Tier List (Dissidia 012): Difference between revisions

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(Created page, added 2017 tier list.)
 
(Added the 2017 community tier list & analysis by TheEmden, including associated images.)
 
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A tier list represents playable characters in terms of strength in online battles.  
A tier list is a community-made ranking that represents playable characters in terms of strength in competitive online battles.  


= 2017 =
Performance in match-ups, tournaments and maximum potential are often common metrics for tier lists in many different fighting games. While Dissidia 012 has many established powerhouses and a lot of counterpick potential, majority of the characters can compete to some extent. As such, tier lists should not be viewed as an absolute guide to picking up a character. Character representation and performance have fluctuated greatly throughout the years and tier lists may depict what was prominent at the time of their creation.
 
 
 
= 2017 (Tournament & Match-ups)=
[https://docs.google.com/spreadsheets/d/1HrwpENrpOXUAxNJYG1jV1s-oGfZ5EdNTzvNgt2vCLyU/edit#gid=853351602|'''Tier list (spreadsheet)''']
[https://docs.google.com/spreadsheets/d/1HrwpENrpOXUAxNJYG1jV1s-oGfZ5EdNTzvNgt2vCLyU/edit#gid=853351602|'''Tier list (spreadsheet)''']


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|30th || <div style="width: 100px; overflow: hidden"><p style="margin: 0">[https://dissidia.wiki/Bartz_Klauser_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-bartz.png]</p></div>Bartz
|30th || <div style="width: 100px; overflow: hidden"><p style="margin: 0">[https://dissidia.wiki/Bartz_Klauser_(Dissidia_012) https://resources.dissidia.wiki/ddff/chara-icon/ddff-icon-bartz.png]</p></div>Bartz
|}
|}
= 2017 (Community Tier List & Analysis) =
The following content has been archived from the community forums.
Original author: TheEmden
Before I start I just want to give a short write-up on how I actually went about creating this list. I used the old 2011 tier list as a base and went around asking different players about their thoughts on the tier placements of characters they played. It took over 2 months of data collection, designing and post creation data analysis to create the list and even though you may not agree with everything on it, I hope it will make for a good and interesting read nonetheless.
Special thanks to @Wheelz, @Ultimaweapon2000 and @Irae for their significant contributions to the list and to Djqubi, Mericus, Danned, Muggshotter, END, Megalodon, Monxstar, LXD, RDF, Advent EVA and many others for their minor, yet still valued inputs.
=== Raw match-up tier list ===
[[File:2017_tier_community_mu.png|800x600px]]
=== Weighted tier list ===
[[File:2017_tier_community_weighted.png]]
Now I’m sure many people are going to be asking "What is the weighted tier list?" Well, the weighted tier list uses the values of the raw matchup tier list and gives an adjusted value to each MU based on how good the opponent character is as well as how heavily they win or lose the matchup. For example, having a 6-4 matchup vs Ultimecia will be be "worth" more points in this tier list than having a 8-2 matchup versus Bartz. The reverse is also true; losing 3-7 to Ultimecia will "cost" a character more points than losing 3-7 to Cloud.
In many ways, this is what I would consider the "correct" average tier list placements for all Dissidia 012 characters.
=== Blind pick safety index ===
[[File:2017_tier_community_bp.png]]
What this conveys is how likely and how easily it will be to be caught in a significantly unfavourable MU when picking this character in a blind pick scenario. The lower the value, the less likely you are to face an unfavourable matchup.
The values here are not absolute values with any true meaning, they are, however, relative values that can be used to compare between two characters. (I.e. Firion is significantly safer than Kefka, Garland is significantly safer than Terra)
=== Character counterpick potential ===
[[File:2017_tier_community_counterpick.png]]
This is meant to show the opposite of what the Blind pick Safety index shows, Instead of conveying how easy it is to end up with an unfavourable matchup by picking a character, this shows how easy and likely it is to end up with a favourable matchup when picking the character in a blind pick scenario.
The values here are much easier to use and compare compared to the Blind Pick Safety numbers, since for this index, we have a baseline value of 0 for CoD, Bartz and Laguna (because they have no favourable matchups lmao). A simpler way to interpret this list is, the higher the character, the greater their viability as a counterpick character in general.
=== Character matchup deviation ===
[[File:2017_tier_community_mu_deviation.png]]
This table shows the average matchup as well as the standard deviation of the matchups per character, sorted by lowest standard deviation first.
What this is meant to show is how reliably and consistently a character can be expected to perform when picked. A character with low standard deviation will perform close to what their average matchup is, regardless of the opponent they face.
While a character with high standard deviation have wildly variable MUs and tend to either win, or lose matchups by a wide margin.
Another way to view this data is as a "Main" viability index. Basically, the lower the standard deviation and the higher the average matchup values, the less likely you are to have a need for "Sub" characters to cover your main. (So Tifa, Prishe, Gilgamesh, Lightning and Vaan are the best Mains to have, while Emperor, Gabranth and Exdeath are the worst to have, in terms of consistency vs the whole cast)

Latest revision as of 17:32, 13 January 2024

A tier list is a community-made ranking that represents playable characters in terms of strength in competitive online battles.

Performance in match-ups, tournaments and maximum potential are often common metrics for tier lists in many different fighting games. While Dissidia 012 has many established powerhouses and a lot of counterpick potential, majority of the characters can compete to some extent. As such, tier lists should not be viewed as an absolute guide to picking up a character. Character representation and performance have fluctuated greatly throughout the years and tier lists may depict what was prominent at the time of their creation.


2017 (Tournament & Match-ups)

Tier list (spreadsheet)

Staff: Ehx, Yunoa, Wheelz, JT, Blakklite and Dart.

"The list is made up of MU values as half the weight, the other half from professional opinion. MU values are made up of frame data and recent tournament placement. Professional opinion is made up of player skill, the meta, and recent representation."

S Tier
1st

ddff-icon-exd.png

Exdeath
2nd

ddff-icon-prishe.png

Prishe
3rd

ddff-icon-ulti.png

Ultimecia
A+ Tier
4th

ddff-icon-light.png

Lightning
5th

ddff-icon-squall.png

Squall
6th

ddff-icon-jecht.png

Jecht
7th

ddff-icon-zidane.png

Zidane
A Tier
8th

ddff-icon-sephi.png

Sephiroth
9th

ddff-icon-kuja.png

Kuja
10th

ddff-icon-cloud.png

Cloud
11th

ddff-icon-kefka.png

Kefka
12th

ddff-icon-firion.png

Firion
13th

ddff-icon-empy.png

The Emperor
14th

ddff-icon-wol.png

Warrior of Light
B Tier
15th

ddff-icon-ok.png

Onion Knight
16th

ddff-icon-golbez.png

Golbez
17th

ddff-icon-kain.png

Kain
18th

ddff-icon-tidus.png

Tidus
19th

ddff-icon-gilgamesh.png

Gilgamesh
20th

ddff-icon-gab.png

Gabranth
21st

ddff-icon-yuna.png

Yuna
22nd

ddff-icon-tifa.png

Tifa
23rd

ddff-icon-totto.png

Shantotto
24th

ddff-icon-garland.png

Garland
25th

ddff-icon-vaan.png

Vaan
C Tier
26th

ddff-icon-terra.png

Terra
27th

ddff-icon-cecil.png

Cecil
28th

ddff-icon-cod.png

Cloud of Darkness
29th

ddff-icon-laguna.png

Laguna
D Tier
30th

ddff-icon-bartz.png

Bartz

2017 (Community Tier List & Analysis)

The following content has been archived from the community forums.

Original author: TheEmden

Before I start I just want to give a short write-up on how I actually went about creating this list. I used the old 2011 tier list as a base and went around asking different players about their thoughts on the tier placements of characters they played. It took over 2 months of data collection, designing and post creation data analysis to create the list and even though you may not agree with everything on it, I hope it will make for a good and interesting read nonetheless.

Special thanks to @Wheelz, @Ultimaweapon2000 and @Irae for their significant contributions to the list and to Djqubi, Mericus, Danned, Muggshotter, END, Megalodon, Monxstar, LXD, RDF, Advent EVA and many others for their minor, yet still valued inputs.

Raw match-up tier list

Weighted tier list

Now I’m sure many people are going to be asking "What is the weighted tier list?" Well, the weighted tier list uses the values of the raw matchup tier list and gives an adjusted value to each MU based on how good the opponent character is as well as how heavily they win or lose the matchup. For example, having a 6-4 matchup vs Ultimecia will be be "worth" more points in this tier list than having a 8-2 matchup versus Bartz. The reverse is also true; losing 3-7 to Ultimecia will "cost" a character more points than losing 3-7 to Cloud.

In many ways, this is what I would consider the "correct" average tier list placements for all Dissidia 012 characters.

Blind pick safety index

What this conveys is how likely and how easily it will be to be caught in a significantly unfavourable MU when picking this character in a blind pick scenario. The lower the value, the less likely you are to face an unfavourable matchup.

The values here are not absolute values with any true meaning, they are, however, relative values that can be used to compare between two characters. (I.e. Firion is significantly safer than Kefka, Garland is significantly safer than Terra)

Character counterpick potential

This is meant to show the opposite of what the Blind pick Safety index shows, Instead of conveying how easy it is to end up with an unfavourable matchup by picking a character, this shows how easy and likely it is to end up with a favourable matchup when picking the character in a blind pick scenario.

The values here are much easier to use and compare compared to the Blind Pick Safety numbers, since for this index, we have a baseline value of 0 for CoD, Bartz and Laguna (because they have no favourable matchups lmao). A simpler way to interpret this list is, the higher the character, the greater their viability as a counterpick character in general.

Character matchup deviation

This table shows the average matchup as well as the standard deviation of the matchups per character, sorted by lowest standard deviation first.

What this is meant to show is how reliably and consistently a character can be expected to perform when picked. A character with low standard deviation will perform close to what their average matchup is, regardless of the opponent they face. While a character with high standard deviation have wildly variable MUs and tend to either win, or lose matchups by a wide margin.

Another way to view this data is as a "Main" viability index. Basically, the lower the standard deviation and the higher the average matchup values, the less likely you are to have a need for "Sub" characters to cover your main. (So Tifa, Prishe, Gilgamesh, Lightning and Vaan are the best Mains to have, while Emperor, Gabranth and Exdeath are the worst to have, in terms of consistency vs the whole cast)