
''[Block] Defends, then attacks. Attack even if block fails.''
 
|-|Heaven's Light=
{{AbilityInfo
{{AbilityInfo
|damage=
|damage=-
|startup=
|startup=43F
|type=
|type=-
|priority=
|priority=Melee High
|ex=
|ex=0
|effect=
|effect=Wall Rush
|cp=
|cp=30 (15)
}}
}}
''Powerful rising lunge. Effective when below foe.''


</tabber>
</tabber>

Revision as of 23:56, 4 January 2024


Info
Name Sephiroth (セフィロス)
Original game Final Fantasy VII
Base ATK (LV100) 111 (High)
Base DEF (LV100) 111 (Average)
Run Speed 9 (Slow)
Dash Speed 81 (Below Average)
Fall Speed 85 (Average)
Fall Speed Ratio After Dodge 41 (Below Average)
Fastest BRV
Fastest HP
1-Hit HP
HP Links
Command Block
Weapon Greatswords, Katanas
Armor Chestplates, Gauntlets, Heavy Armor, Helms, Light Armor, Shields
Exclusive weapons Masamune Blade, Masamune, One-Winged Angel
Unlock
Alignment
Voice Actor (JP)
Voice Actor (ENG)


Strengths Weaknesses


Overview

Bravery Attacks

Ground

Damage multiplier Startup frame Type Priority EX Force
2, 1 x 5, 10, 2, 1 x 6, 10, 3, 1 x 5, 2 (45) 21F Physical Melee Low 93
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Chase 30 (15)
Unlocked at
level
Mastered at
AP


[Close] Katana slash. Delay combo to boost hit times.

Damage multiplier Startup frame Type Priority EX Force
5, 4 x 5, 1 x 3, 7 (35) 27F Physical Melee Low, Ranged Low 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Long] Shockwaves from sword. Delay combo to boost hit times.

Damage multiplier Startup frame Type Priority EX Force
each (3) 45F Magical Ranged Low 0
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
- 30 (15)
Unlocked at
level
Mastered at
AP


[Long] Generate 4 spheres of darkness surrounding opponent.

Damage multiplier Startup frame Type Priority EX Force
1 x 7, 13 (20) 15F Physical (1st hit), Magical (other hits) Melee Low 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Close] Quick upward sword slash. Short reach, but fast.

Aerial

Damage multiplier Startup frame Type Priority EX Force
2 x 8, 9, 4, 1 x 5, 6 (40) 17F Physical Melee Low 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Chase 30 (15)
Unlocked at
level
Mastered at
AP


[Mid] Nigh-instant slices. Delay combo to boost hit times.

Damage multiplier Startup frame Type Priority EX Force
5, 4 x 5, 1, 2, 7 (35) 23F Physical Melee Low, Ranged Low 33
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Long] Shockwaves from sword. Delay combo to boost hit times.

Damage multiplier Startup frame Type Priority EX Force
6, 1 x 9, 10 (25) 27F Physical Melee Low 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Mid] Light-speed movement continuously damaging foe.

Damage multiplier Startup frame Type Priority EX Force
each (3) 45F Magical Ranged Low 0
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
- 30 (15)
Unlocked at
level
Mastered at
AP


[Long] Generate 4 spheres of darkness surrounding opponent.

HP Attacks

Ground

Damage multiplier Startup frame Type Priority EX Force
3 x N (max charged) 63F, 101F, 201F Magical Ranged High 0, 0, 6
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall Rush, Absorb (if max) 30 (15)
Unlocked at
level
Mastered at
AP


[Long] Summon meteors. Hold button to increase size.

Damage multiplier Startup frame Type Priority EX Force
2 x 6, 4 (16) 43F Physical Melee High 21
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Mid] 8 violent slicing attacks. Strike foe with long reach.

Damage multiplier Startup frame Type Priority EX Force
4, 1 x 6 (10) 45F, 1F-42F (block) Physical Block Mid, Melee High 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall Rush, Block 30 (15)
Unlocked at
level
Mastered at
AP


[Block] Defends, then attacks. Attack even if block fails.

Aerial

Damage multiplier Startup frame Type Priority EX Force
2 x N 55F Physical Melee High 60 + 3 x N
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
- 30 (15)
Unlocked at
level
Mastered at
AP


[Dive] Freefall lunge. Hold button to keep falling. Aim with the analog stick.

Damage multiplier Startup frame Type Priority EX Force
4, 1 x 6 (10) 45F, 1F-42F (block) Physical Block Mid, Melee High 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall Rush, Block 30 (15)
Unlocked at
level
Mastered at
AP


[Block] Defends, then attacks. Attack even if block fails.

Damage multiplier Startup frame Type Priority EX Force
- 43F - Melee High 0
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


Powerful rising lunge. Effective when below foe.

EX Mode: Reunion

Effects:

  • Regen
  • Critical Boost
  • Glide
  • Heartless Angel

Glide

[Activate by holding x in midair.] Draws spiritual energy within to move freely through the air.

Heartless Angel

[Activate with R + square] Bravery cannot be gained, but opponent's bravery falls to 1.

EX Burst: Super Nova

A blast of such despair that it can send destructioon even into other dimensions. Repeatedly press circle to raise the gauge.

Damage multiplier (initial) Damage multiplier (rest) Type
5 x 5 (25) 5 x 6, 9 x 5 (75) (100 total) Physical


Builds

Builds here.

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Body
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Body
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon

Assist

Sephiroth's assist data.

Type Attack Startup Position Spawn Damage multiplier Effects
BRV Reaper 21F Ground Opponent 2, 1 x 5, 10, 2, 1 x 6, 10, 3, 1 x 5, 2 (45) Chase
BRV Sudden Cruelty 17F Air Opponent 2 x 8, 9, 4, 1 x 5, 6 (40) Chase
HP Octaslash 43F Ground Opponent 2 x 6, 4 (16) Wall Rush
HP Hell's Gate 55F Air Opponent 2 x N Chase


Sephiroth works well with most tournament viable assists.