Terra (Dissidia Final Fantasy NT)
"Deftly wield the magic flowing through you to take down enemies from afar."
Terra can pelt her foes with a volley of magic or destroy them with a single devastating spell. When she uses Trance, her attributes are raised significantly, making her both a strong attacker and fierce defender.
- Magitek Knight I
- Magitek Knight II
- Magitek Knight III
- Benevolent Maiden I
- Benevolent Maiden II
- Benevolent Maiden III
- Rune Blade
- Crystal Sword
[Default] Cast a flurry of fireballs at your opponent. (Can move while casting. Opponent cannot recover during combo) [Charged] Summon pillars of flames that pursue your foe.
[Default] Fling a score of fast-moving shards of ice at your foe. (Can move while casting. Opponent cannot recover during combo) [Charged] Materialize several balls of ice in front of you that hurtle off toward your opponent after a short time
[Default] Summon a stationary tornado in front of you. (Can move while casting) [Charged] Conjure a monstrous tornado that moves forward slowly.
[Default] Pelt your opponent with a flurry of magic projectiles that pursue them. (Can move while casting) [Charged] Simultaneously generate immense orbs of magic that pursue your opponent.
[Default] Unleash a rain of bolts that pierce your foes. (Can move while casting. Opponent cannot recover during combo) [Charged] Call down a great bolt that pierces your foes.
[Default] Set loose a series of explosions at your enemy's position. (Can move while casting. Opponent cannot recover during combo) [Charged] Conjure a magic orb that draws in any nearby enemies before exploding violently.
[Default] Sling a magic orb that explodes on hit or after traversing a certain distance. [Charged] The orb cast is larger.
[Default] Evoke a massive ball of fire that hurtles toward its target over a short range. (Can move while casting)
[Charged] Summon a massive fireball with a long range and deadly homing capabilities.
Meteors descend upon foes from afar. Attack must be charged.
Materialize a shield of light in front of you that allows you to counterattack any bravery attacks you block. The lower your HP upon activation, the stronger your counterattack will be. (Can move while casting)
Draw in nearby foes as you charge your attack, then release a pulse of energy around you. (Can move while casting)
With Chaotic Current equipped, Terra's unique EX skill gauge will fill faster. However, Trance will not last as long.
Temporarily improve your attack, defense, and movement speed.
Attacks will become charged after not attacking for a certain period of time. Once charged, the next attack Terra performs will have higher potency.