Y'shtola (Dissidia Final Fantasy NT)

From Dissidia Wiki

"Turn the battlefield into the Seventh Hell with trap spells and sorcerous salvos."


Y'shtola excels at hindering and enfeebling the enemy with a blistering fast barrage of spells. In contrast, her Aetherial Pulse creates a safe haven that gradually restores bravery and HP.

Y'shtola Rhul [(Japanese full name)] is a protagonist of Final Fantasy XIV and a warrior of Materia in Dissidia Final Fantasy NT.

Type / Class : Shoot / Marksman

Appearance

Outfits

  • Scion of the Seventh Dawn I
  • Scion of the Seventh Dawn II
  • Scion of the Seventh Dawn III
  • Scion Healer's Robe I
  • Scion Healer's Robe II
  • Scion Healer's Robe III

Weapons

  • Budding Maple Wand
  • Alkalurops
  • Truth Seeker
  • Thyrus

Story

Abilities

BRV

Ground

Send a multitude of rocks your opponent's way. On hit, temporarily decrease the movement speed of your target.

Conjure a poisonous orb of magic that slowly pursues the opponent. On hit, temporarily decreases the attack power and defense of your target.

Summon pillars of ice in front of you. The pillars will leave behind a patch of ice that freezes any foes who touch it.

Air

Send a shower of magic bolts your opponent's way.

Cast an orb of wind magic that slowly pursues your opponent. On hit, opponent's bravery will decrease gradually for a short time.

Cast a fast-moving aqueous orb that hurtles toward its target. On hit, temporarily restricts the opponent's movement.

Dash

Set a trap that will explode if any foes come near it.

Set a trap that damages any foes who draw near. On hit, opponent's bravery will decrease gradually for a short time.

HP

edit 

Unlock Conditions

Reach character level one.
Draw opponents in briefly before unleashing an explosion of holy light around yourself. On hit, opponents will be unable to move for a short time.

edit 

Unlock Conditions

Reach character level two.
Fire a lance of light to pierce foes directly ahead. On hit, your party gains a certain amount of HP. (Hold to charge)

edit 

Unlock Conditions

Reach character level five.
Lay a magic trap that detonates when touched. On hit, decreases the opponent's movement speed.

edit 

Unlock Conditions

Reach character level ten.
Cast a spell of earth, water, and wind around a foe, drawing in nearby enemies and eventually exploding.

EX

Create a healing aura around yourself that restores HP and bravery. This aura will remain effective as long as you hold   down.

Special

Y'shtola can eliminate the recovery frames on her bravery attacks to more quickly perform the next one.

Data

Name Execution Damage Startup Properties
Stone   × × ×
Virus Forward × × ×
Blizzara Back × × ×

Name Execution Damage Startup Properties
Ruin   +   × × ×
Aero Forward × × ×
Fluid Aura Back × × ×

Name Execution Damage Startup Properties
Stonera   +   × × ×
Aerora   +   × × ×

Name Execution Damage Startup Properties
Holy   × × ×
Vivifying Lance   × × ×
Holy Snare   × × ×
Spiritual Ray   × × ×

Name Execution Damage Startup Properties
Aetherial Pulse   × × ×

Resources