Terra Branford (Dissidia 012): Difference between revisions

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== EX Mode: Trance ==
== EX Mode: Trance! ==
Effects:
Effects:
* Regen
* Regen

Revision as of 16:40, 5 January 2024


Info
Name Terra Branford (ティナ・ブランフォード)
Original game Final Fantasy VI
Base ATK (LV100) 111 (High)
Base DEF (LV100) 110 (Low)
Run Speed 10.5 (Very Slow)
Dash Speed 81 (Below Average)
Fall Speed 85 (Average)
Fall Speed Ratio After Dodge 43 (Slow)
Fastest BRV
Fastest HP
1-Hit HP
HP Links
Command Block
Weapon Daggers, Instruments, Rods, Staves
Armor Bangles, Clothing, Hairpins, Hats, Headbands, Ribbons, Robes
Exclusive weapons Chain Flail, Morning Star, Maduin's Horn
Unlock
Alignment
Voice Actor (JP)
Voice Actor (ENG)


Strengths Weaknesses


Overview

Bravery Attacks

Blizzard Combo and Holy Combo have separate damage multipliers when used during EX mode. These values are outlined after the regular damage multipliers and highlighted in bold.

Ground

Damage multiplier Startup frame Type Priority EX Force
4, 3, 3, 10 (20) / 4, 3, 3, 14, 2 x 3 (30) 17F Magical Melee Low 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Close] Shoot ice shards. Change combo with analog stick.

This attack has an upward version. The sum of damage multipliers is identical with the regular verison. It can only wall rush on the side and not at the ceiling.

Damage multiplier Startup frame Type Priority EX Force
4, 6, 10 (20) / 4, 6, 14, 2 x 3 (30) 17F Magical Melee Low 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
-
Unlocked at
level
Mastered at
AP

Damage multiplier Startup frame Type Priority EX Force
20, 5 x 3 (35) 27F Magical Ranged Low 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Magic Block, Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Mid] Fire large ice block. On hit, add ice shard attack.

Damage multiplier Startup frame Type Priority EX Force
40 25F Magical Ranged Low, Unblockable (explosion) 60
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Chase 30 (15)
Unlocked at
level
Mastered at
AP


[Mid] Shoot low fireballs that home in on foe and explode.

Damage multiplier Startup frame Type Priority EX Force
2 x N, 40 (40+) 183F Magical Unblockable each 6
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Absorb, Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Long] Drop gravity sphere. Can aim with the analog stick.

Damage multiplier Startup frame Type Priority EX Force
each (15) 65F (3rd), 133F (7th) Magical Ranged Low 0
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
- 30 (15)
Unlocked at
level
Mastered at
AP


[Long] Rain down fire on foe. Powerful, not very accurate.

Contains 7 hits. The 3rd and 7th hits always spawn right above the opponent's head. Others spawn randomly.

Aerial

Damage multiplier Startup frame Type Priority EX Force
4, 3, 3, 10 (20) / 4, 3, 3, 14, 2 x 3 (30) 17F Magical Melee Low 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Close] Shoot ice shards. Change combo with analog stick.

Damage multiplier Startup frame Type Priority EX Force
20, 5 x 3 (35) 27F Magical Ranged Low 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Magic Block, Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Mid] Fire large ice block. On hit, add ice shard attack.

Damage multiplier Startup frame Type Priority EX Force
each (6), 7 x 4 (34+) / 7 x 9 (69+) 37F / 13F (EX mode) Magical Ranged Low (Holy), Mid (Flare) 0
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
- 30 (15)
Unlocked at
level
Mastered at
AP


[Long] Shoot light projectiles. If Holy hits, follow with Flare.

Damage multiplier Startup frame Type Priority EX Force
each (4) 19F Magical Ranged Low each 9
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Chase 30 (15)
Unlocked at
level
Mastered at
AP


[Long] Surround foe with contracting ring of lightning.

Damage multiplier Startup frame Type Priority EX Force
each (6) 37F / 13F (EX mode) Magical Ranged Low 0
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Chase -
Unlocked at
level
Mastered at
AP


[Long] Shoot light projectiles. Normal speed, strong homing.

HP Attacks

Ground

Damage multiplier Startup frame Type Priority EX Force
- 71F - Unblockable 60
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
- 30 (15)
Unlocked at
level
Mastered at
AP


[Long] Generate three water pillars at opponent's position.

Damage multiplier Startup frame Type Priority EX Force
1 x 10 (10) 43F Magical Melee High 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Absorb, Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Close] Summon tornado around self. Can be moved.

Damage multiplier Startup frame Type Priority EX Force
20 (EX mode only) ? - ? 0
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


Branching from Fire. [Combo] Ignite explosions on foe.

Aerial

Damage multiplier Startup frame Type Priority EX Force
1 x 10 (10) 43F Magical Melee High 30
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Absorb, Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Close] Summon tornado around self. Can be moved.

Damage multiplier Startup frame Type Priority EX Force
- 55F / 91F / 145F - Ranged High 0
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


[Long] Shoot fireball at foe. Charge to change its strength.

Damage multiplier Startup frame Type Priority EX Force
1 x 7 (7) ? Magical Unblockable 0
Effects CP (Mastered) Cancels Assist Gain (Attack) Assist Gain (Hit)
Absorb, Wall Rush 30 (15)
Unlocked at
level
Mastered at
AP


Branching from Holy Combo. [Combo] Cast the ultimate spell.

EX Mode: Trance!

Effects:

  • Regen
  • Critical Boost
  • Glide
  • Chainspell

Glide

[Activate by holding X in midair]] Uses the esper power hidden within to move freely through the air.

Chainspell

[Cast, then press circle or square to activate] Embraces the spirit of a magus to raise magical poower and cast the same spell again.

EX Burst: Riot Blade

Power is focused in both hands and fired as countless blades. Repeatedly press left and circle to raise the gauges on the left and righht.

Damage multiplier (initial) Damage multiplier (rest) Type
10x3 (30) 14x5 (70) (100 total) Magical


Builds

Builds here.

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Body
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon

Stats
HP
CP
BRV
ATK
DEF
LUK
Max Booster
Special Effect:
Equipment
Assist
Weapon
Hand
Head
Body
Accessory 1
Accessory 2
Accessory 3
Accessory 4
Accessory 5
Accessory 6
Accessory 7
Accessory 8
Accessory 9
Accessory 10
Summon

Assist

Terra's assist data.

Type Attack Startup Position Spawn Damage multiplier Effects
BRV Graviga 183F Ground Player 2 x N, 40 (40+) Wall Rush
BRV Blizzara 27F Air Opponent 20, 5 x 3 (35) Wall Rush
HP Flood 71F Ground Player - Chase
HP Meltdown 145F Air Player - Wall Rush


Terra works well with Aerith, Kuja and Jecht.