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| [[Category:Dissidia 012 Final Fantasy]] | | [[Category:Dissidia 012 Final Fantasy]] |
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| | {{012CharNavTer}} |
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| {{CharacterInfo | | {{CharacterInfo |
| | |portrait=https://resources.dissidia.wiki/ddff/portraits/ddff-port-terra.png |
| |name=Terra Branford (ティナ・ブランフォード) | | |name=Terra Branford (ティナ・ブランフォード) |
| |origin=Final Fantasy VI | | |origin=Final Fantasy VI |
| |weapon=Daggers, Instruments, Rods, Staves | | |weapon=Daggers, Instruments, Rods, Staves |
| |armor=Bangles, Clothing, Hairpins, Hats, Headbands, Ribbons, Robes | | |armor=Bangles, Clothing, Hairpins, Hats,<br>Headbands, Ribbons, Robes |
| | |atk= 111 (High) |
| | |def= 110 (Low) |
| |runspeed=10.5 (Very Slow) | | |runspeed=10.5 (Very Slow) |
| |dash=81 (Below Average) | | |dash=81 (Below Average) |
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| |fallr=43 (Slow) | | |fallr=43 (Slow) |
| |exclusives=Chain Flail, Morning Star, Maduin's Horn | | |exclusives=Chain Flail, Morning Star, Maduin's Horn |
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| }} | | }} |
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| }} | | }} |
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| == Overview == | | = Overview = |
| | Terra is a playable character in Dissidia 012. |
| | |
| | = Bravery Attacks = |
| | |
| | Blizzard Combo and Holy Combo have separate damage multipliers when used during EX mode. These values are outlined after the regular damage multipliers and highlighted in bold. |
| | |
| | == Ground == |
| | |
| | <tabber> |
| | |-|Blizzard Combo (ground)= |
| | {{AbilityInfo |
| | |damage=4, 3, 3, 10 (20) / '''4, 3, 3, 14, 2 x 3 (30)''' |
| | |startup=17F |
| | |type=Magical |
| | |priority=Melee Low |
| | |ex=30 |
| | |effect=Wall Rush |
| | |cp=30 (15) |
| | }} |
| | ''[Close] Shoot ice shards. Change combo with analog stick.'' |
| | |
| | This attack has an upward version. The sum of damage multipliers is identical with the regular verison. It can only wall rush on the side and not at the ceiling. |
| | |
| | {{AbilityInfo |
| | |damage=4, 6, 10 (20) / '''4, 6, 14, 2 x 3 (30)''' |
| | |startup=17F |
| | |type=Magical |
| | |priority=Melee Low |
| | |ex=30 |
| | |cp=- |
| | }} |
| | |
| | |-|Blizzara (ground)= |
| | {{AbilityInfo |
| | |damage=20, 5 x 3 (35) |
| | |startup=27F |
| | |type=Magical |
| | |priority=Ranged Low |
| | |ex=30 |
| | |effect=Magic Block, Wall Rush |
| | |cp=30 (15) |
| | }} |
| | ''[Mid] Fire large ice block. On hit, add ice shard attack.'' |
| | |
| | |-|Fire= |
| | {{AbilityInfo |
| | |damage=40 |
| | |startup=25F |
| | |type=Magical |
| | |priority=Ranged Low, Unblockable (explosion) |
| | |ex=60 |
| | |effect=Chase |
| | |cp=30 (15) |
| | }} |
| | ''[Mid] Shoot low fireballs that home in on foe and explode.'' |
| | |
| | |-|Graviga= |
| | {{AbilityInfo |
| | |damage=2 x N, 40 (40+) |
| | |startup=183F |
| | |type=Magical |
| | |priority=Unblockable |
| | |ex=each 6 |
| | |effect=Absorb, Wall Rush |
| | |cp=30 (15) |
| | }} |
| | ''[Long] Drop gravity sphere. Can aim with the analog stick.'' |
| | |
| | |-|Meteor= |
| | {{AbilityInfo |
| | |damage=each (15) |
| | |startup=65F (3rd), 133F (7th) |
| | |type=Magical |
| | |priority=Ranged Low |
| | |ex=0 |
| | |effect=- |
| | |cp=30 (15) |
| | }} |
| | ''[Long] Rain down fire on foe. Powerful, not very accurate.'' |
| | |
| | Contains 7 hits. The 3rd and 7th hits always spawn right above the opponent's head. Others spawn randomly. |
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| | </tabber> |
| | |
| | == Aerial == |
| | |
| | <tabber> |
| | |
| | |-|Blizzard Combo (midair)= |
| | {{AbilityInfo |
| | |damage=4, 3, 3, 10 (20) / '''4, 3, 3, 14, 2 x 3 (30)''' |
| | |startup=17F |
| | |type=Magical |
| | |priority=Melee Low |
| | |ex=30 |
| | |effect=Wall Rush |
| | |cp=30 (15) |
| | }} |
| | ''[Close] Shoot ice shards. Change combo with analog stick.'' |
| | |
| | |-|Blizzara (midair)= |
| | {{AbilityInfo |
| | |damage=20, 5 x 3 (35) |
| | |startup=27F |
| | |type=Magical |
| | |priority=Ranged Low |
| | |ex=30 |
| | |effect=Magic Block, Wall Rush |
| | |cp=30 (15) |
| | }} |
| | ''[Mid] Fire large ice block. On hit, add ice shard attack.'' |
| | |
| | |-|Holy Combo= |
| | {{AbilityInfo |
| | |damage=each (6), 7 x 4 (34+) / '''7 x 9 (69+)''' |
| | |startup=37F / 13F (EX mode) |
| | |type=Magical |
| | |priority=Ranged Low (Holy), Mid (Flare) |
| | |ex=0 |
| | |effect=- |
| | |cp=30 (15) |
| | }} |
| | ''[Long] Shoot light projectiles. If Holy hits, follow with Flare.'' |
| | |
| | |-|Thundara= |
| | {{AbilityInfo |
| | |damage=each (4) |
| | |startup=19F |
| | |type=Magical |
| | |priority=Ranged Low |
| | |ex=each 9 |
| | |effect=Chase |
| | |cp=30 (15) |
| | }} |
| | ''[Long] Surround foe with contracting ring of lightning.'' |
| | |
| | |-|Holy= |
| | {{AbilityInfo |
| | |damage=each (6) |
| | |startup=37F / 13F (EX mode) |
| | |type=Magical |
| | |priority=Ranged Low |
| | |ex=0 |
| | |effect=Chase |
| | |cp=- |
| | }} |
| | ''[Long] Shoot light projectiles. Normal speed, strong homing.'' |
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| | </tabber> |
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| === Bravery Moves === | | = HP Attacks = |
| ==== Grounded Moves ====
| |
| ===== insert move here =====
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| | == Ground == |
| | |
| | <tabber> |
| | |-|Flood= |
| {{AbilityInfo | | {{AbilityInfo |
| |damage= | | |damage=- |
| |startup= | | |startup=71F |
| |type= | | |type=- |
| |priority= | | |priority=Unblockable |
| |ex= | | |ex=60 |
| |effect= | | |effect=- |
| |cp= | | |cp=30 (15) |
| }} | | }} |
| | ''[Long] Generate three water pillars at opponent's position.'' |
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| ''In-game description here.'' | | |-|Tornado (ground)= |
| | {{AbilityInfo |
| | |damage=1 x 10 (10) |
| | |startup=43F |
| | |type=Magical |
| | |priority=Melee High |
| | |ex=30 |
| | |effect=Absorb, Wall Rush |
| | |cp=30 (15) |
| | }} |
| | ''[Close] Summon tornado around self. Can be moved.'' |
| | |
| | |-|Firaga= |
| | {{AbilityInfo |
| | |damage='''20''' (EX mode only) |
| | |startup=? |
| | |type=- |
| | |priority=? |
| | |ex=0 |
| | |effect=Wall Rush |
| | |cp=30 (15) |
| | }} |
| | ''Branching from Fire. [Combo] Ignite explosions on foe.'' |
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| Overview of the move here.
| | </tabber> |
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| ==== BRV to HP Attack (if exists) ==== | | == Aerial == |
| ===== insert move here =====
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| === EX Mode: Trance === | | <tabber> |
| | |-|Tornado (midair)= |
| | {{AbilityInfo |
| | |damage=1 x 10 (10) |
| | |startup=43F |
| | |type=Magical |
| | |priority=Melee High |
| | |ex=30 |
| | |effect=Absorb, Wall Rush |
| | |cp=30 (15) |
| | }} |
| | ''[Close] Summon tornado around self. Can be moved.'' |
| | |
| | |-|Meltdown= |
| | {{AbilityInfo |
| | |damage=- |
| | |startup=55F / 91F / 145F |
| | |type=- |
| | |priority=Ranged High |
| | |ex=0 |
| | |effect=Wall Rush |
| | |cp=30 (15) |
| | }} |
| | ''[Long] Shoot fireball at foe. Charge to change its strength.'' |
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| | |-|Ultima= |
| | {{AbilityInfo |
| | |damage=1 x 7 (7) |
| | |startup=? |
| | |type=Magical |
| | |priority=Unblockable |
| | |ex=0 |
| | |effect=Absorb, Wall Rush |
| | |cp=30 (15) |
| | }} |
| | ''Branching from Holy Combo. [Combo] Cast the ultimate spell.'' |
| | |
| | </tabber> |
| | |
| | = EX Mode: Trance! = |
| Effects: | | Effects: |
| * Regen | | * Regen |
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| * Chainspell | | * Chainspell |
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| ==== Glide ====
| | == Glide == |
| ''[Activate by holding X in midair]] Uses the esper power hidden within to move freely through the air.'' | | ''[Activate by holding X in midair]] Uses the esper power hidden within to move freely through the air.'' |
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| ==== Chainspell ====
| | == Chainspell == |
| ''[Cast, then press circle or square to activate] | | ''[Cast, then press circle or square to activate] |
| Embraces the spirit of a magus to raise magical poower and cast the same spell again.'' | | Embraces the spirit of a magus to raise magical poower and cast the same spell again.'' |
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| ==== EX Burst: Riot Blade ====
| | == EX Burst: Riot Blade == |
| ''Power is focused in both hands and fired as countless blades. Repeatedly press left and circle to raise the gauges on the left and righht.'' | | ''Power is focused in both hands and fired as countless blades. Repeatedly press left and circle to raise the gauges on the left and righht.'' |
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| |type=Magical | | |type=Magical |
| }} | | }} |
| | |
| | = Combos = |
| | |
| | == Solo == |
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| | == Assist == |
| | |
| | = Builds = |
| | Builds here. |
| | |
| | <tabber> |
| | |-|High Initial EX= |
| | {{Build |
| | |hp=9971 |
| | |cp=450 |
| | |brv=1075 (1827 with Hero's Seal) |
| | |atk=177 |
| | |def=182 |
| | |luk=60 |
| | |booster=x1.5 |
| | |setbonus=Seal of Lufenia |
| | |ast={{012jec}} / {{012aer}} |
| | |wpn=Zwill Crossblade |
| | |hand=Lufenian Bangle |
| | |head=Lufenian Hairpin |
| | |armor=Lufenian Jacket |
| | |acc1={{accbas}} Hyper Ring |
| | |acc2={{accbas}} Earring |
| | |acc3={{accboo}} Large Gap in HP |
| | |acc4={{accsp}} Cyan Drop |
| | |acc5={{accsp}} Cyan Drop |
| | |acc6={{accsp}} Cyan Drop |
| | |acc7={{accsp}} Red Gem |
| | |acc8={{accsp}} Cyan Gem |
| | |acc9={{accsp}} First to Victory |
| | |acc10={{accsp}} Hero's Seal |
| | |summon=Rubicante |
| | }} |
| | |
| | {| class="wikitable" |
| | |+colspan="3"|Substitutes |
| | ! Equipment !! Replacement !! Notes |
| | |- |
| | |{{accsp}} Red Gem || Free choice || While Red Gem's +5% damage increase works for this build, it can be swapped out for whatever the player may want in a match-up or a stage. |
| | |} |
| | |
| | This build has Terra start the fight at 90 % EX bar filled. Terra's EX generation is one of her weaker aspects, so this is a good way to guarantee access to her powerful EX Mode with just a few successful interactions. Meteor > Fire > Chase is enough to fill the EX meter on hit. A single EX Core also fills the rest of the EX meter if Terra does not generate enough EX Force before then. |
| | |
| | Extra abilities First Strike, EX Critical Boost and Precision Evasion are recommended for this build. |
| | |
| | == Combo == |
| | Once Terra confirms an assist combo with Jecht (or Aerith), the goal is to inflict enough damage to bravery break, reset to base bravery and wall rush for extra damage. Prepare an EX Mode Meltdown which casts two HP projectiles instead of one. As long as one Meltdown connects, Terra can chain Holy Combo into Ultima which is plenty of damage as it is, but the second Meltdown will reset base bravery recovery on hit. |
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| | After using Holy Combo, be sure to delay the first Ultima to unlock your assist bar and catch the opponent's dodge. Without [[Dodge_(Dissidia_012)#Evasion_Boost|'''Evasion Boost''']] and [[Dodge_(Dissidia_012)#Precision_Evasion|'''Precision Evasion''']], Ultima is basically guaranteed and can lead to another wall rush assist combo if Terra has more assist meter to spend. Depending on the circumstances and the opponent's build, this can outright finish the opponent. |
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| | If the opponent is at the wall, it is possible to throw a quick Meltdown during Jecht assist before using Holy Combo. |
| | |
| | |-|Side by Side= |
| | {{Build |
| | |hp=9683 |
| | |cp=450 |
| | |brv=1284 |
| | |atk=178 |
| | |def=183 |
| | |luk=60 |
| | |booster=x4.6 |
| | |setbonus=Judgment of Lufenia |
| | |ast={{012jec}} / {{012aer}} / {{012seph}} |
| | |wpn=Lufenian Claw ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) |
| | |hand=Lufenian Shield ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) |
| | |head=Thornlet |
| | |armor=Lufenian Armor ([[CP_Glitch_(Dissidia_012)|'''CP Glitch''']]) |
| | |acc1={{accbas}} Protect Stud |
| | |acc2={{accbas}} Dismay Shock |
| | |acc3={{accbas}} Battle Hammer |
| | |acc4={{accboo}} Empty EX Gauge |
| | |acc5={{accboo}} Summon Unused |
| | |acc6={{accboo}} Pre-EX Mode |
| | |acc7={{accboo}} Pre-EX Revenge |
| | |acc8={{accboo}} Opponent Summon Unused |
| | |acc9={{accsp}} Together As One |
| | |acc10={{accsp}} Side By Side |
| | |summon=Rubicante |
| | }} |
| | |
| | </tabber> |
| | |
| | = Assist = |
| | |
| | == Terra's assist data == |
| | |
| | {{012Assist |
| | |type1=BRV |
| | |attack1=Graviga |
| | |startup1=183F |
| | |position1=Ground |
| | |spawn1=Player |
| | |damage1=2 x N, 40 (40+) |
| | |effect1=Wall Rush |
| | |type2=BRV |
| | |attack2=Blizzara |
| | |startup2=27F |
| | |position2=Air |
| | |spawn2=Opponent |
| | |damage2=20, 5 x 3 (35) |
| | |effect2=Wall Rush |
| | |type3=HP |
| | |attack3=Flood |
| | |startup3=71F |
| | |position3=Ground |
| | |spawn3=Player |
| | |damage3=- |
| | |effect3=Chase |
| | |type4=HP |
| | |attack4=Meltdown |
| | |startup4=145F |
| | |position4=Air |
| | |spawn4=Player |
| | |damage4=- |
| | |effect4=Wall Rush |
| | }} |
| | |
| | == Assists == |
| | Terra works well with Aerith, Kuja and Jecht. |
| | |
| | <tabber> |
| | |-|Jecht= |
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| | |-|Aerith= |
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| | |-|Kuja= |
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| | </tabber> |
| | |
| | = References = |
| | <references /> |
| | |
| | {{navbox012}} |
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| | {{roadmap012ter}} |