Cecil (Dissidia Final Fantasy NT)
"Attack on the ground as a dark knight and take to the air as a paladin to make quick work of your foes."
Cecil fights using the power of both light and darkness. Changing to a job increases its power for a short time, so learning how to wield both his skillsets effectively is essential to victory.
Type / Class : Heavy / Vanguard
- The Red Wings of Baron I
- The Red Wings of Baron II
- The Red Wings of Baron III
- Cecil Reimagined I
- Cecil Reimagined II
- Cecil Reimagined III
- Dark Claw / Holy Fang
- Dark Sword / Lustrous Sword
- Waxing Crescent Fang / Waning Crescent Claw
Send your foe skyward with a slash, and follow up with another attack or two.
Barrel roll into your foe and slice through them in a crisscross pattern.
Knock an opponent higher in the air with a powerful blow, and send them crashing to the ground with another.
Attack with a quick downward thrust followed by an upward charge.
Cast a spherical set of arcane circles that emit orbs of damaging light.
Conjure a fast-moving orb of light that eventually explodes. This attack is more powerful for a short time after changing jobs.
Beset your target from in close with a spell, and attack with your sword.
Switch to dark knight and run your foe through from close range with the power of darkness.
Create a pillar of light that restores your HP and damages your foe.
Switch to dark knight, temporarily raising your attack and defense. Both attributes will gradually return to their base value.
Slash your opponent with two powerful blows and charge into them, sending them flying.
Brandish your weapon and send a wave of darkness rushing toward your foe.
Spawn a dark void that draws in any surrounding foes before exploding. (Hold to charge)
Cut through your opponent with two horizontal slashes before plummeting to the ground with your enemy in tow.
Launch a magic projectile that slowly pursues your opponent.
Hurl an orb of darkness that slowly pursues your foe and eventually explodes. This attack is more powerful for a short time after changing jobs.
Switch to paladin, beset your target from in close with a spell, and attack with your sword.
Run your foe through from close range with the power of darkness.
Sacrafice HP to create a pillar of darkness.
Switch to paladin, temporarily raising your attack and defense. Both attributes will gradually return to their base value.
Cecil's starting job can be chosen during character selection.