Kain (Dissidia Final Fantasy NT)

From Dissidia Wiki

"Employ the dragoons' martial secrets to strike fear into the hearts of your enemies."


Kain keeps up he offense with his far-reaching lance and a bevy of wide-area wind attcks. His jump attack gets stronger over time, and the most powerful version even depletes his opponent's HP.

Kain Highwind [(Japanese full name)] is a protagonist, but at first antagonist, of Final Fantasy IV and a warrior of Materia in Dissidia Final Fantasy NT.

Type / Class : Speed / Assassin

Appearance

Outfits

  • Lone Dragoon I
  • Lone Dragoon II
  • Lone Dragoon III


 

 

 

  • Sanctifying Dragoon I
  • Sanctifying Dragoon II
  • Sanctifying Dragoon III


 

 

 


Weapons

  • Commander's Lance
  • Wind Spear
  • Dragoon's Lance
  • 4


 

 

 

 

Story

Abilities

BRV

Ground

Cut into your foe with an upward strike, then follow with a downward strike and a backward lunge.

 

Charge into your foe and then kick them upward.

 

Lunge upward and then send your opponent reeling with a follow-up strike.

 

Air

Slice into your foe with a downward strike and follow up with two piercing thrusts.

 

Charge into your foe and then fling them upward.

 

Plunge toward your opponent then send them hurtling with a follow-up attack.

 

Dash

Generate a tornado that pursues your foe. (Hold to charge)

 

 

Send forth a projectile that pursues your opponent. (Hold to charge)

 

 

HP Attacks

edit 

Unlock Conditions

Reach character level one.
Fling your lance at foes from mid-range. Charging increases range.

edit 

Unlock Conditions

Reach character level two.
Tear into foes with savage slashes of your lance.

 

 

edit 

Unlock Conditions

Reach character level five.
Charge toward foes with a piercing strike. Charge up or down depending on target. (Can move while prepping)

edit 

Unlock Conditions

Reach character level ten.
Performs several flourishes before charging. Guards against bravery attacks during first part.

EX

When skill gauge is full, leap into the air and descend to the earth, dealing bravery damage.

 

When skill gauge is full twice over, leap into the air and descend upon your opponent, dealing bravery damage. On hit, you will gain a buff that temporarily increases the number of times you can jump.

 

When skill gauge if full thrice over, leap into the air and descend upon your opponent, dealing HP damage. On activation, you will gain a buff that temporarily increases the number of times you can jump.

 

Data

Name Execution Damage Startup Properties
Vorpal Thrust   × × ×
Lance Burst Forward × × ×
Celestial Shooter Back × × ×

Name Execution Damage Startup Properties
Impulse Drive   +   × × ×
Puncture Forward × × ×
Spiral Blow Back × × ×

Name Execution Damage Startup Properties
Tornado   +   × × ×
Cyclone   +   × × ×

Name Execution Damage Startup Properties
Gungnir   × × ×
Fang and Claw   × × ×
Vanquish   × × ×
Avenger   × × ×

Name Execution Damage Startup Properties
Jump I   × × ×
Jump II   × × ×
Jump III   × × ×

Resources